Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Egg_of_the_king1
Gilgamesh
Level 32
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 4L
1,600 Elo+
Solo
Anubis
Anubis
ElBestoFurro
Anubis
Level 139
God Stats
7W - 13L
1,217 SR
Queue Stats
438W - 398L
1,555 Elo+
Solo
Mulan
Mulan
Monopoly_Guy75
Mulan
Level 139
God Stats
14W - 7L
1,715 SR
Queue Stats
118W - 102L
1,537 Elo+
Solo
Chernobog
Chernobog
Strokey
Chernobog
Level 146
God Stats
0W - 2L
1,317 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo
Team Averages
Level 99
1,402 SR
1,533 Elo+

VS

Team Averages
Level 180
1,639 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Golf-3all
Awilix
Level 129
God Stats
13W - 6L
1,644 SR
Queue Stats
556W - 549L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
Ndnlife4ever
Zhong Kui
Level 182
God Stats
60W - 41L
1,619 SR
Queue Stats
114W - 94L
1,583 Elo+
Solo
Loki
Loki
tomphoolery89
Loki
Level 278
God Stats
182W - 122L
1,723 SR
Queue Stats
867W - 831L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
xSaneMonkeyx
Sylvanus
Level 108
God Stats
3W - 4L
1,709 SR
Queue Stats
188W - 186L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 5 / 9
8,354
557
7,599
12,064
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
12
3 / 4 / 7
7,321
488
8,704
17,007
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
15 / 2 / 3
10,557
704
19,028
9,073
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 8 / 4
7,514
501
5,028
12,215
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
Strokey
Chernobog
13
0 / 5 / 5
7,628
509
6,353
11,047
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 6 / 3
8,854
590
9,400
10,205
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Awilix
Golf-3all
Awilix
15
1 / 5 / 8
8,032
535
5,864
13,496
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Ndnlife4ever
Zhong Kui
15
5 / 0 / 7
9,128
609
12,563
9,339
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
12 / 5 / 0
10,267
684
11,223
16,491
8,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xSaneMonkeyx
Sylvanus
12
2 / 3 / 7
7,158
477
6,323
16,053
16,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
19
Kills
24
24
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
9
1.1
W
Danzaburou
 
Danzaburou
4
6
3
0.92
L
Gilgamesh
3
4
7
1.63
L
Anubis
15
2
3
8.25
W
Awilix
Golf-3all
Awilix
1
5
8
1
L
0
8
4
0.25
W
Zhong Kui
Ndnlife4ever
Zhong Kui
5
0
7
8.5
L
Chernobog
Strokey
Chernobog
0
5
5
0.5
W
12
5
0
2.4
W
Sylvanus
xSaneMonkeyx
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,712
Damage
45,373
61,406
Taken
65,584
29,165
Mitigated
38,474
16,216
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,599
503
960
4,314
12,064
3,642
475
1,161
10,903
51,517
1,176
W
Danzaburou
 
Danzaburou
9,400
1,862
0
1,213
10,205
2,775
583
6,879
3,326
0
67,163
L
Gilgamesh
8,704
1,583
0
2,060
17,007
12,411
0
7,267
9,740
538
34,480
L
Anubis
19,028
841
0
3,858
9,073
4,275
0
2,329
6,744
66,487
1,623
W
Awilix
Golf-3all
Awilix
5,864
2,071
0
1,470
13,496
4,776
0
7,563
5,933
0
62,964
L
5,028
882
0
1,900
12,215
5,088
0
1,223
10,992
0
42,059
W
Zhong Kui
Ndnlife4ever
Zhong Kui
12,563
3,958
0
3,217
9,339
6,279
774
1,881
7,458
53,741
14,822
L
Chernobog
Strokey
Chernobog
6,353
4,260
0
3,124
11,047
3,749
725
6,814
4,233
0
55,348
W
11,223
2,957
0
3,976
16,491
8,504
0
6,104
10,387
1,205
55,960
W
Sylvanus
xSaneMonkeyx
Sylvanus
6,323
2,695
2,400
4,843
16,053
16,140
238
4,820
11,233
22,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
43,439
409
Minions Killed
413
0
Camps Cleared
0
1,507,593
Distance Traveled
1,472,188
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,354
557
112
7
0
298,733
0
W
Danzaburou
8,854
590
106
7
0
283,300
4
L
Gilgamesh
7,321
488
51
3
0
311,213
0
L
Anubis
10,557
704
93
6
0
347,268
2
W
Awilix
8,032
535
97
6
0
345,785
0
L
Mulan
7,514
501
72
5
0
257,743
0
W
Zhong Kui
9,128
609
90
6
0
277,770
8
L
Chernobog
7,628
509
81
5
0
292,636
0
W
Loki
10,267
684
90
6
0
300,662
0
W
Sylvanus
7,158
477
30
2
0
264,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role