Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KABACZENKoCnK
Bellona
Level 82
God Stats
0W - 2L
1,714 SR
Queue Stats
66W - 71L
1,430 Elo+
Solo
Cthulhu
Cthulhu
RobWobBob
Cthulhu
Level 92
God Stats
6W - 9L
1,469 SR
Queue Stats
282W - 284L
1,450 Elo+
Party 1
Thor
Thor
liamrhope
Thor
Level 107
God Stats
3W - 4L
1,441 SR
Queue Stats
369W - 388L
1,478 Elo+
Party 1
Merlin
Merlin
muffern
Merlin
Level 67
God Stats
25W - 25L
1,484 SR
Queue Stats
273W - 257L
1,440 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,460 Elo+

VS

Team Averages
Level 96
1,554 SR
1,472 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 121
God Stats
485W - 483L
1,572 SR
Queue Stats
486W - 485L
1,517 Elo+
Solo
Fenrir
Fenrir
RB-_-YOUNGBOY
Fenrir
Level 40
God Stats
12W - 7L
1,549 SR
Queue Stats
47W - 55L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
TheUnknownRounin
Xbalanque
Level 126
God Stats
3W - 1L
1,649 SR
Queue Stats
35W - 38L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
5,985
460
1,555
10,410
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
9
0 / 5 / 1
5,869
451
4,329
11,593
7,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cthulhu
RobWobBob
Cthulhu
5
0 / 4 / 1
4,843
373
710
9,472
2,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
6 / 1 / 2
7,252
558
7,906
9,803
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
muffern
Merlin
13
4 / 1 / 2
7,457
574
3,958
5,803
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 1 / 1
7,361
566
5,626
5,652
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
10
3 / 3 / 1
6,357
489
5,687
8,747
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Jazzy81160
Vulcan
11
3 / 4 / 2
7,133
549
7,993
6,154
1,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 2
7,261
559
5,588
8,427
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
11
2 / 2 / 3
6,826
525
5,551
6,029
1,433
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
14
15
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
W
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Fafnir
 
Fafnir
3
3
1
1.17
W
Vulcan
Jazzy81160
Vulcan
3
4
2
1
L
Bellona
0
5
1
0.1
W
4
0
2
5
L
Cthulhu
RobWobBob
Cthulhu
0
4
1
0.13
W
Xbalanque
2
2
3
1.75
L
Thor
6
1
2
7
L
Merlin
muffern
Merlin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
30,445
47,081
Taken
35,009
17,344
Mitigated
15,035
13,888
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,555
705
0
2,637
10,410
2,818
0
2,777
7,633
0
37,709
W
Ix Chel
 
Ix Chel
5,626
1,346
50
1,747
5,652
1,847
384
1,959
3,693
54,417
1,185
W
Fafnir
 
Fafnir
5,687
1,337
0
2,310
8,747
6,681
0
1,085
7,662
20,182
0
W
Vulcan
Jazzy81160
Vulcan
7,993
537
0
750
6,154
1,739
835
913
5,241
43,025
2,135
L
Bellona
4,329
1,113
0
3,329
11,593
7,438
0
6,425
4,704
0
28,704
W
5,588
1,534
0
2,654
8,427
3,335
0
370
8,057
0
50,322
L
Cthulhu
RobWobBob
Cthulhu
710
96
628
1,650
9,472
2,629
0
2,579
6,893
6,002
0
W
Xbalanque
5,551
3,289
0
1,994
6,029
1,433
1,553
328
5,701
0
37,849
L
Thor
7,906
1,363
0
4,056
9,803
2,734
0
2,040
7,723
0
39,523
L
Merlin
muffern
Merlin
3,958
335
0
1,588
5,803
1,725
0
4,757
928
43,907
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
34,938
260
Minions Killed
338
0
Camps Cleared
0
1,115,357
Distance Traveled
1,198,203
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,985
460
60
5
0
225,120
0
W
Ix Chel
7,361
566
97
7
0
241,942
0
W
Fafnir
6,357
489
29
2
0
198,026
0
W
Vulcan
7,133
549
71
5
0
259,366
7
L
Bellona
5,869
451
47
4
0
239,355
0
W
Fenrir
7,261
559
89
7
0
282,003
0
L
Cthulhu
4,843
373
3
0
0
134,280
2
W
Xbalanque
6,826
525
52
4
0
216,866
0
L
Thor
7,252
558
63
5
0
290,830
2
L
Merlin
7,457
574
87
7
0
225,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role