Player Matchup

Chiron
Chiron
CJT007
Chiron
Level 139
God Stats
6W - 9L
1,383 SR
Queue Stats
452W - 451L
1,563 Elo+
Solo
Bastet
Bastet
Chief_Pound
Bastet
Level 129
God Stats
2W - 3L
1,531 SR
Queue Stats
95W - 82L
1,489 Elo+
Party 1
Terra
Terra
Heylotto
Terra
Level 154
God Stats
2W - 1L
1,479 SR
Queue Stats
152W - 138L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Kidneykilla2
Cthulhu
Level 129
God Stats
11W - 8L
1,727 SR
Queue Stats
261W - 299L
1,497 Elo+
Solo
Izanami
Izanami
Turbo159
Izanami
Level 119
God Stats
4W - 1L
1,628 SR
Queue Stats
209W - 209L
1,478 Elo+
Solo
Team Averages
Level 134
1,549 SR
1,517 Elo+

VS

Team Averages
Level 157
1,602 SR
1,532 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MonsterGills
Kukulkan
Level 158
God Stats
7W - 11L
1,444 SR
Queue Stats
624W - 640L
1,479 Elo+
Solo
Chronos
Chronos
Selia
Chronos
Level 197
God Stats
2W - 2L
1,632 SR
Queue Stats
438W - 473L
1,522 Elo+
Solo
Hera
Hera
SirSquiddles
Hera
Level 155
God Stats
2W - 2L
1,785 SR
Queue Stats
59W - 54L
1,550 Elo+
Solo
Chang'e
Chang'e
yeahiknowisuck
Chang'e
Level 157
God Stats
0W - 1L
1,648 SR
Queue Stats
26W - 14L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CJT007
Chiron
16
5 / 1 / 9
9,491
863
15,405
12,300
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
14
4 / 4 / 11
9,221
838
9,104
11,027
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Heylotto
Terra
15
2 / 1 / 13
8,822
802
3,959
15,394
16,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Kidneykilla2
Cthulhu
16
4 / 2 / 10
10,042
913
17,324
16,710
19,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Turbo159
Izanami
16
4 / 1 / 11
9,395
854
5,157
13,989
8,802
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 5 / 6
7,185
653
4,688
8,503
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MonsterGills
Kukulkan
15
1 / 4 / 4
8,902
809
13,732
9,536
3,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Selia
Chronos
15
2 / 3 / 5
8,323
757
7,920
12,347
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 5
9,030
821
15,092
10,484
4,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 4
8,661
787
9,021
12,007
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
19
Kills
9
9
Deaths
19
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
6
0.6
W
Chiron
CJT007
Chiron
5
1
9
9.5
W
Bastet
4
4
11
2.38
W
Terra
Heylotto
Terra
2
1
13
8.5
W
Cthulhu
Kidneykilla2
Cthulhu
4
2
10
4.5
L
Kukulkan
MonsterGills
Kukulkan
1
4
4
0.75
L
Chronos
Selia
Chronos
2
3
5
1.5
L
2
2
5
2.25
W
Izanami
Turbo159
Izanami
4
1
11
9.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
50,453
69,420
Taken
52,877
54,398
Mitigated
17,704
41,696
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,688
72
432
1,913
8,503
2,368
0
2,995
5,508
10,443
486
W
Chiron
CJT007
Chiron
15,405
2,890
3,023
2,221
12,300
4,982
1,062
10,662
1,638
0
31,569
W
Bastet
9,104
1,491
487
1,685
11,027
4,578
722
8,649
2,378
0
14,460
W
Terra
Heylotto
Terra
3,959
497
15,840
7,133
15,394
16,695
416
9,819
5,575
6,732
0
W
Cthulhu
Kidneykilla2
Cthulhu
17,324
468
3,815
4,090
16,710
19,341
32
8,587
8,123
39,095
0
L
Kukulkan
MonsterGills
Kukulkan
13,732
440
663
1,256
9,536
3,395
0
4,794
4,742
36,747
0
L
Chronos
Selia
Chronos
7,920
1,083
816
3,277
12,347
4,320
0
4,876
7,471
20,084
279
L
15,092
3,107
733
1,943
10,484
4,206
0
3,772
6,712
21,337
746
W
Izanami
Turbo159
Izanami
5,157
3,460
1,388
2,014
13,989
8,802
1,694
11,679
2,310
0
22,399
L
9,021
471
6,070
4,340
12,007
3,415
0
4,846
7,161
13,683
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
42,101
129
Minions Killed
138
0
Camps Cleared
0
1,140,938
Distance Traveled
1,087,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,185
653
14
1
0
202,637
0
W
Chiron
9,491
863
30
3
0
231,950
0
W
Bastet
9,221
838
11
1
0
206,229
0
W
Terra
8,822
802
1
0
0
253,504
0
W
Cthulhu
10,042
913
51
5
0
242,646
0
L
Kukulkan
8,902
809
64
6
0
197,108
0
L
Chronos
8,323
757
22
2
0
249,677
0
L
Hera
9,030
821
21
2
0
217,653
0
W
Izanami
9,395
854
36
3
0
206,609
0
L
Chang'e
8,661
787
17
2
0
219,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role