Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KrustyKrab6969
Ne Zha
Level 67
God Stats
9W - 9L
1,598 SR
Queue Stats
76W - 75L
1,522 Elo+
Solo
Bacchus
Bacchus
chupacabras72
Bacchus
Level 120
God Stats
13W - 11L
1,574 SR
Queue Stats
519W - 467L
1,487 Elo+
Solo
Kukulkan
Kukulkan
piratacrazy
Kukulkan
Level 33
God Stats
2W - 4L
1,701 SR
Queue Stats
167W - 191L
1,441 Elo+
Solo
Chiron
Chiron
wonderbreadman11
Chiron
Level 127
God Stats
2W - 5L
1,436 SR
Queue Stats
188W - 190L
1,475 Elo+
Solo
Team Averages
Level 90
1,562 SR
1,485 Elo+

VS

Team Averages
Level 111
1,537 SR
1,478 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Fatalis7775662
Hou Yi
Level 149
God Stats
1W - 0L
1,585 SR
Queue Stats
267W - 262L
1,516 Elo+
Solo
Bastet
Bastet
Surreal_Alex
Bastet
Level 107
God Stats
5W - 3L
1,510 SR
Queue Stats
152W - 148L
1,427 Elo+
Party 1
Sobek
Sobek
ToyotaCamry3792
Sobek
Level 44
God Stats
6W - 4L
1,584 SR
Queue Stats
197W - 188L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
just-PRYME7
Baron Samedi
Level 129
God Stats
4W - 3L
1,506 SR
Queue Stats
388W - 401L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 0
6,653
444
4,521
9,584
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
6,975
465
7,437
12,217
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
11
1 / 2 / 2
6,224
415
6,482
8,077
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
piratacrazy
Kukulkan
13
1 / 0 / 2
7,400
493
3,435
3,689
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 0
6,696
446
4,792
9,803
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 3
7,642
509
4,820
7,921
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 1
8,984
599
6,853
7,929
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
14
0 / 0 / 5
7,572
505
4,751
9,843
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 1
9,629
642
5,909
12,953
10,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
just-PRYME7
Baron Samedi
12
2 / 1 / 4
6,960
464
3,220
8,781
4,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Janus
 
Janus
3
3
3
1.5
W
4
1
1
4.5
L
2
3
1
0.83
W
Bastet
0
0
5
2.5
W
4
0
1
4.5
L
Bacchus
1
2
2
1
W
Baron Samedi
just-PRYME7
Baron Samedi
2
1
4
4
L
Kukulkan
piratacrazy
Kukulkan
1
0
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
25,553
43,370
Taken
47,427
20,485
Mitigated
23,738
13,831
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,521
384
0
2,594
9,584
5,192
0
4,350
4,740
0
45,766
W
Janus
 
Janus
4,820
0
0
1,407
7,921
2,417
0
3,098
4,424
45,888
0
W
6,853
2,376
0
1,684
7,929
2,466
656
1,046
6,691
0
70,638
L
7,437
1,169
0
5,000
12,217
4,528
0
3,491
8,606
0
48,411
W
Bastet
4,751
1,109
0
5,604
9,843
3,311
0
1,138
8,549
0
62,909
W
5,909
476
0
6,538
12,953
10,629
221
0
12,953
55,248
5,265
L
Bacchus
6,482
354
0
1,755
8,077
6,769
0
1,243
6,834
22,182
795
W
Baron Samedi
just-PRYME7
Baron Samedi
3,220
292
405
2,607
8,781
4,915
0
3,251
5,070
29,790
0
L
Kukulkan
piratacrazy
Kukulkan
3,435
233
0
1,396
3,689
1,172
0
1,677
2,012
48,747
0
L
4,792
1,136
410
2,676
9,803
2,824
0
2,415
7,358
0
44,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
40,787
392
Minions Killed
483
0
Camps Cleared
0
1,466,264
Distance Traveled
1,449,511
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,653
444
78
5
0
258,665
0
W
Janus
7,642
509
78
5
0
310,948
0
W
Hou Yi
8,984
599
121
8
0
267,400
8
L
Ne Zha
6,975
465
79
5
0
347,482
0
W
Bastet
7,572
505
115
8
0
338,309
0
W
Sobek
9,629
642
123
8
0
246,596
0
L
Bacchus
6,224
415
31
2
0
300,497
0
W
Baron Samedi
6,960
464
46
3
0
286,258
0
L
Kukulkan
7,400
493
119
8
0
301,259
1
L
Chiron
6,696
446
85
6
0
258,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role