Player Matchup

Janus
Janus
 
Janus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AL-_-FA8EEH
Medusa
Level 147
God Stats
27W - 21L
1,618 SR
Queue Stats
413W - 416L
1,488 Elo+
Party 1
Cerberus
Cerberus
Dako_xi
Cerberus
Level 91
God Stats
75W - 87L
1,462 SR
Queue Stats
159W - 164L
1,394 Elo+
Solo
Ravana
Ravana
Sili_H
Ravana
Level 88
God Stats
2W - 2L
1,397 SR
Queue Stats
19W - 25L
1,390 Elo+
Solo
Nike
Nike
YHALANSARI_
Nike
Level 153
God Stats
10W - 2L
1,782 SR
Queue Stats
401W - 390L
1,505 Elo+
Party 1
Team Averages
Level 134
1,552 SR
1,455 Elo+

VS

Team Averages
Level 82
1,560 SR
1,496 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Joker600
Cupid
Level 99
God Stats
3W - 2L
1,690 SR
Queue Stats
174W - 167L
1,481 Elo+
Solo
Mulan
Mulan
Pimkay
Mulan
Level 7
God Stats
2W - 2L
1,614 SR
Queue Stats
3W - 4L
1,513 Elo+
Party 2
Fafnir
Fafnir
kak3z
Fafnir
Level 89
God Stats
0W - 1L
1,337 SR
Queue Stats
224W - 195L
1,472 Elo+
Party 2
Geb
Geb
slydog008
Geb
Level 88
God Stats
22W - 15L
1,658 SR
Queue Stats
182W - 158L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 6
7,283
662
4,281
3,175
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
5 / 2 / 7
6,227
566
10,168
8,003
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dako_xi
Cerberus
11
1 / 2 / 0
5,954
541
4,104
8,817
4,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Sili_H
Ravana
12
5 / 0 / 3
6,528
593
3,662
4,385
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 6
5,950
541
5,357
10,125
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 2
5,685
517
1,671
4,564
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Joker600
Cupid
8
0 / 5 / 3
4,584
417
3,205
7,381
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Pimkay
Mulan
11
4 / 3 / 0
6,246
568
4,378
9,008
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
kak3z
Fafnir
11
1 / 1 / 1
6,203
564
4,874
8,339
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 2
5,373
488
3,646
11,011
5,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
L
Merlin
 
Merlin
0
3
2
0.33
W
Medusa
5
2
7
4.25
W
Cerberus
Dako_xi
Cerberus
1
2
0
0.5
L
Cupid
Joker600
Cupid
0
5
3
0.3
L
Mulan
Pimkay
Mulan
4
3
0
1.33
W
Ravana
Sili_H
Ravana
5
0
3
6.5
W
4
3
6
2.33
L
Fafnir
kak3z
Fafnir
1
1
1
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
17,774
34,505
Taken
40,303
16,207
Mitigated
19,180
11,161
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,281
409
0
1,108
3,175
1,029
78
550
2,625
50,502
0
L
Merlin
 
Merlin
1,671
136
0
1,120
4,564
1,212
0
1,769
2,547
29,111
816
W
Medusa
10,168
3,979
0
2,343
8,003
2,690
59
1,805
6,185
0
36,896
W
Cerberus
Dako_xi
Cerberus
4,104
270
0
2,931
8,817
4,176
0
4,107
4,355
32,654
2,357
L
Cupid
Joker600
Cupid
3,205
1,945
493
1,542
7,381
1,903
0
0
7,212
0
16,711
L
Mulan
Pimkay
Mulan
4,378
665
0
3,803
9,008
4,097
0
1,822
7,046
0
35,886
W
Ravana
Sili_H
Ravana
3,662
1,050
0
1,340
4,385
1,855
120
833
3,552
0
39,713
W
5,357
1,090
244
3,195
10,125
6,457
0
2,338
7,770
0
28,556
L
Fafnir
kak3z
Fafnir
4,874
1,214
0
2,514
8,339
6,764
0
3,980
4,359
29,735
3,406
L
3,646
464
1,018
1,787
11,011
5,204
0
298
10,224
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
28,091
364
Minions Killed
236
0
Camps Cleared
0
1,117,984
Distance Traveled
1,133,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,283
662
108
10
0
250,868
0
L
Merlin
5,685
517
58
5
0
204,885
0
W
Medusa
6,227
566
41
4
0
201,060
0
W
Cerberus
5,954
541
96
9
0
200,288
1
L
Cupid
4,584
417
27
2
0
226,222
0
L
Mulan
6,246
568
70
6
0
247,085
2
W
Ravana
6,528
593
58
5
0
258,657
0
W
Nike
5,950
541
61
6
0
207,111
0
L
Fafnir
6,203
564
59
5
0
219,546
1
L
Geb
5,373
488
22
2
0
235,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role