Player Matchup

Cu Chulainn
Cu Chulainn
JaIen Ramzey
Cu Chulainn
Level 89
God Stats
23W - 13L
1,624 SR
Queue Stats
143W - 137L
1,472 Elo+
Party 2
Scylla
Scylla
aveirobryan2
Scylla
Level 53
God Stats
1W - 3L
1,723 SR
Queue Stats
11W - 17L
1,416 Elo+
Solo
Anhur
Anhur
iVulc
Anhur
Level 42
God Stats
3W - 3L
1,491 SR
Queue Stats
89W - 77L
1,497 Elo+
Party 2
Hades
Hades
reverendryan992
Hades
Level 55
God Stats
25W - 23L
1,544 SR
Queue Stats
112W - 125L
1,452 Elo+
Party 2
Thor
Thor
times_x_infinity
Thor
Level 172
God Stats
1W - 1L
1,533 SR
Queue Stats
66W - 69L
1,445 Elo+
Solo
Team Averages
Level 82
1,583 SR
1,456 Elo+

VS

Team Averages
Level 106
1,595 SR
1,471 Elo+
Ah Puch
Ah Puch
Cesar092002
Ah Puch
Level 123
God Stats
9W - 5L
1,622 SR
Queue Stats
441W - 413L
1,506 Elo+
Party 1
Hercules
Hercules
Chamon24
Hercules
Level 85
God Stats
3W - 2L
1,691 SR
Queue Stats
55W - 47L
1,447 Elo+
Solo
Fafnir
Fafnir
ElTuetue204
Fafnir
Level 137
God Stats
11W - 7L
1,657 SR
Queue Stats
383W - 364L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
OxtailStew13377
Ne Zha
Level 121
God Stats
4W - 6L
1,462 SR
Queue Stats
153W - 150L
1,446 Elo+
Solo
Charybdis
Charybdis
RagingPenguin02
Charybdis
Level 66
God Stats
28W - 34L
1,542 SR
Queue Stats
108W - 124L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaIen Ramzey
Cu Chulainn
13
4 / 1 / 1
7,769
647
8,912
11,304
7,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
1 / 0 / 1
6,302
525
2,520
3,921
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iVulc
Anhur
13
2 / 0 / 5
6,905
575
3,944
7,478
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 2 / 4
6,720
560
6,915
7,654
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 4
6,515
543
8,060
10,097
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cesar092002
Ah Puch
11
0 / 3 / 2
6,485
540
5,821
6,207
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Chamon24
Hercules
10
1 / 5 / 0
5,938
495
4,196
11,593
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
8
0 / 3 / 1
5,658
472
2,711
9,813
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,858
488
5,443
10,077
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
RagingPenguin02
Charybdis
11
1 / 4 / 0
6,254
521
4,982
7,842
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
3
3
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cesar092002
Ah Puch
0
3
2
0.33
L
Hercules
Chamon24
Hercules
1
5
0
0.2
L
Fafnir
0
3
1
0.17
W
Cu Chulainn
JaIen Ramzey
Cu Chulainn
4
1
1
4.5
L
1
2
0
0.5
L
Charybdis
RagingPenguin02
Charybdis
1
4
0
0.25
W
Scylla
1
0
1
1.5
W
Anhur
iVulc
Anhur
2
0
5
4.5
W
5
2
4
3.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
23,153
40,454
Taken
45,532
20,528
Mitigated
23,662
13,421
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cesar092002
Ah Puch
5,821
399
0
919
6,207
2,056
0
3,510
2,584
39,583
1,014
L
Hercules
Chamon24
Hercules
4,196
1,368
0
2,782
11,593
8,576
0
609
10,984
0
30,264
L
Fafnir
2,711
667
0
1,804
9,813
7,336
0
2,337
7,213
7,689
581
W
Cu Chulainn
JaIen Ramzey
Cu Chulainn
8,912
1,142
0
2,487
11,304
7,611
40
140
10,601
5,345
54,235
L
5,443
2,116
321
3,922
10,077
3,983
0
2,696
7,235
0
39,270
L
Charybdis
RagingPenguin02
Charybdis
4,982
2,262
0
2,130
7,842
1,711
0
764
6,770
0
47,966
W
Scylla
2,520
123
0
468
3,921
1,034
0
1,460
2,461
41,516
0
W
Anhur
iVulc
Anhur
3,944
1,798
0
4,328
7,478
2,307
260
1,241
6,237
0
52,567
W
6,915
458
328
2,738
7,654
3,538
0
3,181
4,473
31,252
538
W
8,060
1,977
0
3,072
10,097
6,038
0
2,194
7,903
0
28,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
30,193
360
Minions Killed
297
0
Camps Cleared
0
1,189,873
Distance Traveled
1,206,282
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,485
540
78
7
0
233,969
0
L
Hercules
5,938
495
57
5
0
263,591
0
L
Fafnir
5,658
472
12
1
0
246,634
3
W
Cu Chulainn
7,769
647
91
8
0
256,065
0
L
Ne Zha
5,858
488
71
6
0
243,819
0
L
Charybdis
6,254
521
79
7
0
218,269
0
W
Scylla
6,302
525
90
8
0
230,277
0
W
Anhur
6,905
575
90
8
0
214,417
0
W
Hades
6,720
560
52
4
0
252,971
0
W
Thor
6,515
543
37
3
0
236,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role