Player Matchup

Horus
Horus
 
Horus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DHomme
Nu Wa
Level 160
God Stats
21W - 4L
1,885 SR
Queue Stats
1,429W - 683L
1,684 Elo+
Party 1
Thor
Thor
DonnieD4rk0
Thor
Level 135
God Stats
33W - 14L
1,698 SR
Queue Stats
1,342W - 535L
1,727 Elo+
Party 1
Ganesha
Ganesha
Dymies
Ganesha
Level 232
God Stats
20W - 5L
1,857 SR
Queue Stats
935W - 514L
1,661 Elo+
Party 1
Zeus
Zeus
Ecchikill
Zeus
Level 239
God Stats
7W - 3L
1,433 SR
Queue Stats
904W - 533L
1,825 Elo+
Party 1
Team Averages
Level 191
1,675 SR
1,679 Elo+

VS

Team Averages
Level 146
1,605 SR
1,511 Elo+
Horus
Horus
Aeriiss
Horus
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,505 Elo+
Solo
Freya
Freya
BoredPlayer69
Freya
Level 125
God Stats
1W - 3L
1,743 SR
Queue Stats
149W - 126L
1,577 Elo+
Solo
Khepri
Khepri
Jericho1254
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,500 Elo+
Party 2
Anubis
Anubis
JohnTheBoz
Anubis
Level 141
God Stats
4W - 2L
1,808 SR
Queue Stats
195W - 180L
1,510 Elo+
Party 2
Da Ji
Da Ji
Jowqui
Da Ji
Level 114
God Stats
1W - 2L
1,473 SR
Queue Stats
132W - 143L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 4 / 16
9,137
914
6,899
13,639
14,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
DHomme
Nu Wa
16
4 / 1 / 19
10,644
1,064
16,034
7,783
4,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 5 / 13
9,449
945
14,812
9,203
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Dymies
Ganesha
15
0 / 2 / 21
8,952
895
5,600
11,991
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
18
10 / 0 / 16
10,909
1,091
25,392
9,781
6,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aeriiss
Horus
14
3 / 4 / 7
7,329
733
7,533
18,284
18,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 6
7,853
785
10,484
14,072
4,607
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
1 / 6 / 5
7,150
715
4,012
17,529
12,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
JohnTheBoz
Anubis
11
1 / 8 / 5
7,070
707
6,986
12,238
4,615
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jowqui
Da Ji
11
4 / 5 / 7
7,591
759
8,516
9,836
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
28
Kills
12
12
Deaths
28
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
4
16
3
L
Horus
Aeriiss
Horus
3
4
7
1.63
L
3
5
6
1.2
W
Nu Wa
DHomme
Nu Wa
4
1
19
13.5
W
10
5
13
3.3
W
Ganesha
Dymies
Ganesha
0
2
21
5.25
W
Zeus
10
0
16
18
L
Khepri
1
6
5
0.58
L
Anubis
JohnTheBoz
Anubis
1
8
5
0.44
L
Da Ji
Jowqui
Da Ji
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,737
Damage
37,531
52,397
Taken
71,959
43,193
Mitigated
44,535
18,759
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,899
2,556
6,089
4,752
13,639
14,514
642
6,743
6,896
0
8,231
L
Horus
Aeriiss
Horus
7,533
3,937
3,661
7,379
18,284
18,131
0
12,780
5,504
0
17,335
L
10,484
2,915
458
3,819
14,072
4,607
0
8,784
5,288
31,429
0
W
Nu Wa
DHomme
Nu Wa
16,034
6,761
0
1,146
7,783
4,254
3,045
2,271
5,512
35,358
1,870
W
14,812
2,320
0
188
9,203
3,609
467
2,262
6,424
0
19,329
W
Ganesha
Dymies
Ganesha
5,600
785
284
2,730
11,991
14,583
699
6,467
5,524
10,724
0
W
Zeus
25,392
4,781
528
3,042
9,781
6,233
1,778
3,739
6,042
43,017
0
L
Khepri
4,012
177
2,110
2,909
17,529
12,817
0
12,925
4,604
11,432
0
L
Anubis
JohnTheBoz
Anubis
6,986
164
559
1,288
12,238
4,615
0
6,779
5,459
22,866
0
L
Da Ji
Jowqui
Da Ji
8,516
1,655
362
676
9,836
4,365
0
5,262
4,574
0
12,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
36,993
114
Minions Killed
114
0
Camps Cleared
0
912,844
Distance Traveled
820,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,137
914
2
0
0
180,070
0
L
Horus
7,329
733
16
2
0
181,309
0
L
Freya
7,853
785
50
5
0
151,343
0
W
Nu Wa
10,644
1,064
51
5
0
192,433
0
W
Thor
9,449
945
8
1
0
179,923
0
W
Ganesha
8,952
895
0
0
0
188,901
0
W
Zeus
10,909
1,091
53
5
0
171,517
0
L
Khepri
7,150
715
9
1
0
168,671
0
L
Anubis
7,070
707
27
3
0
142,775
0
L
Da Ji
7,591
759
12
1
0
176,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role