Player Matchup

Cthulhu
Cthulhu
DrovosekWEWE
Cthulhu
Level 68
God Stats
7W - 4L
1,632 SR
Queue Stats
60W - 52L
1,489 Elo+
Party 3
Nike
Nike
UNNEYNEY
Nike
Level 170
God Stats
12W - 10L
1,635 SR
Queue Stats
422W - 454L
1,536 Elo+
Party 4
Ares
Ares
ZorianKazinski
Ares
Level 65
God Stats
1W - 4L
1,322 SR
Queue Stats
51W - 47L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
jojobroony
Sun Wukong
Level 64
God Stats
5W - 3L
1,698 SR
Queue Stats
44W - 37L
1,486 Elo+
Party 3
Susano
Susano
ninjackks
Susano
Level 184
God Stats
9W - 14L
1,454 SR
Queue Stats
636W - 668L
1,499 Elo+
Party 4
Team Averages
Level 110
1,548 SR
1,498 Elo+

VS

Team Averages
Level 120
1,568 SR
1,422 Elo+
Kuzenbo
Kuzenbo
Arrowfaarm
Kuzenbo
Level 109
God Stats
36W - 35L
1,492 SR
Queue Stats
162W - 182L
1,389 Elo+
Party 2
Discordia
Discordia
Bas1C_Syndr0m3
Discordia
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 204L
1,438 Elo+
Party 1
Thor
Thor
Basic_Sharingan
Thor
Level 121
God Stats
13W - 6L
1,690 SR
Queue Stats
251W - 249L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Cengo96-
Amaterasu
Level 163
God Stats
20W - 15L
1,627 SR
Queue Stats
256W - 259L
1,447 Elo+
Solo
Artemis
Artemis
j_luimessi
Artemis
Level 100
God Stats
4W - 1L
1,533 SR
Queue Stats
134W - 160L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrovosekWEWE
Cthulhu
9
2 / 3 / 2
5,605
431
8,916
10,352
4,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
14
5 / 1 / 1
7,191
553
5,097
6,684
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 5
5,213
401
3,448
13,021
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
jojobroony
Sun Wukong
11
0 / 3 / 0
5,811
447
4,068
9,911
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
ninjackks
Susano
14
1 / 1 / 3
7,201
554
6,628
7,700
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arrowfaarm
Kuzenbo
11
2 / 2 / 5
7,815
601
6,159
10,068
9,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Bas1C_Syndr0m3
Discordia
14
0 / 2 / 3
8,083
622
4,680
3,981
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,420
494
2,262
9,429
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Cengo96-
Amaterasu
14
7 / 0 / 3
9,370
721
8,416
12,736
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
j_luimessi
Artemis
13
3 / 2 / 4
7,312
562
8,201
8,988
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
12
12
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arrowfaarm
Kuzenbo
2
2
5
2.25
W
Discordia
Bas1C_Syndr0m3
Discordia
0
2
3
0.75
W
0
3
1
0.17
W
Amaterasu
Cengo96-
Amaterasu
7
0
3
8.5
L
Cthulhu
DrovosekWEWE
Cthulhu
2
3
2
1
L
Nike
5
1
1
5.5
L
0
4
5
0.63
W
Artemis
j_luimessi
Artemis
3
2
4
2.5
L
Sun Wukong
jojobroony
Sun Wukong
0
3
0
0
L
Susano
ninjackks
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
29,718
47,668
Taken
45,202
25,668
Mitigated
25,444
11,370
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arrowfaarm
Kuzenbo
6,159
2,316
262
2,681
10,068
9,526
142
4,114
5,600
22,323
1,289
W
Discordia
Bas1C_Syndr0m3
Discordia
4,680
157
0
452
3,981
1,072
0
286
3,639
55,167
839
W
2,262
147
0
3,317
9,429
3,011
0
1,118
8,107
0
35,987
W
Amaterasu
Cengo96-
Amaterasu
8,416
3,697
0
8,580
12,736
8,950
278
2,149
10,050
0
65,498
L
Cthulhu
DrovosekWEWE
Cthulhu
8,916
451
226
1,935
10,352
4,060
0
2,224
8,110
34,373
0
L
Nike
5,097
557
0
3,883
6,684
3,338
0
1,343
5,277
0
56,206
L
3,448
280
181
508
13,021
8,571
0
3,580
9,313
12,859
0
W
Artemis
j_luimessi
Artemis
8,201
2,955
0
3,675
8,988
2,885
517
3,950
4,856
0
53,529
L
Sun Wukong
jojobroony
Sun Wukong
4,068
743
0
2,433
9,911
6,873
0
962
8,897
0
29,381
L
Susano
ninjackks
Susano
6,628
1,208
0
2,204
7,700
2,826
0
1,759
5,723
0
56,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
39,000
328
Minions Killed
378
0
Camps Cleared
0
1,378,719
Distance Traveled
1,368,642
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,815
601
29
2
0
274,052
0
W
Discordia
8,083
622
121
9
0
297,538
2
W
Thor
6,420
494
64
5
0
287,115
5
W
Amaterasu
9,370
721
101
8
0
268,338
0
L
Cthulhu
5,605
431
48
4
0
261,099
0
L
Nike
7,191
553
103
8
0
310,735
0
L
Ares
5,213
401
25
2
0
242,317
0
W
Artemis
7,312
562
63
5
0
241,599
4
L
Sun Wukong
5,811
447
53
4
0
248,457
0
L
Susano
7,201
554
99
8
0
316,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role