Player Matchup

Hou Yi
Hou Yi
Dimes
Hou Yi
Level 154
God Stats
4W - 5L
1,524 SR
Queue Stats
16W - 18L
1,562 Elo+
Solo
Mercury
Mercury
IrackRomero
Mercury
Level 138
God Stats
1W - 3L
1,526 SR
Queue Stats
38W - 38L
1,535 Elo+
Solo
Bake Kujira
Bake Kujira
Jerry3331
Bake Kujira
Level 104
God Stats
2W - 7L
1,440 SR
Queue Stats
121W - 115L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
Slag242
Baron Samedi
Level 122
God Stats
0W - 2L
1,419 SR
Queue Stats
86W - 75L
1,586 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheCitade1
Maman Brigitte
Level 149
God Stats
0W - 2L
1,240 SR
Queue Stats
161W - 145L
1,542 Elo+
Party 1
Team Averages
Level 133
1,430 SR
1,554 Elo+

VS

Team Averages
Level 123
1,672 SR
1,611 Elo+
Cthulhu
Cthulhu
HimDuncan12
Cthulhu
Level 122
God Stats
4W - 4L
1,547 SR
Queue Stats
90W - 64L
1,631 Elo+
Party 2
Discordia
Discordia
NALG0NA
Discordia
Level 152
God Stats
89W - 44L
1,660 SR
Queue Stats
89W - 47L
1,624 Elo+
Solo
Sylvanus
Sylvanus
PloppyFenisEnYah
Sylvanus
Level 16
God Stats
8W - 3L
1,605 SR
Queue Stats
14W - 6L
1,718 Elo+
Party 2
Ullr
Ullr
Sleepy Images
Ullr
Level 155
God Stats
2W - 0L
1,790 SR
Queue Stats
27W - 33L
1,489 Elo+
Solo
Merlin
Merlin
Syzygial
Merlin
Level 168
God Stats
9W - 5L
1,758 SR
Queue Stats
95W - 89L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dimes
Hou Yi
15
4 / 4 / 1
9,376
938
3,903
9,686
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
IrackRomero
Mercury
14
2 / 6 / 3
8,941
894
7,250
10,890
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bake Kujira
Jerry3331
Bake Kujira
13
0 / 3 / 5
8,059
806
4,415
10,017
11,638
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Slag242
Baron Samedi
14
2 / 7 / 1
8,947
895
8,836
13,013
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
TheCitade1
Maman Brigitte
14
1 / 4 / 8
8,704
870
7,141
10,512
8,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HimDuncan12
Cthulhu
16
6 / 1 / 10
9,864
986
12,550
9,982
10,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
NALG0NA
Discordia
16
4 / 2 / 12
9,904
990
13,897
7,738
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 9
8,735
874
4,035
7,052
8,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 2 / 6
9,552
955
6,806
7,782
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Syzygial
Merlin
16
8 / 3 / 7
10,355
1,036
9,481
6,945
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
9
Kills
24
24
Deaths
9
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dimes
Hou Yi
4
4
1
1.13
W
Cthulhu
HimDuncan12
Cthulhu
6
1
10
11
L
Mercury
IrackRomero
Mercury
2
6
3
0.58
L
Bake Kujira
Jerry3331
Bake Kujira
0
3
5
0.83
W
Discordia
NALG0NA
Discordia
4
2
12
5
W
2
1
9
6.5
L
Baron Samedi
Slag242
Baron Samedi
2
7
1
0.36
W
4
2
6
3.5
W
Merlin
Syzygial
Merlin
8
3
7
3.83
L
Maman Brigitte
TheCitade1
Maman Brigitte
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
46,769
54,118
Taken
39,499
33,546
Mitigated
28,148
7,492
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dimes
Hou Yi
3,903
1,654
0
337
9,686
3,056
0
7,892
1,526
0
12,678
W
Cthulhu
HimDuncan12
Cthulhu
12,550
793
777
1,015
9,982
10,667
21
4,228
5,490
28,219
0
L
Mercury
IrackRomero
Mercury
7,250
2,329
0
1,204
10,890
3,831
0
6,943
3,557
0
26,611
L
Bake Kujira
Jerry3331
Bake Kujira
4,415
1,078
0
792
10,017
11,638
0
7,407
2,195
11,913
1,017
W
Discordia
NALG0NA
Discordia
13,897
241
0
2,336
7,738
2,912
0
3,142
4,419
32,222
157
W
4,035
1,114
1,351
2,329
7,052
8,405
36
3,481
3,418
12,045
0
L
Baron Samedi
Slag242
Baron Samedi
8,836
540
1,019
2,056
13,013
6,235
0
8,177
4,641
22,070
0
W
6,806
1,557
0
634
7,782
3,183
735
3,526
4,056
0
20,690
W
Merlin
Syzygial
Merlin
9,481
589
0
500
6,945
2,981
630
4,450
2,349
30,698
0
L
Maman Brigitte
TheCitade1
Maman Brigitte
7,141
819
0
2,084
10,512
8,786
0
7,898
2,343
20,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
48,410
168
Minions Killed
218
0
Camps Cleared
0
993,455
Distance Traveled
1,018,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,376
938
31
3
0
210,935
0
W
Cthulhu
9,864
986
51
5
0
230,393
0
L
Mercury
8,941
894
36
4
0
209,535
0
L
Bake Kujira
8,059
806
27
3
0
210,951
0
W
Discordia
9,904
990
54
5
0
217,055
0
W
Sylvanus
8,735
874
19
2
0
182,749
0
L
Baron Samedi
8,947
895
49
5
0
149,092
2
W
Ullr
9,552
955
42
4
0
210,340
0
W
Merlin
10,355
1,036
52
5
0
177,616
0
L
Maman Brigitte
8,704
870
25
3
0
212,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role