Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Anhur-_4
Camazotz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,575 Elo+
Party 1
Izanami
Izanami
DjinnFreecs
Izanami
Level 149
God Stats
0W - 2L
1,553 SR
Queue Stats
34W - 27L
1,580 Elo+
Party 1
Ullr
Ullr
Doriamma
Ullr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,616 Elo+
Party 1
Yemoja
Yemoja
Enoxia-Singlz_
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,547 Elo+
Party 1
Team Averages
Level 147
1,511 SR
1,564 Elo+

VS

Team Averages
Level 137
1,480 SR
1,532 Elo+
Pele
Pele
 
Pele
Level 307
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 122
God Stats
94W - 99L
1,544 SR
Queue Stats
246W - 227L
1,536 Elo+
Solo
Xbalanque
Xbalanque
MightySaucy
Xbalanque
Level 47
God Stats
2W - 4L
1,536 SR
Queue Stats
46W - 49L
1,493 Elo+
Solo
Hercules
Hercules
mi77u
Hercules
Level 149
God Stats
4W - 6L
1,424 SR
Queue Stats
66W - 58L
1,582 Elo+
Party 2
Ymir
Ymir
nemsyboi95
Ymir
Level 61
God Stats
7W - 8L
1,394 SR
Queue Stats
67W - 61L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 6 / 1
5,177
471
5,621
13,177
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Anhur-_4
Camazotz
10
2 / 3 / 0
5,789
526
3,416
9,214
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
DjinnFreecs
Izanami
10
1 / 1 / 1
6,029
548
4,266
7,310
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
11
1 / 4 / 0
5,751
523
2,961
9,048
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
5,176
471
2,826
9,573
4,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 6
7,041
640
10,091
8,384
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
Dead Kevin
Tiamat
11
2 / 1 / 1
6,569
597
3,849
4,411
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
MightySaucy
Xbalanque
13
1 / 0 / 1
7,029
639
4,045
5,124
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
mi77u
Hercules
11
3 / 1 / 5
6,587
599
5,942
9,155
6,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 3
8,328
757
9,588
8,869
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
1
0.08
W
Pele
 
Pele
5
1
6
8
L
Camazotz
Anhur-_4
Camazotz
2
3
0
0.67
W
Tiamat
Dead Kevin
Tiamat
2
1
1
2.5
L
Izanami
DjinnFreecs
Izanami
1
1
1
1.5
L
Ullr
1
4
0
0.25
L
0
2
2
0.5
W
Xbalanque
MightySaucy
Xbalanque
1
0
1
1.5
W
Hercules
mi77u
Hercules
3
1
5
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
33,515
48,322
Taken
35,943
19,248
Mitigated
18,288
14,740
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,621
1,056
0
2,860
13,177
7,042
0
8,333
4,844
0
30,828
W
Pele
 
Pele
10,091
2,390
0
2,298
8,384
3,208
0
788
7,596
0
55,376
L
Camazotz
Anhur-_4
Camazotz
3,416
925
0
4,607
9,214
2,637
0
2,081
7,133
0
27,421
W
Tiamat
Dead Kevin
Tiamat
3,849
316
0
1,350
4,411
2,211
96
480
3,931
38,597
1,801
L
Izanami
DjinnFreecs
Izanami
4,266
2,935
0
798
7,310
2,061
0
340
6,970
0
34,644
L
Ullr
2,961
528
0
1,514
9,048
3,014
0
1,614
7,434
0
32,403
L
2,826
973
2,800
2,161
9,573
4,494
0
1,033
8,540
9,441
0
W
Xbalanque
MightySaucy
Xbalanque
4,045
336
0
2,779
5,124
1,817
503
273
4,851
0
57,378
W
Hercules
mi77u
Hercules
5,942
2,505
0
3,383
9,155
6,988
298
1,285
7,870
0
17,555
W
9,588
4,607
0
3,588
8,869
4,064
901
0
8,869
62,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
35,554
273
Minions Killed
389
0
Camps Cleared
0
1,012,143
Distance Traveled
1,074,080
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,177
471
46
4
0
202,809
0
W
Pele
7,041
640
78
7
0
255,269
0
L
Camazotz
5,789
526
57
5
0
191,556
0
W
Tiamat
6,569
597
81
7
0
215,623
0
L
Izanami
6,029
548
82
7
0
212,942
0
L
Ullr
5,751
523
70
6
0
199,790
0
L
Yemoja
5,176
471
18
2
0
205,046
2
W
Xbalanque
7,029
639
103
9
0
198,856
0
W
Hercules
6,587
599
23
2
0
227,886
1
W
Ymir
8,328
757
104
9
0
176,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role