Player Matchup

Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
BlackDeathReign
Ymir
Platinum V
Level 71
God Stats
2W - 4L
1,422 SR
Queue Stats
173W - 175L
1,583 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Luisnaider
Erlang Shen
Gold II
Level 208
God Stats
9W - 12L
1,464 SR
Queue Stats
221W - 224L
1,573 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Skri11s
Danzaburou
Platinum V
Level 199
God Stats
6W - 2L
1,714 SR
Queue Stats
335W - 330L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,520 SR
1,536 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,448 SR
1,521 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
CARLOSMAXTER
Ullr
Gold I
Level 180
God Stats
5W - 6L
1,530 SR
Queue Stats
287W - 301L
1,577 MMR
Solo
Merlin
Merlin
Platinum III
IsaacMLX
Merlin
Platinum III
Level 159
God Stats
1W - 0L
1,218 SR
Queue Stats
270W - 267L
1,595 MMR
Solo
Ravana
Ravana
Gold III
NotVenus
Ravana
Gold III
Level 89
God Stats
13W - 13L
1,502 SR
Queue Stats
156W - 158L
1,591 MMR
Party 1
Osiris
Osiris
Gold V
Patriota22
Osiris
Gold V
Level 105
God Stats
2W - 1L
1,491 SR
Queue Stats
143W - 153L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 1 / 1
4,117
823
2,317
3,329
1,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
 
Medusa
9
0 / 0 / 0
4,040
808
1,448
2,414
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,074
215
0
0
0
Erlang Shen
Luisnaider
Erlang Shen
7
1 / 1 / 0
3,813
763
1,669
3,716
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Danzaburou
Skri11s
Danzaburou
7
1 / 1 / 1
3,979
796
1,916
2,422
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaHorusAgniBastet

VS

Bans
AchillesNu WaBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 1
3,672
734
575
3,328
1,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 2
3,509
702
1,437
2,938
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IsaacMLX
Merlin
8
0 / 0 / 0
4,081
816
362
1,607
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
NotVenus
Ravana
8
3 / 0 / 0
4,148
830
1,371
1,786
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Patriota22
Osiris
7
0 / 1 / 0
3,872
774
1,755
3,480
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Medusa
 
Medusa
0
0
0
0
W
Sylvanus
 
Sylvanus
0
1
1
0.5
L
0
0
0
0
W
0
1
2
1
W
Merlin
IsaacMLX
Merlin
0
0
0
0
L
Erlang Shen
Luisnaider
Erlang Shen
1
1
0
1
W
Ravana
NotVenus
Ravana
3
0
0
3
W
Osiris
Patriota22
Osiris
0
1
0
0
L
Danzaburou
Skri11s
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
5,500
11,881
Taken
13,139
4,154
Mitigated
4,851
3,533
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,317
521
0
344
3,329
1,434
0
146
3,183
16,887
0
L
Medusa
 
Medusa
1,448
348
0
885
2,414
630
0
236
2,052
0
23,498
W
Sylvanus
 
Sylvanus
575
391
300
1,018
3,328
1,530
0
758
2,570
9,088
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,437
680
0
589
2,938
872
0
1,418
1,520
0
19,520
W
Merlin
IsaacMLX
Merlin
362
43
0
390
1,607
397
0
0
1,607
21,712
154
L
Erlang Shen
Luisnaider
Erlang Shen
1,669
576
0
1,492
3,716
1,553
0
0
3,478
0
18,231
W
Ravana
NotVenus
Ravana
1,371
425
0
1,448
1,786
461
0
141
1,645
0
20,388
W
Osiris
Patriota22
Osiris
1,755
665
0
1,239
3,480
1,591
0
0
3,205
0
19,258
L
Danzaburou
Skri11s
Danzaburou
1,916
588
0
812
2,422
537
0
429
1,993
0
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,023
Gold Earned
19,282
148
Minions Killed
196
0
Camps Cleared
0
493,168
Distance Traveled
610,975
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,117
823
32
6
0
122,192
3
L
Medusa
4,040
808
56
11
0
126,819
0
W
Sylvanus
3,672
734
20
4
0
129,195
0
L
Ymir
1,074
215
0
0
0
0
0
W
Ullr
3,509
702
39
8
0
102,402
0
W
Merlin
4,081
816
49
10
0
121,122
3
L
Erlang Shen
3,813
763
27
5
0
124,325
0
W
Ravana
4,148
830
51
10
0
147,421
0
W
Osiris
3,872
774
37
7
0
110,835
0
L
Danzaburou
3,979
796
33
7
0
119,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role