Player Matchup

Gilgamesh
Gilgamesh
Baron Samedi365
Gilgamesh
Level 126
God Stats
7W - 12L
1,383 SR
Queue Stats
373W - 372L
1,472 Elo+
Solo
Thanatos
Thanatos
DeathByHisoka
Thanatos
Level 63
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 3
Izanami
Izanami
Drexasaur
Izanami
Level 68
God Stats
0W - 2L
1,702 SR
Queue Stats
29W - 28L
1,472 Elo+
Party 2
Bacchus
Bacchus
Dropinxv
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,459 Elo+
Party 2
Eset
Eset
scc123123
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,556 Elo+
Party 3
Team Averages
Level 101
1,555 SR
1,479 Elo+

VS

Team Averages
Level 106
1,537 SR
1,466 Elo+
Bacchus
Bacchus
AlgoreRhythm481
Bacchus
Level 127
God Stats
23W - 20L
1,561 SR
Queue Stats
265W - 265L
1,444 Elo+
Solo
Chang'e
Chang'e
Derrian_412
Chang'e
Level 103
God Stats
25W - 30L
1,474 SR
Queue Stats
163W - 153L
1,424 Elo+
Party 1
Fenrir
Fenrir
FreddyFuu1411
Fenrir
Level 67
God Stats
18W - 10L
1,575 SR
Queue Stats
160W - 150L
1,464 Elo+
Solo
Medusa
Medusa
Junior-PR21
Medusa
Level 126
God Stats
61W - 71L
1,506 SR
Queue Stats
368W - 344L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
Nateea
Zhong Kui
Level 109
God Stats
4W - 3L
1,568 SR
Queue Stats
194W - 169L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baron Samedi365
Gilgamesh
11
0 / 2 / 0
6,510
434
3,513
10,686
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
DeathByHisoka
Thanatos
11
1 / 4 / 2
6,668
445
2,600
12,592
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Drexasaur
Izanami
10
1 / 8 / 1
6,712
447
7,555
11,752
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Dropinxv
Bacchus
9
2 / 3 / 1
6,771
451
4,534
10,743
9,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
12
1 / 3 / 2
7,151
477
4,983
7,311
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
8,595
573
4,660
8,528
7,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Derrian_412
Chang'e
13
1 / 1 / 2
7,954
530
2,244
7,827
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 6
8,282
552
9,293
10,717
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
15
9 / 2 / 3
9,571
638
11,324
9,559
3,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Nateea
Zhong Kui
15
4 / 0 / 1
9,736
649
8,591
9,162
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Gilgamesh
Baron Samedi365
Gilgamesh
0
2
0
0
L
Thanatos
DeathByHisoka
Thanatos
1
4
2
0.5
W
Chang'e
Derrian_412
Chang'e
1
1
2
2
L
Izanami
Drexasaur
Izanami
1
8
1
0.19
L
Bacchus
Dropinxv
Bacchus
2
3
1
0.83
W
5
2
6
4
W
Medusa
9
2
3
5.25
W
Zhong Kui
Nateea
Zhong Kui
4
0
1
4.5
L
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
36,112
53,084
Taken
45,793
25,472
Mitigated
23,875
13,063
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,660
389
0
2,284
8,528
7,233
507
2,391
6,098
21,729
0
L
Gilgamesh
Baron Samedi365
Gilgamesh
3,513
1,372
0
1,784
10,686
5,314
0
5,970
4,716
0
37,629
L
Thanatos
DeathByHisoka
Thanatos
2,600
736
0
5,659
12,592
4,741
0
2,073
10,519
0
40,895
W
Chang'e
Derrian_412
Chang'e
2,244
203
2,156
5,131
7,827
2,437
784
2,669
5,158
49,598
0
L
Izanami
Drexasaur
Izanami
7,555
5,022
0
2,060
11,752
3,527
0
1,156
10,596
0
41,973
L
Bacchus
Dropinxv
Bacchus
4,534
910
0
2,663
10,743
9,836
0
4,196
6,547
21,136
409
W
9,293
1,454
0
690
10,717
4,376
0
2,712
8,005
0
58,362
W
Medusa
11,324
6,020
0
5,137
9,559
3,365
2,144
1,183
8,376
0
70,153
W
Zhong Kui
Nateea
Zhong Kui
8,591
2,299
0
6,592
9,162
6,464
2,012
1,077
7,780
64,115
13,304
L
Eset
4,983
436
123
774
7,311
2,054
0
1,238
6,073
47,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
44,138
330
Minions Killed
440
0
Camps Cleared
0
1,329,049
Distance Traveled
1,452,843
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,595
573
36
2
0
299,704
6
L
Gilgamesh
6,510
434
56
4
0
291,384
0
L
Thanatos
6,668
445
76
5
0
325,179
0
W
Chang'e
7,954
530
95
6
0
285,777
0
L
Izanami
6,712
447
81
5
0
227,059
0
L
Bacchus
6,771
451
27
2
0
211,559
0
W
Fenrir
8,282
552
71
5
0
333,249
0
W
Medusa
9,571
638
109
7
0
273,141
0
W
Zhong Kui
9,736
649
129
9
0
260,972
0
L
Eset
7,151
477
90
6
0
273,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role