Player Matchup

Odin
Odin
LooseChange95
Odin
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 25L
1,238 Elo+
Party 1
Yemoja
Yemoja
TopBeast101
Yemoja
Level 16
God Stats
4W - 7L
1,206 SR
Queue Stats
6W - 12L
1,214 Elo+
Party 1
Agni
Agni
bdsw81
Agni
Level 105
God Stats
0W - 1L
1,718 SR
Queue Stats
60W - 46L
1,450 Elo+
Party 1
Team Averages
Level 49
1,412 SR
1,301 Elo+

VS

Team Averages
Level 71
1,480 SR
1,342 Elo+
Cerberus
Cerberus
LaLepra74
Cerberus
Level 65
God Stats
31W - 25L
1,500 SR
Queue Stats
232W - 262L
1,418 Elo+
Solo
Hou Yi
Hou Yi
guidoandluigi
Hou Yi
Level 42
God Stats
6W - 5L
1,429 SR
Queue Stats
32W - 43L
1,363 Elo+
Solo
Aphrodite
Aphrodite
temp-8187357
Aphrodite
Level 107
God Stats
1W - 1L
1,512 SR
Queue Stats
3W - 8L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,240
640
11,702
23,848
18,091
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
15
0 / 2 / 0
9,563
598
5,297
12,432
8,644
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
bdsw81
Agni
16
0 / 4 / 0
10,578
661
15,844
11,199
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaLepra74
Cerberus
19
8 / 0 / 4
13,248
828
12,718
19,279
17,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 0 / 8
12,358
772
18,723
16,935
7,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
temp-8187357
Aphrodite
19
1 / 0 / 9
12,328
771
10,203
14,942
10,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
LaLepra74
Cerberus
8
0
4
10
L
0
6
0
0
L
Yemoja
0
2
0
0
L
Agni
bdsw81
Agni
0
4
0
0
W
3
0
8
7
W
Aphrodite
temp-8187357
Aphrodite
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
41,644
47,479
Taken
51,156
29,658
Mitigated
35,104
7,977
Healing
36,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
LaLepra74
Cerberus
12,718
240
311
7,270
19,279
17,255
836
8,603
9,796
37,418
0
L
11,702
1,167
0
2,794
23,848
18,091
234
9,445
14,329
6,986
27,271
L
Yemoja
5,297
860
3,669
739
12,432
8,644
0
5,575
6,654
15,397
438
L
Agni
bdsw81
Agni
15,844
465
0
775
11,199
2,923
0
7,277
3,809
46,480
0
W
18,723
10,202
0
5,351
16,935
7,840
2,660
7,612
8,797
0
73,047
W
Aphrodite
temp-8187357
Aphrodite
10,203
308
11,111
12,588
14,942
10,009
325
7,916
6,291
48,455
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
37,934
145
Minions Killed
231
0
Camps Cleared
0
807,312
Distance Traveled
923,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,248
828
49
3
0
303,733
0
L
Odin
10,240
640
48
3
0
260,755
0
L
Yemoja
9,563
598
23
1
0
252,552
0
L
Agni
10,578
661
74
5
0
294,005
0
W
Hou Yi
12,358
772
83
5
0
295,517
0
W
Aphrodite
12,328
771
99
6
0
324,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role