Player Matchup

Cerberus
Cerberus
Gold IV
CRISPAIVAX
Cerberus
Gold IV
Level 159
God Stats
181W - 159L
1,612 SR
Queue Stats
222W - 225L
1,624 MMR
Party 2
Hades
Hades
Gold III
JOAOLADS
Hades
Gold III
Level 159
God Stats
18W - 26L
1,544 SR
Queue Stats
222W - 225L
1,624 MMR
Party 2
Shiva
Shiva
Gold III
P4inBliss
Shiva
Gold III
Level 112
God Stats
0W - 1L
1,863 SR
Queue Stats
87W - 100L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,673 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,800 SR
1,761 MMR
Medusa
Medusa
Gold IV
Dawgetl
Medusa
Gold IV
Level 123
God Stats
6W - 2L
1,649 SR
Queue Stats
13W - 5L
1,761 MMR
Party 1
Discordia
Discordia
Gold IV
NotSuperbiaMax
Discordia
Gold IV
Level 147
God Stats
6W - 4L
2,031 SR
Queue Stats
13W - 8L
1,761 MMR
Party 1
Atlas
Atlas
Gold IV
jermsyann
Atlas
Gold IV
Level 158
God Stats
8W - 5L
1,719 SR
Queue Stats
13W - 8L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRISPAIVAX
Cerberus
16
1 / 7 / 3
9,996
666
4,756
20,481
18,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
JOAOLADS
Hades
17
1 / 7 / 2
10,835
722
9,346
17,432
7,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
P4inBliss
Shiva
15
2 / 8 / 2
10,306
687
12,848
23,264
24,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
VulcanBacchusNu WaIx ChelScylla

VS

Bans
HerculesHou YiChironNe ZhaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dawgetl
Medusa
19
5 / 3 / 11
12,847
856
13,336
12,030
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
NotSuperbiaMax
Discordia
20
5 / 1 / 16
13,100
873
16,587
10,480
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
jermsyann
Atlas
20
12 / 0 / 9
14,149
943
24,021
16,969
18,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
22
22
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CRISPAIVAX
Cerberus
1
7
3
0.36
W
Medusa
Dawgetl
Medusa
5
3
11
3.5
L
Hades
JOAOLADS
Hades
1
7
2
0.29
W
Discordia
NotSuperbiaMax
Discordia
5
1
16
13
L
Shiva
P4inBliss
Shiva
2
8
2
0.38
W
Atlas
jermsyann
Atlas
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
53,944
61,177
Taken
39,479
50,372
Mitigated
26,535
14,239
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CRISPAIVAX
Cerberus
4,756
52
191
3,991
20,481
18,349
0
10,577
9,415
16,520
271
W
Medusa
Dawgetl
Medusa
13,336
7,214
0
2,854
12,030
5,054
2,113
4,994
6,567
0
57,548
L
Hades
JOAOLADS
Hades
9,346
0
809
4,517
17,432
7,716
570
11,714
5,176
45,558
0
W
Discordia
NotSuperbiaMax
Discordia
16,587
770
0
3,190
10,480
3,309
753
5,598
4,569
58,243
0
L
Shiva
P4inBliss
Shiva
12,848
960
226
4,505
23,264
24,307
0
14,823
7,344
1,554
30,625
W
Atlas
jermsyann
Atlas
24,021
7,178
0
3,174
16,969
18,172
683
4,555
11,839
47,905
3,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
40,096
154
Minions Killed
212
0
Camps Cleared
0
705,027
Distance Traveled
920,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,996
666
31
2
0
238,851
0
W
Medusa
12,847
856
84
6
0
285,216
0
L
Hades
10,835
722
77
5
0
231,927
0
W
Discordia
13,100
873
83
6
0
320,185
0
L
Shiva
10,306
687
46
3
0
234,249
0
W
Atlas
14,149
943
45
3
0
315,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role