Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
BAYMEE
Kumbhakarna
Platinum II
Level 128
God Stats
31W - 30L
1,572 SR
Queue Stats
172W - 172L
1,864 MMR
Party 1
Raijin
Raijin
Platinum III
Jorskaa
Raijin
Platinum III
Level 128
God Stats
37W - 21L
1,670 SR
Queue Stats
179W - 177L
1,696 MMR
Party 1
Arachne
Arachne
Platinum IV
SultryAbbath
Arachne
Platinum IV
Level 147
God Stats
5W - 4L
1,569 SR
Queue Stats
456W - 536L
1,691 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,604 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,532 SR
1,825 MMR
Persephone
Persephone
Gold II
HeyAndröw
Persephone
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,672 MMR
Party 2
Cerberus
Cerberus
Diamond IV
Huselius
Cerberus
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
2,161 MMR
Solo
Ne Zha
Ne Zha
Gold III
jeanvillar
Ne Zha
Gold III
Level 52
God Stats
5W - 4L
1,597 SR
Queue Stats
39W - 44L
1,641 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BAYMEE
Kumbhakarna
15
2 / 0 / 9
9,082
826
6,953
11,039
9,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Raijin
Jorskaa
Raijin
17
5 / 0 / 6
9,933
903
12,853
5,369
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SultryAbbath
Arachne
15
4 / 1 / 7
9,154
832
7,690
8,066
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AchillesKuzenboSerqetCthulhu

VS

Bans
BacchusFafnirMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HeyAndröw
Persephone
13
0 / 4 / 0
8,092
736
5,228
7,348
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Huselius
Cerberus
13
1 / 3 / 0
7,824
711
5,998
13,352
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
jeanvillar
Ne Zha
13
0 / 4 / 0
7,435
676
4,710
10,235
7,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
11
Kills
1
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BAYMEE
Kumbhakarna
2
0
9
6.5
L
Persephone
HeyAndröw
Persephone
0
4
0
0
L
Cerberus
Huselius
Cerberus
1
3
0
0.33
W
Raijin
Jorskaa
Raijin
5
0
6
8
W
Arachne
SultryAbbath
Arachne
4
1
7
7.5
L
Ne Zha
jeanvillar
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
15,936
24,474
Taken
30,935
14,148
Mitigated
20,646
7,031
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BAYMEE
Kumbhakarna
6,953
959
0
3,235
11,039
9,429
245
4,243
6,003
21,328
1,719
L
Persephone
HeyAndröw
Persephone
5,228
581
0
1,260
7,348
2,322
0
4,489
2,465
28,884
0
L
Cerberus
Huselius
Cerberus
5,998
187
0
4,014
13,352
11,313
0
7,154
5,329
24,462
1,609
W
Raijin
Jorskaa
Raijin
12,853
564
0
724
5,369
1,751
921
2,730
2,347
49,507
0
W
Arachne
SultryAbbath
Arachne
7,690
6,026
0
3,072
8,066
2,968
816
2,587
5,153
0
13,382
L
Ne Zha
jeanvillar
Ne Zha
4,710
318
0
1,635
10,235
7,011
0
5,861
3,752
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
23,351
151
Minions Killed
149
0
Camps Cleared
0
683,947
Distance Traveled
586,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,082
826
27
2
0
216,896
0
L
Persephone
8,092
736
63
6
0
180,461
0
L
Cerberus
7,824
711
55
5
0
199,412
0
W
Raijin
9,933
903
105
10
0
222,061
0
W
Arachne
9,154
832
19
2
0
244,990
0
L
Ne Zha
7,435
676
31
3
0
206,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role