Player Matchup

Anubis
Anubis
Agustinslash
Anubis
Level 88
God Stats
7W - 4L
1,500 SR
Queue Stats
168W - 161L
1,388 Elo+
Solo
Khepri
Khepri
Grey5Tokyo9
Khepri
Level 45
God Stats
4W - 5L
1,348 SR
Queue Stats
28W - 40L
1,157 Elo+
Solo
Neith
Neith
XElit3OrderX
Neith
Level 142
God Stats
4W - 1L
1,896 SR
Queue Stats
191W - 184L
1,510 Elo+
Solo
Ra
Ra
foxlvstrng777
Ra
Level 125
God Stats
4W - 2L
1,849 SR
Queue Stats
85W - 86L
1,422 Elo+
Solo
Maui
Maui
xXMOOSEWARRIORXx
Maui
Level 123
God Stats
8W - 4L
1,725 SR
Queue Stats
155W - 128L
1,484 Elo+
Solo
Team Averages
Level 105
1,664 SR
1,392 Elo+

VS

Team Averages
Level 113
1,487 SR
1,429 Elo+
Hou Yi
Hou Yi
Al3x804
Hou Yi
Level 126
God Stats
4W - 10L
1,462 SR
Queue Stats
25W - 32L
1,429 Elo+
Solo
Ne Zha
Ne Zha
ChernoAlpha1593
Ne Zha
Level 146
God Stats
2W - 5L
1,372 SR
Queue Stats
159W - 150L
1,455 Elo+
Solo
Merlin
Merlin
Daunteismeta
Merlin
Level 109
God Stats
3W - 6L
1,542 SR
Queue Stats
88W - 78L
1,441 Elo+
Solo
Bellona
Bellona
PopCandle806275
Bellona
Level 138
God Stats
17W - 7L
1,703 SR
Queue Stats
228W - 226L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 47
God Stats
64W - 112L
1,356 SR
Queue Stats
64W - 112L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 1 / 0
3,768
628
290
4,063
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
6
0 / 1 / 0
3,739
623
265
3,309
1,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,741
624
755
1,637
419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,440
740
1,001
1,465
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
4,361
727
3,025
5,158
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Al3x804
Hou Yi
7
1 / 0 / 1
3,643
607
956
1,952
487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
4,326
721
1,918
3,911
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
8
1 / 0 / 0
4,001
667
1,568
2,092
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 1 / 0
4,292
715
3,001
6,012
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Tony95320
Cthulhu
1
0 / 0 / 0
2,613
436
0
0
0
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
1
0
0
L
Hou Yi
Al3x804
Hou Yi
1
0
1
1.5
L
1
0
2
2
L
Merlin
1
0
0
1
W
Khepri
0
1
0
0
L
1
1
0
1
L
Cthulhu
Tony95320
Cthulhu
0
0
0
0
W
0
1
0
0
W
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,336
Damage
7,443
15,632
Taken
13,967
7,017
Mitigated
5,869
5,342
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
290
0
0
2,478
4,063
1,323
0
373
3,610
19,973
478
L
Hou Yi
Al3x804
Hou Yi
956
457
0
992
1,952
487
0
202
1,750
0
14,906
L
1,918
770
0
1,093
3,911
1,250
0
367
3,504
0
29,797
L
Merlin
1,568
0
0
944
2,092
471
0
759
1,199
17,986
0
W
Khepri
265
0
435
696
3,309
1,078
101
0
3,309
10,608
0
L
3,001
1,217
0
2,895
6,012
3,661
0
2,414
3,598
0
26,349
L
Cthulhu
Tony95320
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
755
0
0
182
1,637
419
591
0
1,637
0
25,899
W
1,001
0
72
334
1,465
348
0
887
350
22,348
396
W
3,025
1,662
0
1,145
5,158
3,849
0
0
5,158
15,182
6,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,049
Gold Earned
18,875
215
Minions Killed
179
0
Camps Cleared
0
560,059
Distance Traveled
447,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,768
628
41
7
0
117,850
0
L
Hou Yi
3,643
607
24
4
0
86,076
0
L
Ne Zha
4,326
721
58
10
0
130,923
0
L
Merlin
4,001
667
47
8
0
116,569
0
W
Khepri
3,739
623
13
2
0
123,860
1
L
Bellona
4,292
715
50
8
0
114,102
0
L
Cthulhu
2,613
436
0
0
0
0
0
W
Neith
3,741
624
53
9
0
99,129
0
W
Ra
4,440
740
64
11
0
117,218
0
W
Maui
4,361
727
44
7
0
102,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role