Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
LostLilith6781
Xing Tian
Level 36
God Stats
3W - 4L
1,568 SR
Queue Stats
15W - 28L
1,395 Elo+
Solo
Agni
Agni
RaccUwUoon
Agni
Level 127
God Stats
7W - 1L
1,766 SR
Queue Stats
194W - 181L
1,502 Elo+
Solo
Loki
Loki
Restted
Loki
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 257L
1,515 Elo+
Party 1
Neith
Neith
xSevatar
Neith
Level 156
God Stats
27W - 28L
1,562 SR
Queue Stats
563W - 618L
1,614 Elo+
Party 1
Team Averages
Level 125
1,579 SR
1,505 Elo+

VS

Team Averages
Level 114
1,464 SR
1,548 Elo+
Danzaburou
Danzaburou
Cloakedstorm42
Danzaburou
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 70L
1,598 Elo+
Solo
Chronos
Chronos
GrayHollow
Chronos
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
272W - 260L
1,490 Elo+
Solo
Sylvanus
Sylvanus
PatuLLacci
Sylvanus
Level 135
God Stats
17W - 25L
1,498 SR
Queue Stats
53W - 60L
1,468 Elo+
Solo
Hercules
Hercules
TTVMooSoka
Hercules
Level 88
God Stats
8W - 15L
1,451 SR
Queue Stats
494W - 441L
1,598 Elo+
Party 2
Da Ji
Da Ji
mmmcaramel
Da Ji
Level 127
God Stats
5W - 6L
1,575 SR
Queue Stats
250W - 210L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 10
8,636
540
8,877
14,052
12,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
LostLilith6781
Xing Tian
16
4 / 3 / 4
9,983
624
10,924
17,385
12,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 8
8,549
534
12,589
5,730
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
Restted
Loki
15
9 / 1 / 3
8,949
559
8,402
12,690
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xSevatar
Neith
18
9 / 0 / 1
10,925
683
16,447
8,903
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cloakedstorm42
Danzaburou
13
0 / 6 / 0
7,265
454
4,219
13,098
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
GrayHollow
Chronos
12
0 / 8 / 2
7,072
442
5,311
15,890
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
PatuLLacci
Sylvanus
11
1 / 2 / 0
6,978
436
5,388
14,250
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
TTVMooSoka
Hercules
14
3 / 6 / 1
9,014
563
12,981
19,360
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
14
1 / 5 / 3
7,717
482
7,431
13,252
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
27
Kills
5
5
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
10
8
L
Danzaburou
Cloakedstorm42
Danzaburou
0
6
0
0
L
Chronos
GrayHollow
Chronos
0
8
2
0.13
W
Xing Tian
LostLilith6781
Xing Tian
4
3
4
2
L
Sylvanus
PatuLLacci
Sylvanus
1
2
0
0.5
W
2
0
8
6
W
Loki
Restted
Loki
9
1
3
10.5
L
Hercules
TTVMooSoka
Hercules
3
6
1
0.58
L
Da Ji
1
5
3
0.5
W
Neith
xSevatar
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,239
Damage
35,330
58,760
Taken
75,850
35,149
Mitigated
38,176
23,377
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,877
3,161
844
5,383
14,052
12,055
0
5,962
8,005
0
18,316
L
Danzaburou
Cloakedstorm42
Danzaburou
4,219
1,325
0
1,912
13,098
3,891
0
1,738
11,268
0
57,942
L
Chronos
GrayHollow
Chronos
5,311
2,100
0
2,633
15,890
4,057
0
5,158
10,108
42,629
1,908
W
Xing Tian
LostLilith6781
Xing Tian
10,924
647
0
6,437
17,385
12,628
0
741
15,844
74,302
1,676
L
Sylvanus
PatuLLacci
Sylvanus
5,388
991
670
5,179
14,250
11,402
0
3,287
10,705
17,888
0
W
12,589
991
0
1,578
5,730
1,869
67
1,698
4,032
58,926
653
W
Loki
Restted
Loki
8,402
1,742
0
5,222
12,690
4,432
0
1,827
10,818
0
72,531
L
Hercules
TTVMooSoka
Hercules
12,981
5,202
0
8,740
19,360
14,630
0
9,417
9,889
1,792
54,301
L
Da Ji
7,431
2,236
0
4,963
13,252
4,196
0
2,384
10,644
0
64,188
W
Neith
xSevatar
Neith
16,447
4,713
0
3,913
8,903
4,165
225
842
7,976
0
107,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
38,046
548
Minions Killed
416
0
Camps Cleared
0
1,647,283
Distance Traveled
1,571,236
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,636
540
22
1
0
338,552
4
L
Danzaburou
7,265
454
121
8
0
309,632
0
L
Chronos
7,072
442
81
5
0
285,452
1
W
Xing Tian
9,983
624
132
8
0
315,830
0
L
Sylvanus
6,978
436
23
1
0
302,886
6
W
Agni
8,549
534
119
7
0
324,044
0
W
Loki
8,949
559
98
6
0
364,595
0
L
Hercules
9,014
563
88
6
0
327,942
0
L
Da Ji
7,717
482
103
6
0
345,324
0
W
Neith
10,925
683
177
11
0
304,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role