Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
ClapeeCakee
Cu Chulainn
Platinum IV
Level 109
God Stats
10W - 10L
1,536 SR
Queue Stats
294W - 330L
1,746 MMR
Solo
Arachne
Arachne
Masters
EternalSoül
Arachne
Masters
Level 202
God Stats
2W - 2L
1,596 SR
Queue Stats
124W - 139L
2,208 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,544 SR
1,818 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,636 SR
1,654 MMR
Athena
Athena
Platinum II
CPGo
Athena
Platinum II
Level 265
God Stats
23W - 23L
1,567 SR
Queue Stats
482W - 515L
1,819 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
LASANGREDECRISTO
Jormungandr
Platinum IV
Level 152
God Stats
100W - 92L
1,553 SR
Queue Stats
133W - 141L
1,462 MMR
Party 1
Medusa
Medusa
Gold V
Stanleybθt
Medusa
Gold V
Level 31
God Stats
21W - 17L
1,788 SR
Queue Stats
338W - 320L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 0 / 6
10,500
875
17,917
6,436
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ClapeeCakee
Cu Chulainn
17
1 / 0 / 7
10,225
852
8,728
11,929
14,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
EternalSoül
Arachne
18
7 / 0 / 2
11,319
943
14,878
13,541
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuSerqetFafnirNe ZhaKumbhakarna

VS

Bans
KuzenboAresHorusXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CPGo
Athena
14
0 / 4 / 0
8,234
686
5,210
14,172
14,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
LASANGREDECRISTO
Jormungandr
14
0 / 1 / 0
8,477
706
6,284
16,904
14,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
14
0 / 4 / 0
8,412
701
9,951
13,959
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
6
4
L
Athena
CPGo
Athena
0
4
0
0
W
Cu Chulainn
ClapeeCakee
Cu Chulainn
1
0
7
4.5
W
Arachne
EternalSoül
Arachne
7
0
2
8
L
Jormungandr
LASANGREDECRISTO
Jormungandr
0
1
0
0
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
21,445
31,906
Taken
45,035
24,138
Mitigated
35,127
15,305
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,917
230
0
2,236
6,436
2,711
1,177
2,031
4,405
53,299
0
L
Athena
CPGo
Athena
5,210
960
0
2,265
14,172
14,750
0
6,150
7,539
21,833
1,528
W
Cu Chulainn
ClapeeCakee
Cu Chulainn
8,728
1,097
0
4,787
11,929
14,031
1,131
2,362
9,399
911
34,735
W
Arachne
EternalSoül
Arachne
14,878
11,608
0
8,282
13,541
7,396
1,473
6,541
7,000
0
48,568
L
Jormungandr
LASANGREDECRISTO
Jormungandr
6,284
1,155
0
4,881
16,904
14,773
0
7,260
9,022
38,279
894
L
Medusa
9,951
3,431
0
380
13,959
5,604
0
3,995
9,719
0
45,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
25,123
181
Minions Killed
193
0
Camps Cleared
0
833,918
Distance Traveled
740,407
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,500
875
89
7
0
292,344
0
L
Athena
8,234
686
37
3
0
240,658
0
W
Cu Chulainn
10,225
852
32
3
0
264,070
3
W
Arachne
11,319
943
60
5
0
277,504
1
L
Jormungandr
8,477
706
78
7
0
259,037
7
L
Medusa
8,412
701
78
7
0
240,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role