Player Matchup

Ra
Ra
Cx-angel-slay3r
Ra
Level 105
God Stats
2W - 6L
1,504 SR
Queue Stats
271W - 278L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dansig
Cu Chulainn
Level 227
God Stats
12W - 10L
1,687 SR
Queue Stats
423W - 364L
1,567 Elo+
Solo
Vulcan
Vulcan
Tristin03_10
Vulcan
Level 68
God Stats
1W - 1L
1,684 SR
Queue Stats
41W - 34L
1,550 Elo+
Party 3
Arachne
Arachne
XEONknight
Arachne
Level 136
God Stats
3W - 4L
1,562 SR
Queue Stats
46W - 31L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
ghhoiirq2370p
Danzaburou
Level 114
God Stats
0W - 5L
1,171 SR
Queue Stats
354W - 324L
1,533 Elo+
Party 2
Team Averages
Level 130
1,522 SR
1,539 Elo+

VS

Team Averages
Level 142
1,541 SR
1,531 Elo+
Sobek
Sobek
DexNicolas203
Sobek
Level 107
God Stats
1W - 2L
1,384 SR
Queue Stats
131W - 124L
1,563 Elo+
Party 1
Fenrir
Fenrir
Heavi26
Fenrir
Level 157
God Stats
3W - 3L
1,442 SR
Queue Stats
138W - 132L
1,551 Elo+
Party 1
Ullr
Ullr
TheRNGguy
Ullr
Level 121
God Stats
31W - 29L
1,528 SR
Queue Stats
267W - 258L
1,465 Elo+
Solo
Poseidon
Poseidon
TroyMcclure29
Poseidon
Level 147
God Stats
6W - 6L
1,649 SR
Queue Stats
103W - 100L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
læ朜l
Baron Samedi
Level 177
God Stats
8W - 4L
1,700 SR
Queue Stats
87W - 68L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,476
498
4,988
16,480
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Dansig
Cu Chulainn
14
1 / 2 / 0
7,627
587
3,617
10,462
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
11
0 / 5 / 0
6,079
468
2,280
7,553
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
XEONknight
Arachne
11
0 / 3 / 0
5,811
447
2,066
10,798
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
ghhoiirq2370p
Danzaburou
10
1 / 3 / 0
6,405
493
8,387
11,132
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,676
590
5,657
10,538
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Heavi26
Fenrir
13
7 / 0 / 2
7,727
594
5,719
8,291
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
13
4 / 1 / 2
7,343
565
10,018
10,822
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
TroyMcclure29
Poseidon
14
4 / 0 / 5
8,159
628
9,055
5,012
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
læ朜l
Baron Samedi
12
1 / 0 / 9
7,554
581
7,267
8,361
5,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cu Chulainn
Dansig
Cu Chulainn
1
2
0
0.5
W
2
1
2
3
W
Fenrir
Heavi26
Fenrir
7
0
2
8
W
Ullr
4
1
2
5
L
Vulcan
0
5
0
0
W
Poseidon
TroyMcclure29
Poseidon
4
0
5
6.5
L
Arachne
XEONknight
Arachne
0
3
0
0
L
Danzaburou
ghhoiirq2370p
Danzaburou
1
3
0
0.33
W
Baron Samedi
læ朜l
Baron Samedi
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
37,716
56,425
Taken
43,024
20,294
Mitigated
23,626
20,540
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
514
2,587
6,738
16,480
6,243
22
7,306
9,174
39,104
0
L
Cu Chulainn
Dansig
Cu Chulainn
3,617
605
0
2,417
10,462
4,075
0
4,146
5,711
0
56,725
W
5,657
359
0
5,618
10,538
9,246
0
639
9,899
47,581
2,933
W
Fenrir
Heavi26
Fenrir
5,719
1,053
0
1,733
8,291
3,582
367
248
8,043
0
49,618
W
Ullr
10,018
4,785
112
3,367
10,822
3,623
0
2,677
8,091
0
50,044
L
Vulcan
2,280
0
0
973
7,553
2,328
0
3,825
3,728
38,481
0
W
Poseidon
TroyMcclure29
Poseidon
9,055
1,790
0
1,836
5,012
1,558
377
2,002
2,961
74,479
1,621
L
Arachne
XEONknight
Arachne
2,066
1,528
0
3,920
10,798
3,910
0
2,380
8,385
0
36,958
L
Danzaburou
ghhoiirq2370p
Danzaburou
8,387
3,590
0
3,905
11,132
3,738
134
3,233
7,899
0
34,233
W
Baron Samedi
læ朜l
Baron Samedi
7,267
1,087
3,569
4,288
8,361
5,617
75
2,195
6,083
36,744
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
38,459
367
Minions Killed
421
0
Camps Cleared
0
1,282,643
Distance Traveled
1,408,142
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,476
498
61
5
0
263,991
0
L
Cu Chulainn
7,627
587
112
9
0
269,331
4
W
Sobek
7,676
590
89
7
0
272,404
2
W
Fenrir
7,727
594
67
5
0
324,970
0
W
Ullr
7,343
565
76
6
0
264,921
0
L
Vulcan
6,079
468
72
6
0
253,758
0
W
Poseidon
8,159
628
147
11
0
294,578
5
L
Arachne
5,811
447
68
5
0
279,822
0
L
Danzaburou
6,405
493
54
4
0
215,741
0
W
Baron Samedi
7,554
581
42
3
0
251,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role