Player Matchup

Nike
Nike
Ander_drg
Nike
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,491 Elo+
Solo
Jing Wei
Jing Wei
FaZe_Vegakiller
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,102 Elo+
Solo
Artio
Artio
Itrustn0Body
Artio
Level 169
God Stats
1W - 2L
1,470 SR
Queue Stats
167W - 197L
1,494 Elo+
Solo
Fafnir
Fafnir
Sir KillalotI87
Fafnir
Level 83
God Stats
1W - 1L
1,675 SR
Queue Stats
178W - 183L
1,427 Elo+
Solo
Chaac
Chaac
mcsuseyou
Chaac
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
271W - 255L
1,502 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,403 Elo+

VS

Team Averages
Level 109
1,548 SR
1,465 Elo+
Baron Samedi
Baron Samedi
BrownBear942
Baron Samedi
Level 107
God Stats
2W - 1L
1,606 SR
Queue Stats
217W - 239L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzjustMafia-_-
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 6L
1,481 Elo+
Solo
Chiron
Chiron
OGSmexySimba5618
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 97L
1,428 Elo+
Solo
Bastet
Bastet
VerbalDIRD
Bastet
Level 157
God Stats
2W - 1L
1,531 SR
Queue Stats
225W - 229L
1,506 Elo+
Solo
Nut
Nut
lazaruscrowley
Nut
Level 112
God Stats
8W - 8L
1,348 SR
Queue Stats
508W - 536L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 5 / 14
14,205
748
17,301
29,440
34,535
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
20
4 / 8 / 8
12,967
682
13,618
21,057
7,629
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

2
0 / 0 / 0
5,092
268
0
0
0
2
0 / 0 / 0
5,092
268
0
0
0
Chaac
mcsuseyou
Chaac
20
13 / 8 / 9
15,837
834
28,758
32,812
35,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrownBear942
Baron Samedi
20
3 / 9 / 8
13,482
710
16,665
19,415
11,569
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ItzjustMafia-_-
Morgan Le Fay
20
10 / 3 / 8
16,545
871
32,281
23,893
12,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
5 / 3 / 12
14,441
760
16,572
17,463
8,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
VerbalDIRD
Bastet
20
2 / 9 / 12
12,770
672
7,890
16,415
6,992
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 1 / 0
9,045
476
906
1,601
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
24
Kills
21
21
Deaths
25
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nike
7
5
14
2.8
W
Baron Samedi
BrownBear942
Baron Samedi
3
9
8
0.78
L
Jing Wei
4
8
8
1
L
0
0
0
0
W
Morgan Le Fay
ItzjustMafia-_-
Morgan Le Fay
10
3
8
4.67
W
5
3
12
3.67
L
0
0
0
0
W
Bastet
VerbalDIRD
Bastet
2
9
12
0.89
W
1
1
0
1
L
Chaac
mcsuseyou
Chaac
13
8
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,677
Damage
74,314
83,309
Taken
78,787
77,634
Mitigated
40,204
27,587
Healing
30,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
17,301
2,513
396
6,663
29,440
34,535
0
15,837
13,603
0
40,241
W
Baron Samedi
BrownBear942
Baron Samedi
16,665
1,179
2,535
3,571
19,415
11,569
721
0
18,982
37,085
138
L
Jing Wei
13,618
6,686
540
5,150
21,057
7,629
1,328
13,394
7,663
0
39,947
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
ItzjustMafia-_-
Morgan Le Fay
32,281
4,435
543
12,147
23,893
12,563
2,833
0
23,560
61,958
1,600
W
16,572
6,507
2,469
5,930
17,463
8,582
2,983
0
17,129
0
41,292
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
VerbalDIRD
Bastet
7,890
2,173
1,092
1,619
16,415
6,992
75
0
16,094
0
22,149
W
906
276
114
137
1,601
498
88
0
1,601
0
3,285
L
Chaac
mcsuseyou
Chaac
28,758
2,681
1,241
13,597
32,812
35,470
434
18,936
13,876
0
65,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,193
Gold Earned
66,283
206
Minions Killed
208
0
Camps Cleared
0
879,966
Distance Traveled
1,339,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,205
748
68
4
0
281,833
0
W
Baron Samedi
13,482
710
46
2
0
268,564
0
L
Jing Wei
12,967
682
48
3
0
289,616
0
L
Artio
5,092
268
0
0
0
0
0
W
Morgan Le Fay
16,545
871
65
3
0
343,065
0
W
Chiron
14,441
760
64
3
0
339,856
0
L
Fafnir
5,092
268
0
0
0
0
0
W
Bastet
12,770
672
29
2
0
339,313
0
W
Nut
9,045
476
4
0
0
49,134
0
L
Chaac
15,837
834
90
5
0
308,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role