Player Matchup

Xbalanque
Xbalanque
Masters
Françoiś
Xbalanque
Masters
Level 187
God Stats
3W - 2L
1,687 SR
Queue Stats
220W - 136L
2,468 MMR
Solo
Fafnir
Fafnir
Platinum II
MooYeahMoose
Fafnir
Platinum II
Level 155
God Stats
76W - 57L
1,727 SR
Queue Stats
179W - 192L
1,957 MMR
Solo
Agni
Agni
Gold II
sun7weazl
Agni
Gold II
Level 158
God Stats
6W - 4L
1,624 SR
Queue Stats
188W - 226L
1,710 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,679 SR
2,045 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,547 SR
1,527 MMR
Baron Samedi
Baron Samedi
Silver III
ATEIkehara
Baron Samedi
Silver III
Level 158
God Stats
1W - 2L
1,658 SR
Queue Stats
5W - 6L
1,492 MMR
Party 1
Achilles
Achilles
Gold V
Akito
Achilles
Gold V
Level 150
God Stats
5W - 6L
1,550 SR
Queue Stats
16W - 17L
1,544 MMR
Party 1
Anhur
Anhur
Gold V
Parasite
Anhur
Gold V
Level 124
God Stats
5W - 12L
1,434 SR
Queue Stats
16W - 17L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Françoiś
Xbalanque
19
2 / 5 / 5
12,859
804
11,497
14,520
5,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
20
6 / 0 / 2
13,877
867
13,739
14,832
19,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
20
1 / 1 / 5
12,716
795
12,345
9,367
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CthulhuAtlasAphroditeHorusKuzenbo

VS

Bans
ThothYu HuangScyllaHeraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATEIkehara
Baron Samedi
18
1 / 3 / 4
11,608
726
9,034
13,803
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Akito
Achilles
17
4 / 3 / 1
11,801
738
8,417
17,125
17,878
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anhur
Parasite
Anhur
18
0 / 3 / 3
11,362
710
10,485
11,471
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
5
6
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATEIkehara
Baron Samedi
1
3
4
1
L
Achilles
Akito
Achilles
4
3
1
1.5
W
Xbalanque
Françoiś
Xbalanque
2
5
5
0.9
W
Fafnir
6
0
2
7
L
Anhur
Parasite
Anhur
0
3
3
0.5
W
Agni
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
27,936
38,719
Taken
42,399
28,539
Mitigated
30,192
12,078
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATEIkehara
Baron Samedi
9,034
298
656
4,003
13,803
8,449
203
7,614
5,699
51,158
0
L
Achilles
Akito
Achilles
8,417
1,245
0
2,219
17,125
17,878
226
9,876
6,763
0
24,439
W
Xbalanque
Françoiś
Xbalanque
11,497
7,053
0
2,556
14,520
5,052
1,592
2,382
11,887
0
78,179
W
Fafnir
13,739
3,951
0
6,482
14,832
19,756
1,216
3,250
11,136
33,301
3,531
L
Anhur
Parasite
Anhur
10,485
5,845
0
3,207
11,471
3,865
594
6,387
4,659
0
45,760
W
Agni
12,345
317
0
3,040
9,367
3,731
1,662
2,653
6,450
52,361
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
34,771
239
Minions Killed
180
0
Camps Cleared
0
911,899
Distance Traveled
876,559
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,608
726
75
5
0
280,458
0
L
Achilles
11,801
738
20
1
0
293,900
5
W
Xbalanque
12,859
804
103
6
0
259,823
0
W
Fafnir
13,877
867
40
3
0
342,256
4
L
Anhur
11,362
710
85
5
0
302,201
2
W
Agni
12,716
795
96
6
0
309,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role