Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CaliUnderdog831
Ra
Level 78
God Stats
3W - 3L
1,286 SR
Queue Stats
170W - 173L
1,523 Elo+
Solo
Kali
Kali
MarquisTheBeast7
Kali
Level 158
God Stats
6W - 2L
1,568 SR
Queue Stats
78W - 68L
1,526 Elo+
Party 1
Khepri
Khepri
PapiAintNoSNITCH
Khepri
Level 112
God Stats
44W - 41L
1,532 SR
Queue Stats
237W - 252L
1,524 Elo+
Solo
Chiron
Chiron
R4V3N4
Chiron
Level 148
God Stats
6W - 5L
1,556 SR
Queue Stats
459W - 448L
1,482 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,511 Elo+

VS

Team Averages
Level 97
1,619 SR
1,535 Elo+
Hades
Hades
IntenseSack27
Hades
Level 72
God Stats
51W - 44L
1,569 SR
Queue Stats
273W - 268L
1,524 Elo+
Solo
Artemis
Artemis
PASTE9745
Artemis
Level 88
God Stats
7W - 2L
1,906 SR
Queue Stats
158W - 163L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
RevengeZuko
Cu Chulainn
Level 105
God Stats
8W - 5L
1,632 SR
Queue Stats
84W - 56L
1,553 Elo+
Solo
Geb
Geb
Scintherus
Geb
Level 67
God Stats
8W - 7L
1,452 SR
Queue Stats
377W - 384L
1,543 Elo+
Solo
Pele
Pele
SlashingMarc
Pele
Level 155
God Stats
0W - 2L
1,537 SR
Queue Stats
21W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 0 / 5
6,827
1,365
3,282
2,208
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
3 / 0 / 4
6,788
1,358
2,319
787
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 5
5,711
1,142
2,745
3,104
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 7
6,030
1,206
846
751
393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
R4V3N4
Chiron
11
2 / 0 / 8
6,378
1,276
5,374
1,455
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Team 1 Tickets

407

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,924
985
1,111
1,120
409
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
PASTE9745
Artemis
10
0 / 4 / 0
5,345
1,069
2,596
4,588
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
RevengeZuko
Cu Chulainn
10
0 / 3 / 0
5,270
1,054
2,061
6,437
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 1 / 0
5,085
1,017
438
1,191
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
5,666
1,133
858
3,030
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
11
Kills
0
0
Deaths
11
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
5
7.5
W
3
0
4
5
L
0
1
0
0
W
1
0
5
3.5
L
Artemis
PASTE9745
Artemis
0
4
0
0
W
0
0
7
3.5
W
Chiron
R4V3N4
Chiron
2
0
8
6
L
Cu Chulainn
RevengeZuko
Cu Chulainn
0
3
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,566
Damage
7,064
8,305
Taken
16,366
3,848
Mitigated
6,835
2,810
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,282
471
0
384
2,208
1,472
0
523
1,616
6,804
0
W
2,319
0
381
450
787
247
0
241
546
21,208
0
L
1,111
148
40
84
1,120
409
0
424
629
1,461
0
W
2,745
1,294
0
672
3,104
1,127
0
361
2,694
0
7,361
L
Artemis
PASTE9745
Artemis
2,596
358
0
150
4,588
1,191
0
1,866
2,630
0
12,893
W
846
45
0
294
751
393
0
45
683
4,619
0
W
Chiron
R4V3N4
Chiron
5,374
1,920
255
374
1,455
609
0
379
1,076
0
14,778
L
Cu Chulainn
RevengeZuko
Cu Chulainn
2,061
35
0
725
6,437
3,800
0
2,556
3,795
0
7,558
L
438
0
0
152
1,191
601
0
481
638
2,558
0
L
858
112
0
570
3,030
834
0
771
2,227
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
26,290
100
Minions Killed
81
8
Camps Cleared
4
503,693
Distance Traveled
334,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,827
1,365
11
2
0
94,484
0
W
Ra
6,788
1,358
39
8
2
110,349
0
L
Hades
4,924
985
0
0
0
40,579
0
W
Kali
5,711
1,142
7
1
5
104,742
0
L
Artemis
5,345
1,069
44
9
1
76,722
0
W
Khepri
6,030
1,206
15
3
0
92,485
0
W
Chiron
6,378
1,276
28
6
1
101,633
0
L
Cu Chulainn
5,270
1,054
11
2
2
90,361
0
L
Geb
5,085
1,017
0
0
0
38,496
0
L
Pele
5,666
1,133
26
5
1
88,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role