Player Matchup

Pele
Pele
BenJaginov
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,384 Elo+
Party 2
Ganesha
Ganesha
DerculesMovie2
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
Larsen3131
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 176L
1,455 Elo+
Solo
Hera
Hera
TheSadisticOnes
Hera
Level 110
God Stats
3W - 1L
1,845 SR
Queue Stats
38W - 40L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
Xylti
Baba Yaga
Level 68
God Stats
1W - 2L
1,709 SR
Queue Stats
54W - 58L
1,487 Elo+
Party 1
Team Averages
Level 76
1,611 SR
1,460 Elo+

VS

Team Averages
Level 95
1,602 SR
1,453 Elo+
Medusa
Medusa
BbyMøon
Medusa
Level 76
God Stats
2W - 0L
1,703 SR
Queue Stats
84W - 82L
1,499 Elo+
Solo
Mulan
Mulan
Soulshader
Mulan
Level 149
God Stats
6W - 2L
1,581 SR
Queue Stats
503W - 484L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stolr
Ah Muzen Cab
Level 108
God Stats
14W - 9L
1,550 SR
Queue Stats
454W - 461L
1,408 Elo+
Solo
Odin
Odin
brit josh bond
Odin
Level 104
God Stats
3W - 2L
1,628 SR
Queue Stats
236W - 245L
1,426 Elo+
Solo
Jormungandr
Jormungandr
d4rk50ul1
Jormungandr
Level 37
God Stats
4W - 4L
1,548 SR
Queue Stats
215W - 221L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 4
8,901
890
7,006
14,723
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 7 / 9
7,252
725
6,947
15,292
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Larsen3131
Ne Zha
14
4 / 7 / 3
8,039
804
5,559
10,237
4,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 8
8,031
803
11,454
8,104
2,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
Xylti
Baba Yaga
13
2 / 5 / 7
7,373
737
7,710
8,754
3,415
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BbyMøon
Medusa
18
10 / 1 / 15
10,508
1,051
15,490
9,689
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
13
5 / 2 / 12
8,696
870
4,723
8,414
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Stolr
Ah Muzen Cab
16
6 / 3 / 17
9,724
972
16,074
8,449
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 21
9,374
937
8,921
9,588
9,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
d4rk50ul1
Jormungandr
15
7 / 5 / 19
9,716
972
8,589
12,241
9,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
12
Kills
33
33
Deaths
13
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Medusa
BbyMøon
Medusa
10
1
15
17.5
L
5
10
4
0.7
L
0
7
9
0.64
L
Ne Zha
Larsen3131
Ne Zha
4
7
3
0.79
W
Mulan
5
2
12
5.5
W
Ah Muzen Cab
Stolr
Ah Muzen Cab
6
3
17
4.83
L
1
4
8
1.25
L
Baba Yaga
Xylti
Baba Yaga
2
5
7
1.1
W
5
2
21
7.75
W
Jormungandr
d4rk50ul1
Jormungandr
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
53,797
57,110
Taken
48,381
26,030
Mitigated
32,747
8,164
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BbyMøon
Medusa
15,490
7,202
236
3,698
9,689
3,791
2,744
5,931
3,758
0
39,172
L
7,006
1,562
0
1,611
14,723
5,420
0
2,510
11,797
0
13,036
L
6,947
1,223
169
1,081
15,292
10,098
0
1,543
13,531
11,354
63
L
Ne Zha
Larsen3131
Ne Zha
5,559
596
1,086
987
10,237
4,205
0
755
9,390
0
9,559
W
Mulan
4,723
782
1,135
1,280
8,414
6,965
188
4,309
4,105
0
11,566
W
Ah Muzen Cab
Stolr
Ah Muzen Cab
16,074
4,112
42
1,343
8,449
2,846
694
5,020
3,429
0
27,948
L
11,454
2,440
528
659
8,104
2,892
0
941
6,929
26,567
0
L
Baba Yaga
Xylti
Baba Yaga
7,710
259
679
1,364
8,754
3,415
0
1,549
6,918
17,016
0
W
8,921
282
1,269
2,504
9,588
9,546
31
4,394
5,194
1,631
11,596
W
Jormungandr
d4rk50ul1
Jormungandr
8,589
1,031
641
2,106
12,241
9,599
168
6,425
5,816
12,838
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
48,018
105
Minions Killed
119
0
Camps Cleared
0
857,647
Distance Traveled
967,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,508
1,051
66
7
0
202,193
0
L
Pele
8,901
890
18
2
0
175,974
0
L
Ganesha
7,252
725
7
1
0
163,379
0
L
Ne Zha
8,039
804
7
1
0
159,679
0
W
Mulan
8,696
870
18
2
0
173,099
0
W
Ah Muzen Cab
9,724
972
15
2
0
208,704
0
L
Hera
8,031
803
50
5
0
183,319
0
L
Baba Yaga
7,373
737
23
2
0
175,296
0
W
Odin
9,374
937
8
1
0
217,455
0
W
Jormungandr
9,716
972
12
1
0
166,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role