Player Matchup

Terra
Terra
Exalted_Outlaw
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,594 Elo+
Solo
Hachiman
Hachiman
MrMauri22
Hachiman
Level 77
God Stats
1W - 0L
1,276 SR
Queue Stats
59W - 53L
1,446 Elo+
Solo
Ymir
Ymir
Pegullaville
Ymir
Level 124
God Stats
3W - 2L
1,519 SR
Queue Stats
250W - 259L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sweetpain668
Morgan Le Fay
Level 103
God Stats
6W - 3L
1,677 SR
Queue Stats
226W - 216L
1,490 Elo+
Solo
Ravana
Ravana
s2kwaveees
Ravana
Level 125
God Stats
5W - 1L
1,715 SR
Queue Stats
102W - 116L
1,485 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,512 Elo+

VS

Team Averages
Level 90
1,528 SR
1,435 Elo+
Ix Chel
Ix Chel
DemmiKing
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,453 Elo+
Solo
Nut
Nut
TJmafia
Nut
Level 243
God Stats
8W - 9L
1,507 SR
Queue Stats
948W - 984L
1,452 Elo+
Solo
Heimdallr
Heimdallr
ThroatD3vil
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
babyface079
Tsukuyomi
Level 63
God Stats
3W - 6L
1,393 SR
Queue Stats
332W - 372L
1,415 Elo+
Solo
Hercules
Hercules
youyuyanyan
Hercules
Level 100
God Stats
0W - 1L
1,740 SR
Queue Stats
48W - 58L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 22
10,970
844
14,588
18,268
19,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MrMauri22
Hachiman
17
5 / 3 / 19
10,340
795
13,796
13,283
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 21
10,218
786
8,443
24,005
27,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Sweetpain668
Morgan Le Fay
17
8 / 2 / 18
11,400
877
20,962
10,869
6,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
s2kwaveees
Ravana
18
11 / 3 / 16
11,372
875
17,071
15,769
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DemmiKing
Ix Chel
15
6 / 5 / 0
9,317
717
17,515
11,737
3,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
17
3 / 7 / 5
10,561
812
11,737
15,579
5,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ThroatD3vil
Heimdallr
14
0 / 8 / 5
8,238
634
7,714
13,938
4,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tsukuyomi
babyface079
Tsukuyomi
15
3 / 8 / 6
9,343
719
12,442
14,454
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
youyuyanyan
Hercules
15
1 / 5 / 5
8,564
659
10,344
23,943
19,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
33
Kills
13
13
Deaths
33
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DemmiKing
Ix Chel
6
5
0
1.2
W
6
4
22
4.25
W
Hachiman
MrMauri22
Hachiman
5
3
19
4.83
W
3
1
21
13.5
W
Morgan Le Fay
Sweetpain668
Morgan Le Fay
8
2
18
8.5
L
Nut
3
7
5
0.79
L
Heimdallr
ThroatD3vil
Heimdallr
0
8
5
0.31
L
Tsukuyomi
babyface079
Tsukuyomi
3
8
6
0.75
W
Ravana
s2kwaveees
Ravana
11
3
16
6.33
L
Hercules
youyuyanyan
Hercules
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,860
Damage
59,752
82,194
Taken
79,651
69,650
Mitigated
43,542
31,284
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DemmiKing
Ix Chel
17,515
1,117
4,726
3,018
11,737
3,547
378
8,112
3,346
27,977
0
W
14,588
909
4,187
2,896
18,268
19,527
36
4,805
13,463
24,001
1,690
W
Hachiman
MrMauri22
Hachiman
13,796
9,000
1,363
4,930
13,283
6,290
1,179
2,209
11,074
0
32,730
W
8,443
743
1,789
8,495
24,005
27,685
459
5,899
18,106
13,996
469
W
Morgan Le Fay
Sweetpain668
Morgan Le Fay
20,962
580
1,220
1,829
10,869
6,273
2,825
1,470
9,399
40,784
1,110
L
Nut
11,737
3,942
143
4,092
15,579
5,091
254
7,913
7,375
0
38,339
L
Heimdallr
ThroatD3vil
Heimdallr
7,714
2,425
171
1,539
13,938
4,547
0
6,811
7,068
0
15,085
L
Tsukuyomi
babyface079
Tsukuyomi
12,442
2,097
517
1,495
14,454
11,013
84
7,192
6,959
0
22,967
W
Ravana
s2kwaveees
Ravana
17,071
2,671
1,142
3,433
15,769
9,875
1,851
3,132
12,637
0
29,392
L
Hercules
youyuyanyan
Hercules
10,344
2,723
272
8,934
23,943
19,344
57
11,605
11,959
0
13,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
46,023
139
Minions Killed
120
0
Camps Cleared
0
1,232,360
Distance Traveled
985,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,317
717
19
1
0
190,638
0
W
Terra
10,970
844
30
2
0
216,583
0
W
Hachiman
10,340
795
28
2
0
202,108
0
W
Ymir
10,218
786
10
1
0
282,253
0
W
Morgan Le Fay
11,400
877
39
3
0
257,813
0
L
Nut
10,561
812
57
4
0
180,475
0
L
Heimdallr
8,238
634
18
1
0
174,060
0
L
Tsukuyomi
9,343
719
17
1
0
224,789
0
W
Ravana
11,372
875
32
2
0
273,603
0
L
Hercules
8,564
659
9
1
0
215,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role