Player Matchup

Nemesis
Nemesis
KingAlloy
Nemesis
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 12L
1,750 Elo+
Party 1
Baron Samedi
Baron Samedi
XI DEATHSTROKE
Baron Samedi
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
15W - 2L
1,859 Elo+
Party 1
Chaac
Chaac
everythingsoy
Chaac
Level 121
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Team Averages
Level 94
1,656 SR
1,755 Elo+

VS

Team Averages
Level 154
1,565 SR
1,609 Elo+
Poseidon
Poseidon
Sweetpotatoes
Poseidon
Level 188
God Stats
1W - 4L
1,609 SR
Queue Stats
4W - 6L
1,585 Elo+
Solo
Skadi
Skadi
ohheck1
Skadi
Level 109
God Stats
4W - 7L
1,607 SR
Queue Stats
32W - 30L
1,623 Elo+
Solo
King Arthur
King Arthur
pedrofrituras
King Arthur
Level 166
God Stats
2W - 6L
1,478 SR
Queue Stats
37W - 30L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingAlloy
Nemesis
16
2 / 0 / 11
9,186
919
8,099
12,688
11,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
XI DEATHSTROKE
Baron Samedi
16
6 / 1 / 6
9,635
964
9,423
7,118
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 8
9,523
952
4,578
6,256
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Sweetpotatoes
Poseidon
12
0 / 4 / 1
7,328
733
4,913
5,792
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ohheck1
Skadi
14
1 / 4 / 0
8,298
830
4,920
7,733
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
pedrofrituras
King Arthur
13
1 / 5 / 1
7,907
791
5,038
10,520
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
KingAlloy
Nemesis
2
0
11
7.5
L
Poseidon
Sweetpotatoes
Poseidon
0
4
1
0.13
W
Baron Samedi
XI DEATHSTROKE
Baron Samedi
6
1
6
9
W
5
1
8
9
L
Skadi
ohheck1
Skadi
1
4
0
0.25
L
King Arthur
pedrofrituras
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
14,871
26,062
Taken
24,045
20,561
Mitigated
9,937
8,626
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
KingAlloy
Nemesis
8,099
1,414
0
3,310
12,688
11,156
228
1,816
10,604
0
28,789
L
Poseidon
Sweetpotatoes
Poseidon
4,913
482
0
682
5,792
1,614
60
2,442
3,008
16,269
425
W
Baron Samedi
XI DEATHSTROKE
Baron Samedi
9,423
187
1,432
2,891
7,118
3,338
212
1,350
5,493
31,441
0
W
4,578
317
0
993
6,256
6,067
184
978
5,132
58
24,472
L
Skadi
ohheck1
Skadi
4,920
1,938
0
585
7,733
2,627
0
3,592
3,819
0
37,139
L
King Arthur
pedrofrituras
King Arthur
5,038
725
0
2,028
10,520
5,696
0
3,467
6,423
0
17,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
23,533
141
Minions Killed
123
0
Camps Cleared
0
602,519
Distance Traveled
492,748
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,186
919
51
5
0
233,021
0
L
Poseidon
7,328
733
27
3
0
125,937
1
W
Baron Samedi
9,635
964
56
6
0
184,616
0
W
Chaac
9,523
952
34
3
0
184,882
0
L
Skadi
8,298
830
66
7
0
165,734
0
L
King Arthur
7,907
791
30
3
0
201,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role