Player Matchup

Arachne
Arachne
Atomic-Garage89
Arachne
Level 20
God Stats
4W - 22L
1,100 SR
Queue Stats
6W - 28L
1,061 Elo+
Party 1
Ymir
Ymir
LuzyBelia
Ymir
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 17L
1,090 Elo+
Party 1
Cthulhu
Cthulhu
Raynuru
Cthulhu
Level 36
God Stats
0W - 4L
1,115 SR
Queue Stats
18W - 14L
1,250 Elo+
Party 1
Lancelot
Lancelot
TheBritishBaron
Lancelot
Level 45
God Stats
0W - 3L
1,088 SR
Queue Stats
14W - 25L
1,222 Elo+
Party 1
Kukulkan
Kukulkan
Valkaiah
Kukulkan
Level 13
God Stats
0W - 7L
1,175 SR
Queue Stats
3W - 21L
1,045 Elo+
Party 1
Team Averages
Level 26
1,142 SR
1,133 Elo+

VS

Team Averages
Level 30
1,482 SR
1,299 Elo+
Artio
Artio
MarcoItachiKun
Artio
Level 38
God Stats
1W - 0L
1,448 SR
Queue Stats
20W - 26L
1,223 Elo+
Party 2
Fenrir
Fenrir
PlatinumResolve
Fenrir
Level 20
God Stats
12W - 5L
1,600 SR
Queue Stats
15W - 7L
1,301 Elo+
Party 2
Chiron
Chiron
SerJosh97
Chiron
Level 31
God Stats
2W - 0L
1,608 SR
Queue Stats
12W - 7L
1,398 Elo+
Party 2
Poseidon
Poseidon
Soulreaver23
Poseidon
Level 31
God Stats
8W - 3L
1,475 SR
Queue Stats
10W - 12L
1,220 Elo+
Party 2
Ullr
Ullr
godhand2k
Ullr
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
10W - 3L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 8 / 0
4,246
303
0
5,019
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
1
0 / 0 / 0
4,246
303
0
0
0
Cthulhu
Raynuru
Cthulhu
1
0 / 0 / 0
4,246
303
0
0
0
Lancelot
10
0 / 4 / 2
5,063
362
240
5,791
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Valkaiah
Kukulkan
1
0 / 8 / 0
4,262
304
0
3,885
666

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 2 / 1
7,821
559
5,117
5,878
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 2 / 3
7,762
554
2,422
5,994
1,603
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
SerJosh97
Chiron
9
2 / 1 / 2
7,301
522
785
2,635
697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Soulreaver23
Poseidon
11
1 / 1 / 4
7,999
571
717
3,811
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ullr
11
1 / 0 / 3
7,612
544
883
5,237
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
0
Kills
16
20
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ymir
0
0
0
0
W
8
2
1
4.25
W
4
2
3
2.75
L
Cthulhu
Raynuru
Cthulhu
0
0
0
0
W
Chiron
SerJosh97
Chiron
2
1
2
3
W
Poseidon
Soulreaver23
Poseidon
1
1
4
3
L
Lancelot
0
4
2
0.25
L
Kukulkan
Valkaiah
Kukulkan
0
8
0
0
W
Ullr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240
Damage
9,924
14,695
Taken
23,555
3,642
Mitigated
9,231
113
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
5,019
1,263
0
5,019
0
0
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
5,117
4,346
0
880
5,878
4,700
1,328
0
5,878
10,052
0
W
2,422
1,290
0
1,282
5,994
1,603
8,714
0
5,994
0
29,420
L
Cthulhu
Raynuru
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
SerJosh97
Chiron
785
785
0
379
2,635
697
0
0
2,635
0
18,072
W
Poseidon
Soulreaver23
Poseidon
717
72
0
224
3,811
843
1,124
0
3,811
46,874
535
L
Lancelot
240
109
0
113
5,791
1,713
0
693
5,074
0
8,054
L
Kukulkan
Valkaiah
Kukulkan
0
0
0
0
3,885
666
0
98
3,787
0
0
W
Ullr
883
663
0
750
5,237
1,388
2,688
0
5,237
0
32,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,063
Gold Earned
38,495
16
Minions Killed
258
0
Camps Cleared
0
325,764
Distance Traveled
1,006,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,246
303
0
0
0
39,308
0
L
Ymir
4,246
303
0
0
0
402
0
W
Artio
7,821
559
7
1
0
188,629
0
W
Fenrir
7,762
554
59
4
0
284,141
0
L
Cthulhu
4,246
303
0
0
0
1,941
0
W
Chiron
7,301
522
30
2
0
158,605
0
W
Poseidon
7,999
571
98
7
0
170,435
0
L
Lancelot
5,063
362
16
1
0
135,136
0
L
Kukulkan
4,262
304
0
0
0
148,977
0
W
Ullr
7,612
544
64
5
0
204,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role