Player Matchup

Ravana
Ravana
Gold II
Davz闇
Ravana
Gold II
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 4L
1,891 MMR
Party 1
Charon
Charon
Diamond V
JSCHWAM
Charon
Diamond V
Level 155
God Stats
10W - 8L
1,580 SR
Queue Stats
441W - 455L
1,951 MMR
Solo
Agni
Agni
Platinum IV
Projectorion107
Agni
Platinum IV
Level 107
God Stats
0W - 2L
1,698 SR
Queue Stats
20W - 7L
2,098 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,677 SR
1,980 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,669 SR
2,065 MMR
Charybdis
Charybdis
Diamond III
DrixQc
Charybdis
Diamond III
Level 156
God Stats
24W - 14L
1,682 SR
Queue Stats
406W - 345L
2,121 MMR
Party 2
Ares
Ares
Masters
PectorusRex
Ares
Masters
Level 146
God Stats
6W - 5L
1,645 SR
Queue Stats
193W - 169L
2,252 MMR
Party 2
Nox
Nox
Platinum III
Primmzy
Nox
Platinum III
Level 137
God Stats
4W - 3L
1,681 SR
Queue Stats
163W - 195L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Davz闇
Ravana
14
2 / 4 / 3
8,617
783
8,766
8,605
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
JSCHWAM
Charon
13
1 / 4 / 2
8,070
734
7,748
11,987
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
2 / 2 / 2
9,111
828
6,910
8,658
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AchillesCthulhuThothSerqetKumbhakarna

VS

Bans
CerberusDiscordiaMedusaScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrixQc
Charybdis
16
6 / 4 / 4
10,453
950
11,311
9,504
4,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 1 / 6
9,608
873
7,774
12,712
10,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nox
15
0 / 0 / 7
8,542
777
5,693
8,240
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Davz闇
Ravana
2
4
3
0.88
W
Charybdis
DrixQc
Charybdis
6
4
4
2
L
Charon
JSCHWAM
Charon
1
4
2
0.5
W
4
1
6
7
W
Nox
0
0
7
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
24,778
29,250
Taken
30,456
21,044
Mitigated
18,831
5,194
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Davz闇
Ravana
8,766
669
0
854
8,605
8,003
0
3,465
4,709
0
20,672
W
Charybdis
DrixQc
Charybdis
11,311
6,633
0
3,319
9,504
4,428
1,876
3,734
4,996
0
49,254
L
Charon
JSCHWAM
Charon
7,748
166
0
1,144
11,987
9,308
0
5,668
5,982
15,570
1,066
W
7,774
571
0
400
12,712
10,975
558
5,288
6,219
16,996
0
W
Nox
5,693
326
0
1,452
8,240
3,428
765
3,474
3,851
25,422
0
L
6,910
276
0
3,196
8,658
3,733
0
3,458
5,004
42,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
28,603
143
Minions Killed
138
0
Camps Cleared
0
566,479
Distance Traveled
630,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,617
783
31
3
0
200,872
0
W
Charybdis
10,453
950
66
6
0
184,483
0
L
Charon
8,070
734
30
3
0
176,759
0
W
Ares
9,608
873
14
1
0
220,035
0
W
Nox
8,542
777
58
5
0
225,823
0
L
Agni
9,111
828
82
7
0
188,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role