Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CRANK_DAT_PAULO
Sobek
Level 158
God Stats
4W - 2L
1,756 SR
Queue Stats
624W - 635L
1,480 Elo+
Party 2
Pele
Pele
Xirobar
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 173L
1,505 Elo+
Party 2
Agni
Agni
shakadon09
Agni
Level 155
God Stats
3W - 6L
1,439 SR
Queue Stats
284W - 296L
1,527 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,502 Elo+

VS

Team Averages
Level 94
1,632 SR
1,583 Elo+
Medusa
Medusa
Carodejik
Medusa
Level 146
God Stats
8W - 1L
1,877 SR
Queue Stats
229W - 227L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DESIROO
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,598 Elo+
Solo
Yemoja
Yemoja
RunzelRosine
Yemoja
Level 139
God Stats
3W - 1L
1,433 SR
Queue Stats
881W - 544L
1,602 Elo+
Party 1
Ne Zha
Ne Zha
antonyisgayrat
Ne Zha
Level 40
God Stats
6W - 3L
1,637 SR
Queue Stats
243W - 92L
1,646 Elo+
Party 1
Anubis
Anubis
tempuntilsmite2
Anubis
Level 20
God Stats
2W - 0L
1,711 SR
Queue Stats
52W - 31L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 6 / 5
8,548
855
15,288
12,280
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
14
2 / 3 / 6
7,043
704
1,946
8,697
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 7
6,987
699
4,844
12,590
16,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Xirobar
Pele
12
1 / 8 / 5
7,407
741
5,670
12,971
7,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 5 / 6
8,249
825
5,309
8,856
4,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carodejik
Medusa
15
7 / 1 / 14
9,392
939
16,825
10,235
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
DESIROO
Ah Muzen Cab
16
6 / 1 / 17
9,616
962
9,543
9,041
4,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
14
1 / 1 / 21
9,135
914
3,176
8,019
5,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
12 / 4 / 12
9,894
989
15,116
12,299
7,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 16
8,565
857
6,746
6,672
3,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
10
Kills
27
27
Deaths
10
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
6
5
1.25
L
Hel
 
Hel
2
3
6
1.67
L
0
5
7
0.7
W
Medusa
Carodejik
Medusa
7
1
14
14
W
Ah Muzen Cab
DESIROO
Ah Muzen Cab
6
1
17
14.5
W
Yemoja
1
1
21
11.5
L
Pele
Xirobar
Pele
1
8
5
0.44
W
12
4
12
4.5
L
2
5
6
1
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
51,406
55,394
Taken
46,266
35,418
Mitigated
24,551
14,739
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,288
2,119
428
946
12,280
3,783
0
1,438
10,842
0
27,398
L
Hel
 
Hel
1,946
166
6,122
4,503
8,697
2,942
0
2,620
6,077
3,975
0
L
4,844
131
90
1,248
12,590
16,493
0
2,117
10,473
8,287
6
W
Medusa
Carodejik
Medusa
16,825
3,955
397
896
10,235
4,599
1,649
2,614
7,621
0
34,129
W
Ah Muzen Cab
DESIROO
Ah Muzen Cab
9,543
2,558
1,048
1,250
9,041
4,365
1,457
2,947
6,094
0
25,896
W
Yemoja
3,176
852
10,377
2,970
8,019
5,235
740
2,717
5,302
5,960
809
L
Pele
Xirobar
Pele
5,670
343
353
698
12,971
7,940
0
1,923
11,048
0
13,782
W
15,116
1,167
1,151
4,158
12,299
7,254
1,798
1,805
10,494
0
24,846
L
5,309
0
0
351
8,856
4,260
0
1,577
7,279
15,353
0
W
6,746
46
0
221
6,672
3,098
851
2,010
4,662
18,140
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,234
Gold Earned
46,602
83
Minions Killed
121
0
Camps Cleared
0
809,185
Distance Traveled
935,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,548
855
25
3
0
145,630
0
L
Hel
7,043
704
8
1
0
192,113
0
L
Sobek
6,987
699
9
1
0
148,510
0
W
Medusa
9,392
939
42
4
0
209,254
0
W
Ah Muzen Cab
9,616
962
28
3
0
172,126
0
W
Yemoja
9,135
914
15
2
0
161,011
0
L
Pele
7,407
741
13
1
0
145,484
0
W
Ne Zha
9,894
989
8
1
0
205,668
0
L
Agni
8,249
825
28
3
0
177,448
0
W
Anubis
8,565
857
28
3
0
187,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role