Player Matchup

Awilix
Awilix
Diseåse
Awilix
Level 144
God Stats
16W - 19L
1,413 SR
Queue Stats
20W - 21L
1,417 Elo+
Solo
Hachiman
Hachiman
GingaBeardBoyd
Hachiman
Level 89
God Stats
4W - 5L
1,312 SR
Queue Stats
57W - 71L
1,422 Elo+
Party 2
Vamana
Vamana
OohCrabPaste
Vamana
Level 128
God Stats
5W - 9L
1,296 SR
Queue Stats
18W - 28L
1,353 Elo+
Party 2
Hades
Hades
SaintVint
Hades
Level 127
God Stats
37W - 20L
1,573 SR
Queue Stats
68W - 58L
1,457 Elo+
Solo
Bacchus
Bacchus
ThePackage1991
Bacchus
Level 127
God Stats
2W - 2L
1,425 SR
Queue Stats
76W - 96L
1,363 Elo+
Party 2
Team Averages
Level 123
1,404 SR
1,402 Elo+

VS

Team Averages
Level 61
1,567 SR
1,398 Elo+
Anubis
Anubis
GianY1995
Anubis
Level 137
God Stats
2W - 2L
1,769 SR
Queue Stats
384W - 381L
1,481 Elo+
Solo
Cliodhna
Cliodhna
MuHeeVets
Cliodhna
Level 54
God Stats
1W - 1L
1,713 SR
Queue Stats
82W - 97L
1,397 Elo+
Party 1
Scylla
Scylla
Puncher126
Scylla
Level 32
God Stats
1W - 3L
1,709 SR
Queue Stats
26W - 43L
1,315 Elo+
Party 1
Xing Tian
Xing Tian
ZeinBjuris
Xing Tian
Level 68
God Stats
4W - 7L
1,454 SR
Queue Stats
293W - 277L
1,512 Elo+
Solo
Hachiman
Hachiman
on talent
Hachiman
Level 15
God Stats
0W - 6L
1,190 SR
Queue Stats
24W - 40L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Diseåse
Awilix
16
13 / 3 / 5
10,318
607
14,596
13,457
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
14
1 / 0 / 5
7,599
447
8,208
10,700
3,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
16
2 / 2 / 6
9,683
570
5,764
11,764
10,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
SaintVint
Hades
16
11 / 1 / 6
10,506
618
14,433
14,406
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
0 / 2 / 6
7,862
462
4,611
14,360
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GianY1995
Anubis
15
1 / 5 / 2
9,155
539
3,322
10,558
4,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MuHeeVets
Cliodhna
14
2 / 11 / 4
8,048
473
8,167
18,625
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Puncher126
Scylla
14
2 / 8 / 1
8,451
497
6,714
11,267
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ZeinBjuris
Xing Tian
12
0 / 1 / 3
7,645
450
9,622
15,016
13,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
on talent
Hachiman
13
3 / 3 / 0
8,075
475
9,126
9,399
3,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
27
Kills
8
8
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
Diseåse
Awilix
13
3
5
5.17
L
Anubis
GianY1995
Anubis
1
5
2
0.4
W
Hachiman
1
0
5
3.5
L
Cliodhna
MuHeeVets
Cliodhna
2
11
4
0.36
W
Vamana
2
2
6
2.5
L
Scylla
Puncher126
Scylla
2
8
1
0.31
W
Hades
SaintVint
Hades
11
1
6
14
W
0
2
6
1.5
L
Xing Tian
ZeinBjuris
Xing Tian
0
1
3
1.5
L
Hachiman
on talent
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
36,951
64,687
Taken
64,865
40,130
Mitigated
30,750
24,624
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Diseåse
Awilix
14,596
6,961
0
3,670
13,457
3,949
1,820
4,491
8,966
0
50,874
L
Anubis
GianY1995
Anubis
3,322
169
0
4,870
10,558
4,374
0
1,240
9,318
69,437
0
W
Hachiman
8,208
5,159
0
5,494
10,700
3,852
0
3,454
7,246
0
57,638
L
Cliodhna
MuHeeVets
Cliodhna
8,167
956
0
4,558
18,625
5,507
0
6,847
11,778
0
54,809
W
Vamana
5,764
2,168
0
1,194
11,764
10,005
1,488
3,721
8,043
144
58,399
L
Scylla
Puncher126
Scylla
6,714
364
0
250
11,267
3,510
0
4,099
7,168
44,168
70
W
Hades
SaintVint
Hades
14,433
1,287
743
9,239
14,406
7,074
1,804
4,260
10,146
66,657
1,494
W
4,611
896
0
4,284
14,360
15,250
64
3,438
10,922
15,379
2,697
L
Xing Tian
ZeinBjuris
Xing Tian
9,622
660
2,491
2,568
15,016
13,760
0
5,032
9,984
26,105
1,060
L
Hachiman
on talent
Hachiman
9,126
6,246
0
2,889
9,399
3,599
268
1,601
7,798
0
48,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
41,374
372
Minions Killed
404
0
Camps Cleared
0
1,705,778
Distance Traveled
1,535,653
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,318
607
54
3
0
403,842
0
L
Anubis
9,155
539
144
8
0
255,780
5
W
Hachiman
7,599
447
74
4
0
321,083
2
L
Cliodhna
8,048
473
76
4
0
337,623
0
W
Vamana
9,683
570
100
6
0
312,286
2
L
Scylla
8,451
497
71
4
0
285,757
0
W
Hades
10,506
618
107
6
0
331,270
4
W
Bacchus
7,862
462
37
2
0
337,297
11
L
Xing Tian
7,645
450
21
1
0
337,603
0
L
Hachiman
8,075
475
92
5
0
318,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role