Player Matchup

Merlin
Merlin
Ooomushu
Merlin
Level 67
God Stats
3W - 4L
1,382 SR
Queue Stats
312W - 300L
1,520 Elo+
Party 1
Chronos
Chronos
The Insane Fart
Chronos
Level 145
God Stats
2W - 1L
1,487 SR
Queue Stats
52W - 67L
1,415 Elo+
Solo
Chaac
Chaac
ZMAXQC
Chaac
Level 125
God Stats
4W - 5L
1,372 SR
Queue Stats
98W - 95L
1,500 Elo+
Solo
Cupid
Cupid
creamINyourPIE
Cupid
Level 157
God Stats
1W - 1L
1,301 SR
Queue Stats
204W - 202L
1,513 Elo+
Party 1
Artemis
Artemis
michaelpb80
Artemis
Level 132
God Stats
8W - 3L
1,855 SR
Queue Stats
414W - 420L
1,509 Elo+
Solo
Team Averages
Level 125
1,480 SR
1,491 Elo+

VS

Team Averages
Level 131
1,414 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CoMo Un J3f3
Cupid
Level 156
God Stats
1W - 5L
1,185 SR
Queue Stats
169W - 202L
1,445 Elo+
Solo
Poseidon
Poseidon
LeeringPig
Poseidon
Level 156
God Stats
1W - 3L
1,488 SR
Queue Stats
203W - 231L
1,477 Elo+
Solo
Hachiman
Hachiman
Pewpship
Hachiman
Level 127
God Stats
8W - 8L
1,582 SR
Queue Stats
262W - 253L
1,546 Elo+
Solo
Pele
Pele
ThaBeast0208
Pele
Level 60
God Stats
0W - 1L
1,313 SR
Queue Stats
161W - 191L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ooomushu
Merlin
17
4 / 2 / 14
10,391
866
11,653
6,401
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 4 / 10
9,940
828
5,376
9,569
4,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ZMAXQC
Chaac
18
8 / 4 / 18
10,929
911
9,081
20,159
24,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 4 / 16
10,461
872
12,899
12,448
5,127
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
michaelpb80
Artemis
19
9 / 2 / 14
11,924
994
16,967
8,898
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 6 / 6
9,170
764
8,936
11,859
5,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 3
7,647
637
2,121
12,314
3,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LeeringPig
Poseidon
16
2 / 7 / 7
9,149
762
9,408
11,275
3,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Pewpship
Hachiman
18
6 / 6 / 6
10,285
857
11,783
12,333
4,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 7 / 3
8,673
723
9,878
13,011
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
31
Kills
16
16
Deaths
31
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
6
6
0.83
L
0
5
3
0.3
L
Poseidon
LeeringPig
Poseidon
2
7
7
0.79
W
Merlin
Ooomushu
Merlin
4
2
14
5.5
L
Hachiman
Pewpship
Hachiman
6
6
6
1.5
L
6
7
3
1.07
W
5
4
10
2.5
W
Chaac
ZMAXQC
Chaac
8
4
18
4.25
W
5
4
16
3.25
W
Artemis
michaelpb80
Artemis
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
42,126
57,475
Taken
60,792
39,694
Mitigated
23,196
21,768
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,936
2,719
600
1,407
11,859
5,967
0
4,781
7,078
0
18,208
L
2,121
719
1,873
4,900
12,314
3,849
78
2,798
9,516
0
7,862
L
Poseidon
LeeringPig
Poseidon
9,408
764
380
502
11,275
3,789
0
3,557
7,718
29,999
491
W
Merlin
Ooomushu
Merlin
11,653
617
436
1,931
6,401
2,497
244
1,597
4,804
25,837
0
L
Hachiman
Pewpship
Hachiman
11,783
4,218
374
1,841
12,333
4,780
0
2,915
9,418
0
27,762
L
9,878
1,792
426
2,044
13,011
4,811
0
3,778
9,233
0
13,987
W
5,376
2,453
1,421
1,108
9,569
4,046
3,501
1,402
8,167
18,598
306
W
Chaac
ZMAXQC
Chaac
9,081
338
684
6,143
20,159
24,141
218
2,344
17,815
853
18,744
W
12,899
6,110
3,056
5,240
12,448
5,127
2,334
2,917
9,531
0
27,915
W
Artemis
michaelpb80
Artemis
16,967
5,978
910
839
8,898
3,883
1,948
906
7,992
0
31,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
44,924
153
Minions Killed
123
0
Camps Cleared
0
1,115,850
Distance Traveled
933,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,170
764
21
2
0
203,745
0
L
Cupid
7,647
637
15
1
0
208,788
0
L
Poseidon
9,149
762
39
3
0
192,621
0
W
Merlin
10,391
866
27
2
0
234,808
0
L
Hachiman
10,285
857
40
3
0
177,080
0
L
Pele
8,673
723
8
1
0
151,184
0
W
Chronos
9,940
828
35
3
0
207,399
0
W
Chaac
10,929
911
20
2
0
240,593
0
W
Cupid
10,461
872
31
3
0
210,460
0
W
Artemis
11,924
994
40
3
0
222,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role