Player Matchup

Anhur
Anhur
 
Anhur
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bartez11000
Cthulhu
Level 154
God Stats
1W - 2L
1,466 SR
Queue Stats
156W - 147L
1,557 Elo+
Party 2
Thanatos
Thanatos
Hocyk
Thanatos
Level 110
God Stats
0W - 2L
1,244 SR
Queue Stats
51W - 50L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Niksan91
Danzaburou
Level 114
God Stats
1W - 6L
1,172 SR
Queue Stats
199W - 207L
1,497 Elo+
Party 1
Artemis
Artemis
Yarmo
Artemis
Level 121
God Stats
1W - 2L
1,301 SR
Queue Stats
116W - 111L
1,512 Elo+
Party 1
Team Averages
Level 139
1,337 SR
1,512 Elo+

VS

Team Averages
Level 112
1,579 SR
1,518 Elo+
Ah Puch
Ah Puch
BlitzCrab
Ah Puch
Level 124
God Stats
3W - 3L
1,485 SR
Queue Stats
319W - 342L
1,525 Elo+
Solo
Izanami
Izanami
Diogenes9999
Izanami
Level 122
God Stats
10W - 7L
1,623 SR
Queue Stats
496W - 474L
1,485 Elo+
Solo
Ganesha
Ganesha
Druggershy
Ganesha
Level 128
God Stats
7W - 2L
1,547 SR
Queue Stats
436W - 419L
1,509 Elo+
Party 3
Loki
Loki
haydonmolloy
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 231L
1,562 Elo+
Solo
Xbalanque
Xbalanque
xSpinolino
Xbalanque
Level 82
God Stats
17W - 9L
1,740 SR
Queue Stats
444W - 432L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 5 / 7
8,526
656
9,133
13,038
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Bartez11000
Cthulhu
16
4 / 5 / 5
9,469
728
18,388
16,385
19,422
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hocyk
Thanatos
15
2 / 9 / 5
9,341
719
5,107
11,956
4,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Niksan91
Danzaburou
15
3 / 5 / 7
9,045
696
10,777
12,988
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Yarmo
Artemis
17
4 / 7 / 7
9,855
758
16,672
14,557
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlitzCrab
Ah Puch
19
10 / 2 / 15
11,638
895
21,385
11,092
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Diogenes9999
Izanami
18
9 / 2 / 12
11,178
860
11,030
12,933
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Druggershy
Ganesha
17
0 / 4 / 28
10,747
827
8,715
19,185
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
5 / 3 / 12
10,573
813
10,465
11,962
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
xSpinolino
Xbalanque
18
7 / 4 / 15
10,848
834
13,917
13,578
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
15
Kills
31
31
Deaths
15
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
7
1.1
L
Cthulhu
Bartez11000
Cthulhu
4
5
5
1.3
W
Ah Puch
BlitzCrab
Ah Puch
10
2
15
8.75
W
Izanami
Diogenes9999
Izanami
9
2
12
7.5
W
Ganesha
Druggershy
Ganesha
0
4
28
3.5
L
Thanatos
Hocyk
Thanatos
2
9
5
0.5
L
Danzaburou
Niksan91
Danzaburou
3
5
7
1.3
L
Artemis
Yarmo
Artemis
4
7
7
1.07
W
5
3
12
3.67
W
Xbalanque
xSpinolino
Xbalanque
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,077
Damage
65,512
68,924
Taken
68,750
38,097
Mitigated
47,690
20,916
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,133
5,057
666
3,005
13,038
4,103
0
6,963
6,075
0
24,048
L
Cthulhu
Bartez11000
Cthulhu
18,388
360
1,596
2,301
16,385
19,422
0
6,975
9,410
28,474
452
W
Ah Puch
BlitzCrab
Ah Puch
21,385
681
1,427
2,552
11,092
4,351
734
4,209
6,883
30,307
604
W
Izanami
Diogenes9999
Izanami
11,030
7,442
225
2,644
12,933
8,745
150
4,484
8,449
0
32,176
W
Ganesha
Druggershy
Ganesha
8,715
479
1,259
3,196
19,185
24,443
212
4,735
14,450
10,503
275
L
Thanatos
Hocyk
Thanatos
5,107
1,510
1,018
1,886
11,956
4,566
0
2,774
9,182
0
9,680
L
Danzaburou
Niksan91
Danzaburou
10,777
4,992
1,866
3,281
12,988
4,355
0
7,349
5,639
0
22,188
L
Artemis
Yarmo
Artemis
16,672
8,647
2,568
2,729
14,557
5,651
0
5,501
9,056
0
29,450
W
10,465
829
2,676
2,206
11,962
4,768
0
1,472
10,490
0
25,965
W
Xbalanque
xSpinolino
Xbalanque
13,917
5,353
807
2,444
13,578
5,383
1,635
3,212
10,366
0
32,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
54,984
125
Minions Killed
151
0
Camps Cleared
0
1,115,136
Distance Traveled
1,225,532
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,526
656
30
2
0
218,306
2
L
Cthulhu
9,469
728
27
2
0
251,081
0
W
Ah Puch
11,638
895
29
2
0
241,415
0
W
Izanami
11,178
860
40
3
0
234,965
0
W
Ganesha
10,747
827
2
0
0
249,051
0
L
Thanatos
9,341
719
11
1
0
209,741
0
L
Danzaburou
9,045
696
29
2
0
227,815
0
L
Artemis
9,855
758
28
2
0
208,193
0
W
Loki
10,573
813
27
2
0
274,784
0
W
Xbalanque
10,848
834
53
4
0
225,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role