Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EpochLegend
Sol
Level 142
God Stats
13W - 3L
1,771 SR
Queue Stats
227W - 206L
1,464 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 89
God Stats
75W - 80L
1,523 SR
Queue Stats
240W - 238L
1,459 Elo+
Solo
Arachne
Arachne
GreaterZenith06
Arachne
Level 70
God Stats
6W - 3L
1,510 SR
Queue Stats
148W - 149L
1,394 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hozpul
Maman Brigitte
Level 151
God Stats
11W - 12L
1,621 SR
Queue Stats
1,070W - 1,087L
1,449 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,453 Elo+

VS

Team Averages
Level 117
1,527 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DoYouSwipe
Hun Batz
Level 96
God Stats
5W - 5L
1,582 SR
Queue Stats
168W - 161L
1,463 Elo+
Solo
Neith
Neith
N64N1C0L3
Neith
Level 133
God Stats
126W - 109L
1,563 SR
Queue Stats
283W - 266L
1,506 Elo+
Solo
King Arthur
King Arthur
Ronim6276
King Arthur
Level 85
God Stats
18W - 20L
1,493 SR
Queue Stats
386W - 357L
1,503 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 148
God Stats
200W - 199L
1,496 SR
Queue Stats
489W - 484L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 2
5,138
514
1,834
8,463
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 0
6,821
682
7,317
7,891
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
10
3 / 0 / 3
6,055
606
5,721
6,304
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 2 / 2
5,746
575
1,467
7,579
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maman Brigitte
Hozpul
Maman Brigitte
10
1 / 0 / 0
5,417
542
492
4,112
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
0 / 1 / 0
4,003
400
878
2,663
922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
DoYouSwipe
Hun Batz
10
1 / 0 / 1
5,154
515
4,083
5,305
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Neith
N64N1C0L3
Neith
8
0 / 4 / 1
4,996
500
4,263
5,644
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ronim6276
King Arthur
9
1 / 5 / 0
5,024
502
5,226
10,649
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 0
5,845
585
2,765
3,695
1,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Tyr
 
Tyr
0
1
0
0
L
Hun Batz
DoYouSwipe
Hun Batz
1
0
1
1.5
W
3
1
0
3
W
Medusa
3
0
3
4.5
W
3
2
2
2
W
Maman Brigitte
Hozpul
Maman Brigitte
1
0
0
1
L
Neith
N64N1C0L3
Neith
0
4
1
0.13
L
King Arthur
Ronim6276
King Arthur
1
5
0
0.2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
17,215
34,349
Taken
27,956
13,425
Mitigated
10,804
16,332
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,834
518
1,373
3,521
8,463
5,764
0
1,348
7,115
20,445
2,215
L
Tyr
 
Tyr
878
177
34
895
2,663
922
0
472
2,191
0
2,966
L
Hun Batz
DoYouSwipe
Hun Batz
4,083
0
0
3,293
5,305
1,571
0
970
4,335
0
30,391
W
7,317
3,262
0
5,565
7,891
1,964
0
0
7,891
39,782
6,278
W
Medusa
5,721
3,262
0
2,355
6,304
1,934
239
118
6,186
0
45,214
W
1,467
978
0
2,511
7,579
2,586
12
780
6,799
0
32,560
W
Maman Brigitte
Hozpul
Maman Brigitte
492
0
0
1,007
4,112
1,177
0
436
3,676
32,379
0
L
Neith
N64N1C0L3
Neith
4,263
818
0
600
5,644
1,494
0
468
5,176
0
32,377
L
King Arthur
Ronim6276
King Arthur
5,226
666
0
1,282
10,649
5,169
0
5,838
4,811
0
33,546
L
2,765
98
0
1,804
3,695
1,648
0
1,217
2,478
46,562
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
25,022
314
Minions Killed
243
0
Camps Cleared
0
994,370
Distance Traveled
836,011
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,138
514
44
4
0
166,954
2
L
Tyr
4,003
400
4
0
0
61,914
2
L
Hun Batz
5,154
515
52
5
0
234,324
1
W
Sol
6,821
682
82
8
0
185,343
0
W
Medusa
6,055
606
66
7
0
185,254
0
W
Arachne
5,746
575
55
6
0
228,426
0
W
Maman Brigitte
5,417
542
67
7
0
228,393
1
L
Neith
4,996
500
56
6
0
172,378
2
L
King Arthur
5,024
502
47
5
0
182,377
0
L
Anubis
5,845
585
84
8
0
185,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role