Player Matchup

Nut
Nut
AbeliaVerice
Nut
Level 144
God Stats
32W - 23L
1,593 SR
Queue Stats
441W - 405L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
OddGosling49845
Guan Yu
Level 156
God Stats
24W - 21L
1,489 SR
Queue Stats
347W - 336L
1,544 Elo+
Solo
Chaac
Chaac
WOLFDOTSON
Chaac
Level 147
God Stats
1W - 1L
1,452 SR
Queue Stats
101W - 91L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
YippiePilledAres
Ah Puch
Level 139
God Stats
10W - 8L
1,552 SR
Queue Stats
467W - 452L
1,521 Elo+
Party 1
Bacchus
Bacchus
pound422
Bacchus
Level 76
God Stats
18W - 17L
1,571 SR
Queue Stats
114W - 95L
1,572 Elo+
Party 1
Team Averages
Level 132
1,531 SR
1,544 Elo+

VS

Team Averages
Level 90
1,449 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BUSHIDORAM
Janus
Level 105
God Stats
3W - 6L
1,302 SR
Queue Stats
352W - 359L
1,528 Elo+
Party 2
Ymir
Ymir
GodvPing
Ymir
Level 80
God Stats
7W - 7L
1,567 SR
Queue Stats
177W - 181L
1,471 Elo+
Party 3
Thanatos
Thanatos
introducejesus
Thanatos
Level 122
God Stats
13W - 16L
1,511 SR
Queue Stats
364W - 381L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
voldomar
Cernunnos
Level 36
God Stats
4W - 6L
1,365 SR
Queue Stats
24W - 27L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 1 / 2
6,332
905
9,499
4,110
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
2 / 0 / 0
5,583
798
2,679
4,420
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chaac
10
4 / 0 / 7
5,463
780
3,888
5,013
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 2
5,433
776
2,750
4,879
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
pound422
Bacchus
8
1 / 0 / 6
5,063
723
2,414
5,254
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,517
645
2,671
6,192
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
9
0 / 3 / 1
4,621
660
1,470
3,577
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
0 / 5 / 0
3,649
521
1,129
7,801
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
9
2 / 6 / 0
5,055
722
2,428
7,970
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
voldomar
Cernunnos
6
0 / 5 / 0
3,710
530
2,717
6,733
1,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
10
1
2
11
L
Janus
0
3
1
0.17
L
Ymir
0
5
0
0
W
2
0
0
2
W
Chaac
4
0
7
7.5
W
3
1
2
4
L
Thanatos
2
6
0
0.33
W
Bacchus
pound422
Bacchus
1
0
6
4
L
Cernunnos
voldomar
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
10,415
23,676
Taken
32,273
11,785
Mitigated
9,610
11,183
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,671
534
0
2,049
6,192
2,205
0
0
6,192
1,268
27,139
W
9,499
6,755
0
2,023
4,110
1,173
1,714
487
3,623
0
34,588
L
Janus
1,470
37
0
241
3,577
946
0
1,911
1,666
23,793
654
L
Ymir
1,129
459
0
1,523
7,801
3,071
0
759
7,042
4,933
0
W
2,679
226
0
2,252
4,420
3,133
0
179
4,241
0
37,003
W
Chaac
3,888
772
0
3,411
5,013
2,371
0
724
4,127
0
29,707
W
2,750
176
0
1,799
4,879
1,378
87
401
4,398
34,909
733
L
Thanatos
2,428
635
0
3,945
7,970
1,936
0
921
7,049
0
20,074
W
Bacchus
pound422
Bacchus
2,414
355
0
1,698
5,254
3,730
60
642
4,612
7,094
0
L
Cernunnos
voldomar
Cernunnos
2,717
1,281
0
1,445
6,733
1,452
0
1,468
5,265
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
21,552
257
Minions Killed
203
0
Camps Cleared
0
773,970
Distance Traveled
742,907
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,517
645
60
9
0
165,196
4
W
Nut
6,332
905
51
7
0
128,971
0
L
Janus
4,621
660
70
10
0
149,840
0
L
Ymir
3,649
521
5
1
0
122,058
1
W
Guan Yu
5,583
798
73
10
0
142,752
0
W
Chaac
5,463
780
57
8
0
192,010
0
W
Ah Puch
5,433
776
69
10
0
149,539
4
L
Thanatos
5,055
722
39
6
0
158,028
0
W
Bacchus
5,063
723
7
1
0
160,698
4
L
Cernunnos
3,710
530
29
4
0
147,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role