Player Matchup

Bastet
Bastet
 
Bastet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrandyBoy1994
Surtr
Level 183
God Stats
7W - 7L
1,488 SR
Queue Stats
605W - 626L
1,479 Elo+
Solo
Ra
Ra
Dravock
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 296L
1,547 Elo+
Party 2
Apollo
Apollo
chonchis
Apollo
Level 126
God Stats
2W - 0L
1,610 SR
Queue Stats
63W - 35L
1,608 Elo+
Solo
Janus
Janus
tashia_jones
Janus
Level 89
God Stats
7W - 7L
1,439 SR
Queue Stats
274W - 287L
1,492 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,525 Elo+

VS

Team Averages
Level 114
1,568 SR
1,503 Elo+
Hachiman
Hachiman
BigBootyH03
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,488 Elo+
Solo
Sylvanus
Sylvanus
GienahCygni
Sylvanus
Level 108
God Stats
4W - 8L
1,549 SR
Queue Stats
1,003W - 1,035L
1,469 Elo+
Solo
Chernobog
Chernobog
LCianca
Chernobog
Level 135
God Stats
1W - 6L
1,574 SR
Queue Stats
139W - 127L
1,505 Elo+
Solo
Zeus
Zeus
LeVraiTouzle
Zeus
Level 128
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 25L
1,531 Elo+
Party 1
Ares
Ares
PATRY4747
Ares
Level 129
God Stats
0W - 1L
1,489 SR
Queue Stats
17W - 16L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 2 / 1
6,206
1,241
4,785
5,707
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 0 / 6
5,841
1,168
3,046
6,703
3,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 0 / 6
5,595
1,119
3,225
3,401
1,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
chonchis
Apollo
10
2 / 0 / 2
5,588
1,118
4,231
3,564
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 2 / 3
5,780
1,156
2,379
3,657
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBootyH03
Hachiman
6
0 / 1 / 0
4,500
900
808
1,363
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
GienahCygni
Sylvanus
8
0 / 1 / 0
4,860
972
481
2,848
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
LCianca
Chernobog
11
2 / 1 / 1
5,711
1,142
6,385
5,511
1,918
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 1
5,306
1,061
6,439
3,202
923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
10
2 / 2 / 1
5,559
1,112
3,117
6,311
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
7
Kills
4
4
Deaths
7
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
1
2.25
L
Hachiman
BigBootyH03
Hachiman
0
1
0
0
W
0
0
6
3
W
0
0
6
3
L
Sylvanus
GienahCygni
Sylvanus
0
1
0
0
L
Chernobog
LCianca
Chernobog
2
1
1
2.5
L
0
2
1
0.25
L
Ares
2
2
1
1.25
W
Apollo
chonchis
Apollo
2
0
2
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
17,230
23,032
Taken
19,235
9,763
Mitigated
10,558
13,936
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,785
588
76
1,016
5,707
1,862
0
929
4,778
0
7,164
L
Hachiman
BigBootyH03
Hachiman
808
277
189
233
1,363
309
0
213
1,150
0
3,230
W
3,046
949
1,773
2,585
6,703
3,929
39
2,792
3,911
264
5,384
W
3,225
250
4,588
1,932
3,401
1,392
0
2,160
1,241
8,460
676
L
Sylvanus
GienahCygni
Sylvanus
481
30
717
420
2,848
1,616
0
874
1,854
1,577
0
L
Chernobog
LCianca
Chernobog
6,385
3,611
394
1,962
5,511
1,918
0
1,011
4,460
0
14,063
L
6,439
692
180
482
3,202
923
0
601
2,561
11,985
0
L
Ares
3,117
284
0
1,209
6,311
5,792
0
2,478
3,649
7,500
0
W
Apollo
chonchis
Apollo
4,231
2,491
951
518
3,564
1,284
0
1,479
2,085
0
10,496
W
2,379
81
338
159
3,657
1,296
0
2,677
980
8,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
25,936
61
Minions Killed
53
0
Camps Cleared
0
573,008
Distance Traveled
352,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,206
1,241
6
1
0
140,878
0
L
Hachiman
4,500
900
5
1
0
35,746
0
W
Surtr
5,841
1,168
6
1
0
115,469
0
W
Ra
5,595
1,119
16
3
0
99,851
0
L
Sylvanus
4,860
972
1
0
0
46,676
0
L
Chernobog
5,711
1,142
20
4
0
108,552
0
L
Zeus
5,306
1,061
22
4
0
96,582
0
L
Ares
5,559
1,112
5
1
0
65,023
0
W
Apollo
5,588
1,118
13
3
0
118,805
0
W
Janus
5,780
1,156
20
4
0
98,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role