Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Finkk
Scylla
Level 116
God Stats
46W - 41L
1,559 SR
Queue Stats
146W - 120L
1,520 Elo+
Solo
Ix Chel
Ix Chel
RayxdHG
Ix Chel
Level 151
God Stats
1W - 1L
1,235 SR
Queue Stats
23W - 25L
1,486 Elo+
Solo
Team Averages
Level 142
1,459 SR
1,501 Elo+

VS

Team Averages
Level 125
1,542 SR
1,540 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KILLTACTIC28
Tsukuyomi
Level 156
God Stats
55W - 40L
1,601 SR
Queue Stats
522W - 533L
1,602 Elo+
Solo
Vulcan
Vulcan
l CCMB l
Vulcan
Level 125
God Stats
30W - 26L
1,756 SR
Queue Stats
428W - 439L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
temp-7237575
Sun Wukong
Level 116
God Stats
3W - 10L
1,350 SR
Queue Stats
62W - 56L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
6 / 1 / 7
7,061
1,412
4,011
3,432
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
 
Awilix
11
4 / 0 / 6
6,914
1,383
5,020
5,226
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
 
Athena
11
4 / 1 / 8
6,760
1,352
4,451
4,297
4,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Finkk
Scylla
11
1 / 0 / 10
6,201
1,240
4,176
2,246
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ix Chel
RayxdHG
Ix Chel
11
0 / 0 / 14
6,222
1,244
3,915
2,143
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

410

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 1
5,626
1,125
5,528
6,824
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
 
Agni
9
0 / 0 / 0
5,044
1,009
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
KILLTACTIC28
Tsukuyomi
11
0 / 4 / 2
5,890
1,178
6,194
5,679
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
l CCMB l
Vulcan
9
0 / 3 / 0
5,169
1,034
655
2,027
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
temp-7237575
Sun Wukong
10
2 / 5 / 0
6,180
1,236
3,295
9,225
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
15
Kills
2
2
Deaths
15
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
7
9.5
W
Awilix
 
Awilix
4
0
6
7
W
Athena
 
Athena
4
1
8
8
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Agni
 
Agni
0
0
0
0
W
Scylla
Finkk
Scylla
1
0
10
6
L
Tsukuyomi
KILLTACTIC28
Tsukuyomi
0
4
2
0.25
W
Ix Chel
RayxdHG
Ix Chel
0
0
14
7
L
Vulcan
l CCMB l
Vulcan
0
3
0
0
L
Sun Wukong
temp-7237575
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
15,672
17,344
Taken
23,755
8,682
Mitigated
12,444
2,557
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,011
3,219
0
947
3,432
1,118
0
902
2,429
0
11,189
W
Awilix
 
Awilix
5,020
1,762
0
0
5,226
1,799
0
1,671
3,365
0
12,564
W
Athena
 
Athena
4,451
1,558
0
0
4,297
4,361
0
1,154
2,997
10,653
1,078
L
Cthulhu
 
Cthulhu
5,528
107
46
371
6,824
3,677
0
4,076
2,748
17,758
0
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Finkk
Scylla
4,176
332
0
54
2,246
713
0
1,087
1,126
14,921
0
L
Tsukuyomi
KILLTACTIC28
Tsukuyomi
6,194
811
0
102
5,679
1,764
0
2,311
3,368
0
18,665
W
Ix Chel
RayxdHG
Ix Chel
3,915
342
602
954
2,143
691
0
866
1,244
12,208
29
L
Vulcan
l CCMB l
Vulcan
655
47
0
0
2,027
611
0
1,378
649
2,414
0
L
Sun Wukong
temp-7237575
Sun Wukong
3,295
365
0
830
9,225
6,392
0
4,414
4,811
0
7,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
27,909
91
Minions Killed
76
6
Camps Cleared
3
520,199
Distance Traveled
328,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,061
1,412
27
5
2
77,640
0
W
Awilix
6,914
1,383
11
2
0
119,661
0
W
Athena
6,760
1,352
8
2
2
110,676
0
L
Cthulhu
5,626
1,125
42
8
1
100,233
0
L
Agni
5,044
1,009
0
0
0
13,877
0
W
Scylla
6,201
1,240
34
7
1
105,676
0
L
Tsukuyomi
5,890
1,178
25
5
1
101,403
0
W
Ix Chel
6,222
1,244
11
2
1
106,546
0
L
Vulcan
5,169
1,034
1
0
1
26,326
0
L
Sun Wukong
6,180
1,236
8
2
0
86,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role