Player Matchup

Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Docterslime
Heimdallr
Level 158
God Stats
3W - 1L
1,749 SR
Queue Stats
89W - 71L
1,599 Elo+
Party 1
Geb
Geb
Koozmik
Geb
Level 122
God Stats
1W - 1L
1,568 SR
Queue Stats
273W - 274L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
Muhreeoh
Erlang Shen
Level 159
God Stats
9W - 9L
1,400 SR
Queue Stats
181W - 154L
1,649 Elo+
Solo
Chang'e
Chang'e
Spenguin3
Chang'e
Level 127
God Stats
4W - 4L
1,555 SR
Queue Stats
163W - 190L
1,547 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,579 Elo+

VS

Team Averages
Level 137
1,589 SR
1,562 Elo+
Agni
Agni
GeneKelly52
Agni
Level 164
God Stats
0W - 1L
1,560 SR
Queue Stats
256W - 220L
1,587 Elo+
Solo
Susano
Susano
Paraguacho
Susano
Level 138
God Stats
66W - 48L
1,606 SR
Queue Stats
176W - 191L
1,614 Elo+
Solo
Fafnir
Fafnir
Shekels7339
Fafnir
Level 98
God Stats
77W - 74L
1,536 SR
Queue Stats
410W - 425L
1,507 Elo+
Solo
Charybdis
Charybdis
SittingDuckmin
Charybdis
Level 128
God Stats
18W - 10L
1,695 SR
Queue Stats
303W - 291L
1,500 Elo+
Solo
Fenrir
Fenrir
ValkyrieCrisis
Fenrir
Level 158
God Stats
2W - 4L
1,549 SR
Queue Stats
105W - 74L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 2 / 4
7,598
543
5,607
7,132
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Docterslime
Heimdallr
16
5 / 0 / 1
8,893
635
9,594
6,827
3,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
13
3 / 0 / 6
7,686
549
5,216
10,422
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Muhreeoh
Erlang Shen
15
2 / 2 / 3
8,653
618
9,393
12,848
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Spenguin3
Chang'e
13
0 / 0 / 4
7,689
549
7,499
7,245
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,607
472
6,660
11,432
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
Paraguacho
Susano
13
2 / 1 / 1
7,022
502
5,050
9,415
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
11
0 / 0 / 1
7,206
515
3,467
7,848
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SittingDuckmin
Charybdis
12
0 / 5 / 1
6,917
494
6,441
10,733
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 1
7,006
500
5,649
15,224
12,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
4
2.5
W
Heimdallr
Docterslime
Heimdallr
5
0
1
5.5
L
1
4
0
0.25
W
Geb
3
0
6
6
W
Erlang Shen
Muhreeoh
Erlang Shen
2
2
3
1.75
L
Susano
Paraguacho
Susano
2
1
1
2.5
L
Fafnir
0
0
1
0.5
L
Charybdis
SittingDuckmin
Charybdis
0
5
1
0.1
W
Chang'e
Spenguin3
Chang'e
0
0
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
27,267
44,474
Taken
54,652
24,426
Mitigated
29,256
23,960
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,607
1,643
0
3,130
7,132
2,164
127
1,325
5,807
0
60,994
W
Heimdallr
Docterslime
Heimdallr
9,594
4,873
0
4,434
6,827
3,101
85
814
6,013
0
81,183
L
6,660
1,283
0
1,576
11,432
3,404
0
6,403
4,526
48,375
0
W
Geb
5,216
463
0
3,417
10,422
7,954
0
3,239
7,183
21,584
0
W
Erlang Shen
Muhreeoh
Erlang Shen
9,393
4,941
0
5,683
12,848
8,675
0
856
11,992
0
63,283
L
Susano
Paraguacho
Susano
5,050
1,288
0
4,804
9,415
3,235
0
1,468
7,703
0
50,745
L
Fafnir
3,467
659
0
3,695
7,848
7,394
0
1,673
6,027
15,236
2,815
L
Charybdis
SittingDuckmin
Charybdis
6,441
3,135
0
3,544
10,733
2,993
0
1,104
9,629
0
49,875
W
Chang'e
Spenguin3
Chang'e
7,499
500
2,435
4,861
7,245
2,532
0
3,510
3,735
52,262
1,087
L
5,649
2,165
0
4,565
15,224
12,230
0
1,376
12,920
0
38,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
34,758
483
Minions Killed
388
0
Camps Cleared
0
1,575,336
Distance Traveled
1,502,303
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,598
543
93
7
0
326,344
6
W
Heimdallr
8,893
635
134
10
0
287,026
2
L
Agni
6,607
472
86
6
0
270,462
0
W
Geb
7,686
549
27
2
0
342,543
0
W
Erlang Shen
8,653
618
105
8
0
283,664
4
L
Susano
7,022
502
96
7
0
395,952
0
L
Fafnir
7,206
515
20
1
0
288,285
0
L
Charybdis
6,917
494
114
8
0
275,673
0
W
Chang'e
7,689
549
124
9
0
335,759
0
L
Fenrir
7,006
500
72
5
0
271,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role