Player Matchup

Bacchus
Bacchus
BeBetter1000000
Bacchus
Level 21
God Stats
10W - 12L
1,444 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 2
Lancelot
Lancelot
DeusVult1000000
Lancelot
Level 28
God Stats
8W - 9L
1,553 SR
Queue Stats
25W - 38L
1,451 Elo+
Party 2
Pele
Pele
JunglDiff1000000
Pele
Level 64
God Stats
16W - 8L
1,645 SR
Queue Stats
85W - 90L
1,531 Elo+
Party 2
Neith
Neith
RandomGod1000000
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
andy2handy1
Nu Wa
Level 154
God Stats
19W - 21L
1,496 SR
Queue Stats
267W - 266L
1,441 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,467 Elo+

VS

Team Averages
Level 143
1,620 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DjJαnus
Janus
Level 119
God Stats
6W - 4L
1,670 SR
Queue Stats
7W - 4L
1,631 Elo+
Solo
Ishtar
Ishtar
Domu99
Ishtar
Level 154
God Stats
5W - 5L
1,537 SR
Queue Stats
231W - 216L
1,482 Elo+
Party 1
Artemis
Artemis
JohnWaits
Artemis
Level 149
God Stats
43W - 49L
1,488 SR
Queue Stats
369W - 359L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
RockMacaroon68
Maman Brigitte
Level 157
God Stats
4W - 2L
1,905 SR
Queue Stats
463W - 503L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,226
523
1,527
5,339
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
10
0 / 2 / 0
5,267
527
1,509
7,053
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
7,036
704
8,324
9,404
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 0
5,992
599
3,256
4,107
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 5 / 0
6,082
608
3,707
5,617
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 2
5,536
554
3,667
10,609
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
DjJαnus
Janus
1
0 / 0 / 0
3,432
343
0
473
18
Ishtar
Domu99
Ishtar
12
4 / 1 / 3
7,009
701
6,153
5,938
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
JohnWaits
Artemis
9
1 / 0 / 0
5,016
502
2,921
4,574
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
RockMacaroon68
Maman Brigitte
10
4 / 2 / 0
5,580
558
3,723
9,051
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
9
9
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
W
0
1
0
0
W
Lancelot
0
2
0
0
L
Janus
DjJαnus
Janus
0
0
0
0
L
Ishtar
Domu99
Ishtar
4
1
3
5.5
L
Artemis
JohnWaits
Artemis
1
0
0
1
W
2
1
1
2.5
W
0
0
0
0
L
Maman Brigitte
RockMacaroon68
Maman Brigitte
4
2
0
2
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
16,464
31,520
Taken
30,645
13,501
Mitigated
11,093
11,485
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,667
718
0
3,940
10,609
5,450
0
616
9,787
17,814
1,900
W
1,527
184
0
955
5,339
4,217
436
1,209
4,130
9,162
0
W
Lancelot
1,509
80
0
3,458
7,053
2,536
342
467
6,586
0
34,431
L
Janus
DjJαnus
Janus
0
0
0
0
473
18
0
397
0
0
0
L
Ishtar
Domu99
Ishtar
6,153
3,186
0
2,696
5,938
1,723
0
2,198
3,556
0
52,526
L
Artemis
JohnWaits
Artemis
2,921
731
0
676
4,574
1,260
0
977
3,521
0
27,661
W
8,324
2,048
0
4,880
9,404
4,025
0
4,013
5,391
0
49,654
W
3,256
1,066
0
1,371
4,107
1,251
0
338
3,769
0
50,027
L
Maman Brigitte
RockMacaroon68
Maman Brigitte
3,723
331
0
4,221
9,051
2,642
0
673
8,222
31,635
663
W
3,707
804
0
821
5,617
1,472
0
936
4,681
34,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
26,573
350
Minions Killed
234
0
Camps Cleared
0
1,044,666
Distance Traveled
835,242
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,536
554
24
2
0
208,211
0
W
Bacchus
5,226
523
15
2
0
213,021
0
W
Lancelot
5,267
527
66
7
0
257,209
0
L
Janus
3,432
343
0
0
0
20
0
L
Ishtar
7,009
701
92
9
0
195,474
0
L
Artemis
5,016
502
57
6
0
197,873
7
W
Pele
7,036
704
105
11
0
186,748
0
W
Neith
5,992
599
91
9
0
189,081
1
L
Maman Brigitte
5,580
558
61
6
0
233,664
0
W
Nu Wa
6,082
608
73
7
0
198,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role