Player Matchup

Hercules
Hercules
Aimedaxis
Hercules
Level 144
God Stats
2W - 2L
1,607 SR
Queue Stats
96W - 86L
1,514 Elo+
Party 1
Sobek
Sobek
Kaaull
Sobek
Level 125
God Stats
2W - 4L
1,529 SR
Queue Stats
89W - 80L
1,530 Elo+
Party 1
Awilix
Awilix
RefuseToLose
Awilix
Level 157
God Stats
3W - 1L
1,629 SR
Queue Stats
125W - 108L
1,503 Elo+
Solo
Surtr
Surtr
Tropiicul
Surtr
Level 127
God Stats
2W - 3L
1,439 SR
Queue Stats
92W - 86L
1,510 Elo+
Party 1
Anubis
Anubis
Zloo696
Anubis
Level 158
God Stats
95W - 62L
1,578 SR
Queue Stats
250W - 231L
1,521 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,516 Elo+

VS

Team Averages
Level 150
1,559 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Yambala_lol
Cerberus
Level 128
God Stats
4W - 4L
1,756 SR
Queue Stats
107W - 134L
1,446 Elo+
Party 2
Awilix
Awilix
atrin_edd
Awilix
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 447L
1,458 Elo+
Party 2
Thor
Thor
clunkeryklunk
Thor
Level 125
God Stats
0W - 1L
1,761 SR
Queue Stats
10W - 16L
1,413 Elo+
Party 2
Ishtar
Ishtar
kirito4_4y
Ishtar
Level 27
God Stats
2W - 9L
1,277 SR
Queue Stats
15W - 24L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aimedaxis
Hercules
13
6 / 0 / 4
7,721
594
8,591
8,852
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Kaaull
Sobek
12
2 / 0 / 8
7,774
598
4,512
7,251
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
13
1 / 2 / 6
7,431
572
5,008
9,548
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Tropiicul
Surtr
14
9 / 1 / 1
9,480
729
11,835
14,158
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
Zloo696
Anubis
12
2 / 1 / 6
7,358
566
9,997
8,373
3,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 0
6,405
493
8,245
11,937
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Yambala_lol
Cerberus
12
1 / 7 / 0
6,739
518
5,834
13,859
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
atrin_edd
Awilix
10
0 / 4 / 0
5,914
455
3,181
13,413
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 2
5,999
461
1,829
11,828
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
kirito4_4y
Ishtar
13
2 / 3 / 0
7,467
574
5,801
7,458
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
4
4
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Hercules
Aimedaxis
Hercules
6
0
4
8
W
Sobek
Kaaull
Sobek
2
0
8
6
W
Awilix
1
2
6
2
W
Surtr
Tropiicul
Surtr
9
1
1
9.5
L
Cerberus
Yambala_lol
Cerberus
1
7
0
0.14
W
Anubis
Zloo696
Anubis
2
1
6
5
L
Awilix
atrin_edd
Awilix
0
4
0
0
L
0
4
2
0.25
L
Ishtar
kirito4_4y
Ishtar
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
24,890
48,182
Taken
58,495
27,077
Mitigated
21,967
13,643
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,245
0
906
5,657
11,937
2,446
0
6,171
5,766
43,892
0
W
Hercules
Aimedaxis
Hercules
8,591
2,929
0
2,189
8,852
4,426
0
2,123
6,427
0
59,650
W
Sobek
Kaaull
Sobek
4,512
591
0
3,757
7,251
5,883
0
951
6,102
22,829
0
W
Awilix
5,008
1,984
0
1,394
9,548
3,205
0
0
9,548
0
50,747
W
Surtr
Tropiicul
Surtr
11,835
4,832
0
1,810
14,158
9,845
585
6,050
7,262
2,024
63,385
L
Cerberus
Yambala_lol
Cerberus
5,834
272
0
2,301
13,859
5,685
0
924
12,176
41,781
0
W
Anubis
Zloo696
Anubis
9,997
797
470
4,023
8,373
3,718
89
3,606
4,217
60,410
356
L
Awilix
atrin_edd
Awilix
3,181
775
0
2,550
13,413
7,421
0
4,453
8,914
0
16,742
L
1,829
391
0
994
11,828
4,005
0
2,998
8,785
0
35,488
L
Ishtar
kirito4_4y
Ishtar
5,801
2,949
0
2,523
7,458
2,410
750
588
6,870
0
58,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
32,524
415
Minions Killed
377
0
Camps Cleared
0
1,411,270
Distance Traveled
1,400,664
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,405
493
94
7
0
267,349
3
W
Hercules
7,721
594
94
7
0
333,075
3
W
Sobek
7,774
598
24
2
0
286,753
4
W
Awilix
7,431
572
100
8
0
269,945
0
W
Surtr
9,480
729
108
8
0
258,794
1
L
Cerberus
6,739
518
95
7
0
255,817
3
W
Anubis
7,358
566
89
7
0
262,703
6
L
Awilix
5,914
455
20
2
0
313,839
2
L
Thor
5,999
461
66
5
0
292,940
4
L
Ishtar
7,467
574
102
8
0
270,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role