Player Matchup

Ne Zha
Ne Zha
Aero5698
Ne Zha
Level 58
God Stats
9W - 4L
1,753 SR
Queue Stats
150W - 71L
1,555 Elo+
Solo
Merlin
Merlin
BACONBALZS
Merlin
Level 153
God Stats
2W - 5L
1,338 SR
Queue Stats
255W - 258L
1,541 Elo+
Party 2
Horus
Horus
BranchyImp47718
Horus
Level 142
God Stats
40W - 27L
1,639 SR
Queue Stats
236W - 239L
1,553 Elo+
Party 2
Team Averages
Level 118
1,577 SR
1,550 Elo+

VS

Team Averages
Level 128
1,521 SR
1,591 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NekuNuy
Hou Yi
Level 105
God Stats
3W - 2L
1,596 SR
Queue Stats
48W - 38L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
vantablank
Gilgamesh
Level 122
God Stats
4W - 4L
1,467 SR
Queue Stats
55W - 43L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aero5698
Ne Zha
14
1 / 6 / 3
8,795
800
9,939
13,018
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
BACONBALZS
Merlin
15
2 / 5 / 1
9,645
877
10,134
11,204
4,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 10 / 1
7,608
692
8,038
16,251
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 1 / 15
10,162
924
6,181
8,812
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NekuNuy
Hou Yi
17
11 / 2 / 6
11,441
1,040
12,699
12,911
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
vantablank
Gilgamesh
17
8 / 1 / 9
11,074
1,007
17,630
16,288
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
15
9.5
L
Ne Zha
Aero5698
Ne Zha
1
6
3
0.42
L
Merlin
BACONBALZS
Merlin
2
5
1
0.5
L
0
10
1
0.05
W
Hou Yi
NekuNuy
Hou Yi
11
2
6
7
W
Gilgamesh
vantablank
Gilgamesh
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
36,510
40,473
Taken
38,011
17,189
Mitigated
16,620
6,787
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,181
297
6,808
6,860
8,812
3,479
157
3,243
5,551
25,495
344
L
Ne Zha
Aero5698
Ne Zha
9,939
2,483
0
3,108
13,018
5,323
0
2,005
10,729
0
26,616
L
Merlin
BACONBALZS
Merlin
10,134
94
0
1,622
11,204
4,063
0
845
10,067
37,137
0
L
8,038
3,239
463
1,594
16,251
7,803
0
3,188
12,532
0
16,279
W
Hou Yi
NekuNuy
Hou Yi
12,699
8,512
0
3,165
12,911
4,212
567
3,340
9,553
0
42,804
W
Gilgamesh
vantablank
Gilgamesh
17,630
6,485
0
1,854
16,288
8,929
218
3,833
12,421
0
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
32,677
118
Minions Killed
147
0
Camps Cleared
0
555,927
Distance Traveled
642,226
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,162
924
43
4
0
217,463
1
L
Ne Zha
8,795
800
47
4
0
200,031
0
L
Merlin
9,645
877
54
5
0
183,302
0
L
Horus
7,608
692
17
2
0
172,594
0
W
Hou Yi
11,441
1,040
58
5
0
198,147
0
W
Gilgamesh
11,074
1,007
46
4
0
226,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role