Player Matchup

Poseidon
Poseidon
Gold IV
Ind3g0
Poseidon
Gold IV
Level 127
God Stats
4W - 4L
1,502 SR
Queue Stats
58W - 59L
1,329 MMR
Party 1
Neith
Neith
Gold IV
Kwiturbichen
Neith
Gold IV
Level 154
God Stats
2W - 2L
1,647 SR
Queue Stats
69W - 67L
1,303 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Sookα
Cthulhu
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,581 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,550 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,477 SR
1,328 MMR
Bacchus
Bacchus
Silver I
DonV3rgon420
Bacchus
Silver I
Level 158
God Stats
1W - 2L
1,476 SR
Queue Stats
210W - 234L
1,118 MMR
Party 2
Anhur
Anhur
Silver I
Osideous
Anhur
Silver I
Level 184
God Stats
57W - 52L
1,507 SR
Queue Stats
274W - 311L
1,291 MMR
Solo
Ra
Ra
Gold IV
Skamandeer
Ra
Gold IV
Level 147
God Stats
2W - 5L
1,448 SR
Queue Stats
381W - 433L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ind3g0
Poseidon
15
6 / 3 / 7
9,676
968
9,326
6,251
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 0 / 11
9,479
948
8,577
4,095
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sookα
Cthulhu
15
5 / 1 / 10
9,614
961
7,040
9,271
8,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
FafnirNe ZhaBake KujiraAchillesKing Arthur

VS

Bans
MulanCerberusMedusaXing TianHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonV3rgon420
Bacchus
12
1 / 5 / 3
7,793
779
3,255
13,114
9,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Osideous
Anhur
13
1 / 5 / 2
8,093
809
4,496
9,053
3,000
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 1
8,399
840
3,526
6,905
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonV3rgon420
Bacchus
1
5
3
0.5
W
Poseidon
Ind3g0
Poseidon
6
3
7
3.17
W
4
0
11
9.5
L
Anhur
Osideous
Anhur
1
5
2
0.4
L
2
5
1
0.5
W
Cthulhu
Sookα
Cthulhu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
11,277
19,617
Taken
29,072
11,808
Mitigated
14,524
5,387
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonV3rgon420
Bacchus
3,255
312
0
1,025
13,114
9,413
0
7,503
5,545
12,119
0
W
Poseidon
Ind3g0
Poseidon
9,326
1,697
0
1,357
6,251
1,860
362
3,352
2,839
36,581
508
W
8,577
1,297
0
1,428
4,095
1,339
1,025
1,112
2,945
0
26,087
L
Anhur
Osideous
Anhur
4,496
2,263
0
712
9,053
3,000
0
4,933
4,027
0
27,589
L
3,526
172
266
597
6,905
2,111
0
3,624
3,254
27,231
712
W
Cthulhu
Sookα
Cthulhu
7,040
743
60
2,542
9,271
8,609
133
2,023
7,170
28,664
2,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
24,285
137
Minions Killed
123
0
Camps Cleared
0
639,895
Distance Traveled
500,382
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,793
779
22
2
0
172,253
0
W
Poseidon
9,676
968
55
6
0
206,445
3
W
Neith
9,479
948
44
4
0
210,435
0
L
Anhur
8,093
809
45
5
0
159,189
1
L
Ra
8,399
840
56
6
0
168,940
2
W
Cthulhu
9,614
961
38
4
0
223,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role