Player Matchup

Hachiman
Hachiman
Bukubukuchaguma
Hachiman
Level 125
God Stats
6W - 10L
1,517 SR
Queue Stats
384W - 364L
1,557 Elo+
Party 1
Thoth
Thoth
CaReAwaY
Thoth
Level 159
God Stats
8W - 8L
1,555 SR
Queue Stats
454W - 430L
1,487 Elo+
Solo
Skadi
Skadi
Eskilerkill
Skadi
Level 143
God Stats
1W - 2L
1,301 SR
Queue Stats
229W - 231L
1,484 Elo+
Solo
Yemoja
Yemoja
victorious05
Yemoja
Level 143
God Stats
2W - 4L
1,449 SR
Queue Stats
641W - 599L
1,592 Elo+
Party 1
Chaac
Chaac
xLockDownClampz
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,398 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,503 Elo+

VS

Team Averages
Level 131
1,534 SR
1,623 Elo+
Atlas
Atlas
ChickHicks
Atlas
Level 87
God Stats
1W - 1L
1,386 SR
Queue Stats
13W - 3L
1,717 Elo+
Party 3
Ishtar
Ishtar
Drifle
Ishtar
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,680 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Fragoclock1803
Kumbhakarna
Level 157
God Stats
3W - 4L
1,501 SR
Queue Stats
118W - 180L
1,467 Elo+
Party 2
Janus
Janus
l Smxckxd l
Janus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,513 Elo+
Party 2
Susano
Susano
sweetdaddyusef
Susano
Level 154
God Stats
2W - 0L
1,783 SR
Queue Stats
16W - 5L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 6 / 1
6,902
431
4,447
9,702
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
CaReAwaY
Thoth
16
3 / 2 / 0
8,702
544
5,771
6,461
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 1
8,121
508
9,351
10,154
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 3 / 1
6,855
428
4,087
11,232
6,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 1
7,650
478
4,912
10,750
6,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 0 / 5
8,290
518
6,381
11,146
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Drifle
Ishtar
16
7 / 2 / 1
9,246
578
11,969
11,704
4,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Fragoclock1803
Kumbhakarna
15
1 / 2 / 1
8,873
555
7,048
11,739
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 3
8,414
526
4,872
5,546
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 3
8,508
532
7,123
12,544
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
14
14
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
6
1
0.08
L
Thoth
CaReAwaY
Thoth
3
2
0
1.5
W
Atlas
2
0
5
4.5
W
Ishtar
Drifle
Ishtar
7
2
1
3.75
L
4
2
1
2.25
W
Kumbhakarna
Fragoclock1803
Kumbhakarna
1
2
1
0.75
W
1
3
3
0.83
W
3
2
3
2.25
L
Yemoja
0
3
1
0.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
37,393
48,299
Taken
52,679
21,462
Mitigated
27,346
12,742
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,447
2,158
0
1,064
9,702
2,997
0
1,372
8,330
0
38,913
L
Thoth
CaReAwaY
Thoth
5,771
210
0
1,126
6,461
2,042
0
2,377
4,016
66,665
0
W
Atlas
6,381
1,129
0
2,136
11,146
9,693
0
2,459
8,545
20,657
3,418
W
Ishtar
Drifle
Ishtar
11,969
8,206
0
4,796
11,704
4,551
2,094
2,040
9,664
0
77,918
L
9,351
3,658
0
1,167
10,154
3,250
0
4,059
5,751
0
62,913
W
Kumbhakarna
Fragoclock1803
Kumbhakarna
7,048
1,003
0
3,043
11,739
7,314
0
1,139
10,594
59,599
2,396
W
4,872
105
0
1,000
5,546
1,543
182
2,407
2,841
65,987
838
W
7,123
1,705
0
6,495
12,544
4,245
0
1,501
10,849
0
60,428
L
Yemoja
4,087
547
2,243
2,292
11,232
6,785
0
2,358
8,796
29,503
0
L
4,912
853
0
4,850
10,750
6,388
0
5,982
3,937
1,360
52,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,230
Gold Earned
43,331
457
Minions Killed
514
0
Camps Cleared
0
1,556,737
Distance Traveled
1,605,986
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,902
431
79
5
0
275,662
0
L
Thoth
8,702
544
151
9
0
325,878
2
W
Atlas
8,290
518
36
2
0
318,236
4
W
Ishtar
9,246
578
138
9
0
295,295
5
L
Skadi
8,121
508
96
6
0
354,229
0
W
Kumbhakarna
8,873
555
116
7
0
281,317
1
W
Janus
8,414
526
126
8
0
319,856
7
W
Susano
8,508
532
98
6
0
391,282
0
L
Yemoja
6,855
428
38
2
0
325,289
6
L
Chaac
7,650
478
93
6
0
275,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role