Player Matchup

Artemis
Artemis
Gold III
Mitsu_Rei_
Artemis
Gold III
Level 114
God Stats
29W - 27L
1,537 SR
Queue Stats
194W - 220L
1,575 MMR
Solo
Sol
Sol
Gold IV
ROMANOS2430
Sol
Gold IV
Level 159
God Stats
18W - 12L
1,617 SR
Queue Stats
85W - 93L
1,516 MMR
Solo
Fafnir
Fafnir
Platinum V
navbiss
Fafnir
Platinum V
Level 107
God Stats
5W - 8L
1,555 SR
Queue Stats
205W - 196L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,569 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,562 SR
1,600 MMR
Ra
Ra
Gold IV
CocoaButter1
Ra
Gold IV
Level 144
God Stats
51W - 55L
1,495 SR
Queue Stats
104W - 128L
1,474 MMR
Solo
Chiron
Chiron
Gold II
JulioJSM
Chiron
Gold II
Level 143
God Stats
3W - 3L
1,456 SR
Queue Stats
53W - 54L
1,652 MMR
Party 1
Cerberus
Cerberus
Gold I
leonelalex10
Cerberus
Gold I
Level 120
God Stats
5W - 2L
1,734 SR
Queue Stats
72W - 72L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mitsu_Rei_
Artemis
7
0 / 2 / 0
6,248
625
1,465
3,669
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
0 / 3 / 2
7,762
776
8,490
8,215
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
navbiss
Fafnir
14
2 / 3 / 0
7,908
791
5,878
10,745
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ao KuangVulcanAchillesSerqetAphrodite

VS

Bans
Ne ZhaChang'eHeraHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,569
857
5,221
6,778
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
JulioJSM
Chiron
15
4 / 1 / 4
9,211
921
6,557
9,029
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
leonelalex10
Cerberus
15
2 / 0 / 5
8,664
866
5,241
9,655
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Chiron
JulioJSM
Chiron
4
1
4
6
L
Artemis
Mitsu_Rei_
Artemis
0
2
0
0
L
0
3
2
0.33
W
Cerberus
leonelalex10
Cerberus
2
0
5
4.5
L
Fafnir
navbiss
Fafnir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
17,019
22,629
Taken
25,462
13,478
Mitigated
13,801
4,030
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,221
196
2,230
3,245
6,778
2,809
506
4,214
2,240
37,617
0
W
Chiron
JulioJSM
Chiron
6,557
2,552
550
2,445
9,029
3,126
2,845
4,665
3,926
0
31,955
L
Artemis
Mitsu_Rei_
Artemis
1,465
458
0
158
3,669
763
0
1,463
2,138
0
5,554
L
8,490
2,010
0
2,357
8,215
1,896
495
4,032
3,890
31,617
1,467
W
Cerberus
leonelalex10
Cerberus
5,241
63
0
2,550
9,655
7,866
243
4,080
4,931
24,753
3,100
L
Fafnir
navbiss
Fafnir
5,878
1,194
0
1,515
10,745
10,819
0
3,547
6,768
17,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
26,444
88
Minions Killed
185
0
Camps Cleared
0
381,728
Distance Traveled
561,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,569
857
74
7
0
197,076
0
W
Chiron
9,211
921
42
4
0
163,067
0
L
Artemis
6,248
625
7
1
0
55,570
0
L
Sol
7,762
776
61
6
0
157,950
0
W
Cerberus
8,664
866
69
7
0
200,927
1
L
Fafnir
7,908
791
20
2
0
168,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role