Player Matchup

Cthulhu
Cthulhu
Jarwick
Cthulhu
Level 126
God Stats
8W - 6L
1,641 SR
Queue Stats
31W - 24L
1,536 Elo+
Party 1
Scylla
Scylla
redolod1
Scylla
Level 7
God Stats
2W - 1L
1,647 SR
Queue Stats
8W - 3L
1,811 Elo+
Party 1
Rama
Rama
zumaki23
Rama
Level 58
God Stats
0W - 1L
1,809 SR
Queue Stats
46W - 34L
1,598 Elo+
Solo
Team Averages
Level 64
1,699 SR
1,648 Elo+

VS

Team Averages
Level 99
1,631 SR
1,639 Elo+
Cerberus
Cerberus
Digess
Cerberus
Level 127
God Stats
2W - 0L
1,912 SR
Queue Stats
13W - 6L
1,754 Elo+
Party 2
Artemis
Artemis
JewishCarrots
Artemis
Level 122
God Stats
1W - 1L
1,469 SR
Queue Stats
86W - 80L
1,623 Elo+
Party 2
Nu Wa
Nu Wa
Nimue1724
Nu Wa
Level 49
God Stats
16W - 16L
1,511 SR
Queue Stats
109W - 108L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarwick
Cthulhu
13
0 / 3 / 1
7,049
705
5,713
10,547
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
redolod1
Scylla
13
1 / 2 / 2
7,620
762
2,808
5,639
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
2 / 5 / 1
7,484
748
6,996
9,179
1,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Digess
Cerberus
15
5 / 1 / 5
8,906
891
6,248
11,421
9,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
14
2 / 2 / 7
8,372
837
6,802
6,387
2,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Nimue1724
Nu Wa
15
3 / 0 / 7
8,559
856
10,511
4,748
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Digess
Cerberus
5
1
5
7.5
L
Cthulhu
Jarwick
Cthulhu
0
3
1
0.17
W
Artemis
2
2
7
2.75
W
Nu Wa
Nimue1724
Nu Wa
3
0
7
6.5
L
Scylla
redolod1
Scylla
1
2
2
1
L
Rama
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,517
Damage
23,561
25,365
Taken
22,556
7,699
Mitigated
14,548
3,275
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Digess
Cerberus
6,248
786
0
4,003
11,421
9,747
0
3,525
7,440
24,063
1,520
L
Cthulhu
Jarwick
Cthulhu
5,713
441
50
2,570
10,547
4,531
0
5,882
4,087
27,101
562
W
Artemis
6,802
3,260
0
801
6,387
2,345
1,582
2,619
3,443
0
27,705
W
Nu Wa
Nimue1724
Nu Wa
10,511
4,043
0
500
4,748
2,456
1,867
1,347
3,267
27,717
666
L
Scylla
redolod1
Scylla
2,808
714
0
655
5,639
1,169
0
3,270
1,995
23,205
0
L
Rama
6,996
3,302
0
0
9,179
1,999
0
5,929
2,845
0
25,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
25,837
133
Minions Killed
162
0
Camps Cleared
0
502,924
Distance Traveled
524,751
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,906
891
64
6
0
185,755
0
L
Cthulhu
7,049
705
35
4
0
167,134
0
W
Artemis
8,372
837
51
5
0
168,111
0
W
Nu Wa
8,559
856
47
5
0
170,885
4
L
Scylla
7,620
762
56
6
0
178,204
0
L
Rama
7,484
748
42
4
0
157,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role