Player Matchup

Janus
Janus
Dangerus2002
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
LenyHawk
Yu Huang
Level 88
God Stats
3W - 0L
1,528 SR
Queue Stats
48W - 69L
1,416 Elo+
Party 3
Fafnir
Fafnir
eloloalan
Fafnir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
esflome
Jormungandr
Level 123
God Stats
2W - 3L
1,241 SR
Queue Stats
49W - 68L
1,417 Elo+
Party 3
Charon
Charon
zerodiax
Charon
Level 132
God Stats
13W - 12L
1,560 SR
Queue Stats
675W - 716L
1,545 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,496 Elo+

VS

Team Averages
Level 144
1,494 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Absoluto159
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Araldokiler
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,468 SR
Queue Stats
193W - 224L
1,495 Elo+
Solo
Freya
Freya
lordalexbeoulve
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
9,568
957
11,047
6,694
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
LenyHawk
Yu Huang
14
2 / 2 / 7
7,974
797
4,332
4,723
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
eloloalan
Fafnir
15
5 / 1 / 7
9,154
915
4,240
8,411
8,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
esflome
Jormungandr
17
4 / 3 / 14
9,672
967
11,981
9,034
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
zerodiax
Charon
15
1 / 3 / 12
8,455
846
7,672
8,726
8,081
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 3
8,614
861
9,739
7,855
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
 
Anubis
13
0 / 4 / 6
7,538
754
2,764
8,090
3,461
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 5
6,938
694
3,714
4,281
1,365
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
Araldokiler
Morgan Le Fay
14
1 / 5 / 6
7,108
711
6,187
10,532
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 6 / 4
7,572
757
3,397
9,902
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
20
Kills
11
13
Deaths
20
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
3
2.5
L
Anubis
 
Anubis
0
4
6
0.75
L
1
2
5
1.75
L
Morgan Le Fay
Araldokiler
Morgan Le Fay
1
5
6
0.8
W
8
4
6
2.75
W
Yu Huang
LenyHawk
Yu Huang
2
2
7
2.75
W
Fafnir
eloloalan
Fafnir
5
1
7
8.5
W
Jormungandr
esflome
Jormungandr
4
3
14
3.67
L
3
6
4
0.83
W
Charon
zerodiax
Charon
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
25,801
37,588
Taken
40,660
30,820
Mitigated
14,475
10,323
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,739
4,047
949
2,686
7,855
2,768
0
6,812
833
0
21,651
L
Anubis
 
Anubis
2,764
0
535
1,029
8,090
3,461
0
7,185
650
16,252
0
L
3,714
1,042
219
1,229
4,281
1,365
0
3,566
506
6,884
95
L
Morgan Le Fay
Araldokiler
Morgan Le Fay
6,187
829
100
2,737
10,532
3,476
0
9,357
699
15,981
0
W
11,047
232
46
881
6,694
2,594
69
3,690
3,004
28,377
0
W
Yu Huang
LenyHawk
Yu Huang
4,332
356
270
1,055
4,723
1,752
473
3,199
1,524
11,552
0
W
Fafnir
eloloalan
Fafnir
4,240
310
583
3,546
8,411
8,208
559
2,263
6,148
6,385
0
W
Jormungandr
esflome
Jormungandr
11,981
824
515
965
9,034
10,185
266
3,034
6,000
22,800
2,855
L
3,397
845
736
1,018
9,902
3,405
0
8,769
645
6,468
171
W
Charon
zerodiax
Charon
7,672
164
1,028
1,434
8,726
8,081
121
3,731
4,995
16,649
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
37,770
121
Minions Killed
87
0
Camps Cleared
0
1,055,406
Distance Traveled
816,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,614
861
18
2
0
172,297
0
L
Anubis
7,538
754
28
3
0
152,524
0
L
Sol
6,938
694
9
1
0
147,417
0
L
Morgan Le Fay
7,108
711
26
3
0
179,167
0
W
Janus
9,568
957
50
5
0
222,727
0
W
Yu Huang
7,974
797
21
2
0
196,658
0
W
Fafnir
9,154
915
8
1
0
195,263
0
W
Jormungandr
9,672
967
34
3
0
228,923
0
L
Freya
7,572
757
6
1
0
165,038
0
W
Charon
8,455
846
8
1
0
211,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role