Player Matchup

Arachne
Arachne
Kakashi-ISensei
Arachne
Level 159
God Stats
3W - 7L
1,390 SR
Queue Stats
177W - 166L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Lostlight13
Jormungandr
Level 83
God Stats
9W - 10L
1,545 SR
Queue Stats
112W - 112L
1,515 Elo+
Solo
Heimdallr
Heimdallr
alienovel
Heimdallr
Level 125
God Stats
2W - 4L
1,409 SR
Queue Stats
110W - 122L
1,468 Elo+
Solo
Zeus
Zeus
l3luescreen
Zeus
Level 98
God Stats
4W - 6L
1,501 SR
Queue Stats
18W - 24L
1,463 Elo+
Solo
Ganesha
Ganesha
xOnlyDanzx
Ganesha
Level 159
God Stats
2W - 2L
1,703 SR
Queue Stats
279W - 261L
1,477 Elo+
Solo
Team Averages
Level 125
1,509 SR
1,484 Elo+

VS

Team Averages
Level 129
1,421 SR
1,467 Elo+
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HUSKER PRODIGY
Sylvanus
Level 129
God Stats
2W - 1L
1,289 SR
Queue Stats
55W - 59L
1,414 Elo+
Solo
Mercury
Mercury
IDKwasd
Mercury
Level 108
God Stats
4W - 4L
1,415 SR
Queue Stats
20W - 23L
1,468 Elo+
Party 1
Loki
Loki
Lоκі
Loki
Level 153
God Stats
15W - 12L
1,518 SR
Queue Stats
22W - 23L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
XyZ Cobra6480
Kukulkan
Level 127
God Stats
6W - 5L
1,383 SR
Queue Stats
74W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,847
561
5,284
6,778
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Lostlight13
Jormungandr
14
3 / 1 / 1
8,543
610
4,369
11,746
7,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
alienovel
Heimdallr
6
1 / 4 / 1
5,561
397
2,732
5,048
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 3 / 2
8,388
599
5,113
5,384
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
xOnlyDanzx
Ganesha
12
0 / 3 / 6
7,717
551
6,508
12,722
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
2 / 1 / 4
8,557
611
6,926
7,446
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
13
1 / 1 / 4
7,676
548
4,190
9,788
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
IDKwasd
Mercury
12
3 / 3 / 2
7,198
514
2,176
10,934
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Lоκі
Loki
12
4 / 4 / 2
7,321
523
5,468
8,305
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
XyZ Cobra6480
Kukulkan
14
0 / 5 / 1
7,797
557
5,336
7,446
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
14
Kills
10
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
1
4
4
W
Sylvanus
1
1
4
3
W
Mercury
IDKwasd
Mercury
3
3
2
1.33
L
6
0
2
7
L
Jormungandr
Lostlight13
Jormungandr
3
1
1
3.5
W
Loki
Lоκі
Loki
4
4
2
1.25
W
Kukulkan
XyZ Cobra6480
Kukulkan
0
5
1
0.1
L
Heimdallr
alienovel
Heimdallr
1
4
1
0.38
L
4
3
2
1.67
L
Ganesha
xOnlyDanzx
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
24,096
41,678
Taken
43,919
25,152
Mitigated
19,286
9,331
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,926
2,670
0
2,000
7,446
2,701
315
2,427
5,019
0
73,734
W
Sylvanus
4,190
1,942
423
4,276
9,788
6,808
780
3,325
6,453
34,789
14,630
W
Mercury
IDKwasd
Mercury
2,176
507
0
750
10,934
5,454
71
3,824
7,061
0
24,435
L
5,284
3,655
0
3,087
6,778
2,160
142
2,951
3,699
0
35,712
L
Jormungandr
Lostlight13
Jormungandr
4,369
1,914
0
2,139
11,746
7,947
0
765
10,919
53,212
3,851
W
Loki
Lоκі
Loki
5,468
1,614
0
1,588
8,305
2,020
8
3,676
4,535
0
34,007
W
Kukulkan
XyZ Cobra6480
Kukulkan
5,336
0
0
394
7,446
2,303
360
2,134
5,089
71,969
0
L
Heimdallr
alienovel
Heimdallr
2,732
975
0
895
5,048
1,396
0
1,269
3,779
0
17,748
L
5,113
381
0
944
5,384
1,415
611
1,682
3,612
51,955
0
L
Ganesha
xOnlyDanzx
Ganesha
6,508
670
0
2,266
12,722
12,234
0
2,230
10,466
35,508
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
38,549
348
Minions Killed
461
0
Camps Cleared
0
1,180,958
Distance Traveled
1,461,146
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,557
611
118
8
0
243,084
0
W
Sylvanus
7,676
548
92
7
0
255,538
2
W
Mercury
7,198
514
33
2
0
331,305
2
L
Arachne
7,847
561
61
4
0
273,028
2
L
Jormungandr
8,543
610
106
8
0
229,603
2
W
Loki
7,321
523
60
4
0
346,810
2
W
Kukulkan
7,797
557
158
11
0
284,409
0
L
Heimdallr
5,561
397
37
3
0
125,255
0
L
Zeus
8,388
599
119
9
0
267,994
7
L
Ganesha
7,717
551
25
2
0
285,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role