Player Matchup

Jormungandr
Jormungandr
AhornPoker69
Jormungandr
Level 64
God Stats
27W - 27L
1,252 SR
Queue Stats
187W - 183L
1,453 Elo+
Solo
Merlin
Merlin
BlackVVater
Merlin
Level 44
God Stats
1W - 0L
1,383 SR
Queue Stats
46W - 62L
1,351 Elo+
Solo
Awilix
Awilix
Fianzo
Awilix
Level 165
God Stats
11W - 5L
1,657 SR
Queue Stats
192W - 197L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Ketkin
Danzaburou
Level 107
God Stats
8W - 11L
1,398 SR
Queue Stats
115W - 145L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
PurpleBarf
Gilgamesh
Level 80
God Stats
13W - 16L
1,408 SR
Queue Stats
263W - 273L
1,457 Elo+
Solo
Team Averages
Level 92
1,420 SR
1,445 Elo+

VS

Team Averages
Level 90
1,542 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Fabled__Creed
Kali
Level 54
God Stats
4W - 3L
1,569 SR
Queue Stats
97W - 91L
1,412 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Pandarrus
Kumbhakarna
Level 99
God Stats
0W - 1L
1,534 SR
Queue Stats
169W - 149L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
fabled_gunter
Danzaburou
Level 28
God Stats
7W - 12L
1,379 SR
Queue Stats
21W - 36L
1,327 Elo+
Party 3
Raijin
Raijin
playgame870
Raijin
Level 141
God Stats
3W - 3L
1,729 SR
Queue Stats
45W - 45L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AhornPoker69
Jormungandr
13
3 / 2 / 9
8,706
512
9,576
14,978
10,486
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
1 / 2 / 5
7,785
458
5,304
8,233
2,252
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Fianzo
Awilix
18
10 / 3 / 6
10,260
604
13,244
17,835
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Ketkin
Danzaburou
15
5 / 1 / 6
9,312
548
9,716
10,256
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PurpleBarf
Gilgamesh
16
3 / 1 / 6
10,061
592
7,897
11,811
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 5 / 0
7,799
459
4,659
14,739
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 7 / 4
7,766
457
5,788
14,362
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Pandarrus
Kumbhakarna
12
0 / 3 / 4
7,549
444
7,231
15,552
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
fabled_gunter
Danzaburou
11
2 / 5 / 2
7,458
439
6,404
9,822
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
4 / 2 / 2
9,065
533
11,539
7,538
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
9
9
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
0
0.2
W
Jormungandr
AhornPoker69
Jormungandr
3
2
9
3.75
W
Merlin
1
2
5
1.75
L
2
7
4
0.57
W
Awilix
Fianzo
Awilix
10
3
6
4.33
W
Danzaburou
Ketkin
Danzaburou
5
1
6
8
L
Kumbhakarna
Pandarrus
Kumbhakarna
0
3
4
0.67
W
Gilgamesh
PurpleBarf
Gilgamesh
3
1
6
6
L
Danzaburou
fabled_gunter
Danzaburou
2
5
2
0.6
L
Raijin
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,737
Damage
35,621
63,113
Taken
62,013
31,479
Mitigated
36,678
19,557
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,659
258
565
1,678
14,739
11,021
0
2,005
12,175
0
32,784
W
Jormungandr
AhornPoker69
Jormungandr
9,576
2,863
0
735
14,978
10,486
91
5,919
8,717
37,681
1,217
W
Merlin
5,304
148
0
2,593
8,233
2,252
109
2,439
5,552
36,451
0
L
5,788
2,684
0
3,952
14,362
5,368
0
2,171
12,071
0
52,550
W
Awilix
Fianzo
Awilix
13,244
5,232
0
8,459
17,835
6,537
185
2,966
14,527
0
98,628
W
Danzaburou
Ketkin
Danzaburou
9,716
3,896
0
5,332
10,256
3,553
1,070
3,894
6,238
0
55,953
L
Kumbhakarna
Pandarrus
Kumbhakarna
7,231
762
0
1,293
15,552
14,254
0
4,781
10,771
23,614
1,508
W
Gilgamesh
PurpleBarf
Gilgamesh
7,897
1,443
0
2,438
11,811
8,651
365
1,726
9,374
0
60,742
L
Danzaburou
fabled_gunter
Danzaburou
6,404
2,502
0
1,446
9,822
3,167
0
2,902
6,920
0
33,183
L
Raijin
11,539
1,129
0
430
7,538
2,868
0
2,727
4,763
69,238
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
39,637
437
Minions Killed
340
0
Camps Cleared
0
1,610,073
Distance Traveled
1,546,337
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,799
459
50
3
0
298,533
4
W
Jormungandr
8,706
512
62
4
0
308,812
0
W
Merlin
7,785
458
56
3
0
295,877
7
L
Kali
7,766
457
87
5
0
341,645
0
W
Awilix
10,260
604
130
8
0
386,960
5
W
Danzaburou
9,312
548
84
5
0
315,962
1
L
Kumbhakarna
7,549
444
43
3
0
334,761
2
W
Gilgamesh
10,061
592
105
6
0
302,462
0
L
Danzaburou
7,458
439
40
2
0
256,095
0
L
Raijin
9,065
533
120
7
0
315,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role