Player Matchup

Ishtar
Ishtar
KenshinK5215
Ishtar
Level 124
God Stats
1W - 1L
1,547 SR
Queue Stats
27W - 19L
1,570 Elo+
Solo
Merlin
Merlin
Pymbanchik
Merlin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Arachne
Arachne
Sergelion01
Arachne
Level 27
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Chernobog
Chernobog
Tynonin
Chernobog
Level 18
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Ares
Ares
XZMEYX
Ares
Level 32
God Stats
6W - 8L
1,548 SR
Queue Stats
6W - 8L
1,560 Elo+
Party 1
Team Averages
Level 44
1,602 SR
1,657 Elo+

VS

Team Averages
Level 114
1,531 SR
1,464 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ComeAndGetThem
Danzaburou
Level 121
God Stats
5W - 0L
1,616 SR
Queue Stats
188W - 189L
1,453 Elo+
Solo
Eset
Eset
Rei46
Eset
Level 142
God Stats
1W - 0L
1,593 SR
Queue Stats
104W - 93L
1,509 Elo+
Solo
Anubis
Anubis
UltimateSkuggi
Anubis
Level 133
God Stats
8W - 7L
1,533 SR
Queue Stats
239W - 222L
1,462 Elo+
Solo
King Arthur
King Arthur
Vain-T-
King Arthur
Level 43
God Stats
2W - 3L
1,414 SR
Queue Stats
37W - 53L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 3 / 0
5,109
511
2,129
6,400
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Pymbanchik
Merlin
11
1 / 0 / 0
5,243
524
1,560
3,720
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
Sergelion01
Arachne
9
1 / 3 / 1
4,883
488
3,187
7,700
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
Tynonin
Chernobog
8
0 / 3 / 0
4,626
463
2,312
4,084
541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
XZMEYX
Ares
7
0 / 5 / 0
4,514
451
2,536
10,546
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 1 / 1
5,202
520
3,715
7,312
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
ComeAndGetThem
Danzaburou
11
3 / 0 / 5
6,516
652
6,896
4,031
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Rei46
Eset
10
2 / 1 / 2
5,707
571
3,871
3,469
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 3
6,545
655
3,580
5,870
4,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Vain-T-
King Arthur
12
4 / 0 / 0
6,986
699
4,024
7,360
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
W
Danzaburou
ComeAndGetThem
Danzaburou
3
0
5
5.5
L
Ishtar
0
3
0
0
L
Merlin
Pymbanchik
Merlin
1
0
0
1
W
Eset
Rei46
Eset
2
1
2
3
L
Arachne
Sergelion01
Arachne
1
3
1
0.5
L
Chernobog
Tynonin
Chernobog
0
3
0
0
W
4
0
3
5.5
W
King Arthur
Vain-T-
King Arthur
4
0
0
4
L
Ares
XZMEYX
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,724
Damage
22,086
32,450
Taken
28,042
12,335
Mitigated
13,377
7,512
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,715
284
0
4,343
7,312
2,229
0
349
6,847
0
42,187
W
Danzaburou
ComeAndGetThem
Danzaburou
6,896
3,256
0
2,684
4,031
1,237
0
899
3,132
0
45,534
L
Ishtar
2,129
1,099
0
1,904
6,400
1,812
0
0
6,400
0
31,723
L
Merlin
Pymbanchik
Merlin
1,560
38
0
1,250
3,720
980
0
1,300
2,232
25,825
122
W
Eset
Rei46
Eset
3,871
272
0
901
3,469
1,091
0
783
2,298
29,383
688
L
Arachne
Sergelion01
Arachne
3,187
2,534
0
1,229
7,700
2,355
0
1,189
6,341
0
25,156
L
Chernobog
Tynonin
Chernobog
2,312
870
0
949
4,084
541
0
1,886
2,172
0
23,691
W
3,580
519
0
1,486
5,870
4,241
0
1,527
4,343
23,601
0
W
King Arthur
Vain-T-
King Arthur
4,024
348
0
1,094
7,360
4,579
84
0
7,360
0
47,491
L
Ares
XZMEYX
Ares
2,536
92
0
2,180
10,546
6,647
0
2,648
7,854
16,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
30,956
243
Minions Killed
358
0
Camps Cleared
0
924,651
Distance Traveled
1,022,570
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,202
520
77
8
0
232,591
0
W
Danzaburou
6,516
652
90
9
0
194,822
0
L
Ishtar
5,109
511
60
6
0
153,455
0
L
Merlin
5,243
524
53
5
0
204,704
0
W
Eset
5,707
571
77
8
0
212,301
4
L
Arachne
4,883
488
57
6
0
219,490
0
L
Chernobog
4,626
463
36
4
0
176,014
0
W
Anubis
6,545
655
33
3
0
195,070
6
W
King Arthur
6,986
699
81
8
0
187,786
1
L
Ares
4,514
451
37
4
0
170,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role