Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CRUNCHmunch42
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,344 Elo+
Solo
Cthulhu
Cthulhu
ERM_ivi64
Cthulhu
Level 18
God Stats
5W - 4L
1,649 SR
Queue Stats
5W - 10L
1,431 Elo+
Party 2
Loki
Loki
Quileez
Loki
Level 86
God Stats
3W - 4L
1,502 SR
Queue Stats
120W - 112L
1,453 Elo+
Party 2
Merlin
Merlin
WobblyZebra5830
Merlin
Level 80
God Stats
4W - 3L
1,701 SR
Queue Stats
33W - 36L
1,539 Elo+
Solo
Team Averages
Level 82
1,570 SR
1,453 Elo+

VS

Team Averages
Level 92
1,574 SR
1,447 Elo+
Ix Chel
Ix Chel
Grimlord6720
Ix Chel
Level 12
God Stats
5W - 2L
1,691 SR
Queue Stats
13W - 13L
1,430 Elo+
Party 3
Tyr
Tyr
IDKwasd
Tyr
Level 108
God Stats
5W - 5L
1,552 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 1
Apollo
Apollo
Lоκі
Apollo
Level 153
God Stats
2W - 1L
1,653 SR
Queue Stats
18W - 18L
1,460 Elo+
Party 1
Cabrakan
Cabrakan
nebulosouchiha
Cabrakan
Level 85
God Stats
2W - 2L
1,352 SR
Queue Stats
67W - 72L
1,439 Elo+
Solo
Pele
Pele
roxigirl
Pele
Level 103
God Stats
3W - 1L
1,620 SR
Queue Stats
100W - 116L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
1 / 0 / 0
3,454
691
1,298
1,289
249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
2,969
594
52
599
185
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
ERM_ivi64
Cthulhu
6
0 / 1 / 0
3,101
620
913
2,850
994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Quileez
Loki
3
0 / 0 / 0
2,726
545
283
1,063
194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,737
547
89
1,344
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Grimlord6720
Ix Chel
7
2 / 0 / 0
4,378
876
1,060
961
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
5
0 / 0 / 1
3,502
700
331
1,911
527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Lоκі
Apollo
6
1 / 0 / 0
3,330
666
1,368
1,713
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
6
0 / 1 / 0
3,186
637
0
3,115
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pele
6
0 / 0 / 0
3,190
638
197
2,930
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
0
0
1
L
0
0
0
0
L
Cthulhu
ERM_ivi64
Cthulhu
0
1
0
0
W
Ix Chel
Grimlord6720
Ix Chel
2
0
0
2
W
Tyr
0
0
1
0.5
W
Apollo
Lоκі
Apollo
1
0
0
1
L
Loki
Quileez
Loki
0
0
0
0
L
0
2
0
0
W
Cabrakan
0
1
0
0
W
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,635
Damage
2,956
7,145
Taken
10,630
1,906
Mitigated
3,307
1,638
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,298
628
0
758
1,289
249
0
0
1,289
0
15,059
L
52
0
0
62
599
185
0
0
599
3,198
200
L
Cthulhu
ERM_ivi64
Cthulhu
913
0
101
46
2,850
994
0
0
2,850
7,563
487
W
Ix Chel
Grimlord6720
Ix Chel
1,060
192
150
516
961
216
0
89
872
17,161
1,582
W
Tyr
331
0
838
1,081
1,911
527
0
336
1,575
0
8,902
W
Apollo
Lоκі
Apollo
1,368
770
0
300
1,713
420
0
347
1,366
0
16,124
L
Loki
Quileez
Loki
283
28
0
580
1,063
194
0
167
885
0
3,744
L
89
0
0
91
1,344
284
0
756
464
3,782
0
W
Cabrakan
0
0
0
706
3,115
1,523
0
52
3,063
12,187
0
W
Pele
197
114
0
1,717
2,930
621
0
0
2,930
0
16,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,987
Gold Earned
17,586
71
Minions Killed
143
0
Camps Cleared
0
391,927
Distance Traveled
543,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,454
691
29
6
0
92,877
0
L
Ymir
2,969
594
7
1
0
104,813
0
L
Cthulhu
3,101
620
14
3
0
100,094
0
W
Ix Chel
4,378
876
41
8
0
109,171
0
W
Tyr
3,502
700
16
3
0
127,229
0
W
Apollo
3,330
666
26
5
0
97,197
2
L
Loki
2,726
545
12
2
0
45,826
0
L
Merlin
2,737
547
9
2
0
48,317
0
W
Cabrakan
3,186
637
24
5
0
84,959
2
W
Pele
3,190
638
36
7
0
124,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role