Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LokiFromDaWard
Hercules
Level 106
God Stats
3W - 2L
1,587 SR
Queue Stats
228W - 210L
1,504 Elo+
Solo
Serqet
Serqet
Reaper91793
Serqet
Level 147
God Stats
17W - 16L
1,591 SR
Queue Stats
171W - 169L
1,514 Elo+
Solo
Athena
Athena
mateo28
Athena
Level 136
God Stats
0W - 2L
1,345 SR
Queue Stats
59W - 56L
1,547 Elo+
Solo
Team Averages
Level 144
1,505 SR
1,513 Elo+

VS

Team Averages
Level 134
1,562 SR
1,524 Elo+
Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HowToBeALive
Vulcan
Level 96
God Stats
27W - 21L
1,592 SR
Queue Stats
98W - 82L
1,537 Elo+
Solo
Geb
Geb
LadenBinPlottin
Geb
Level 121
God Stats
11W - 7L
1,552 SR
Queue Stats
102W - 75L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
Thats Zaddy
Ah Puch
Level 161
God Stats
7W - 4L
1,591 SR
Queue Stats
325W - 294L
1,493 Elo+
Solo
Awilix
Awilix
TheSpookiNut
Awilix
Level 153
God Stats
7W - 6L
1,573 SR
Queue Stats
498W - 476L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 1 / 1
5,691
569
6,102
6,716
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
 
Anubis
10
1 / 3 / 0
5,616
562
3,801
5,772
2,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
9
2 / 3 / 0
5,378
538
2,298
6,890
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
9
1 / 3 / 0
4,856
486
2,003
7,146
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
mateo28
Athena
8
0 / 2 / 3
5,204
520
2,406
7,189
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 1
5,651
565
3,780
7,513
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
1 / 0 / 3
6,401
640
2,402
2,248
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 0 / 3
5,529
553
3,618
7,445
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Thats Zaddy
Ah Puch
11
2 / 2 / 3
6,897
690
4,633
5,338
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
8 / 1 / 3
7,023
702
7,610
6,045
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
L
Anubis
 
Anubis
1
3
0
0.33
W
Rama
 
Rama
0
3
1
0.17
W
Vulcan
1
0
3
2.5
W
1
0
3
2.5
L
Hercules
2
3
0
0.67
L
Serqet
1
3
0
0.33
W
Ah Puch
Thats Zaddy
Ah Puch
2
2
3
1.75
W
Awilix
8
1
3
9.5
L
Athena
mateo28
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,610
Damage
22,043
33,713
Taken
28,589
15,104
Mitigated
10,242
8,564
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,102
1,629
0
1,077
6,716
1,944
0
1,013
5,703
0
42,245
L
Anubis
 
Anubis
3,801
234
0
2,449
5,772
2,056
0
1,987
3,785
41,339
1,201
W
Rama
 
Rama
3,780
3,398
0
2,859
7,513
2,182
0
552
6,961
0
39,381
W
Vulcan
2,402
44
0
250
2,248
631
578
860
1,232
48,107
0
W
3,618
490
116
2,145
7,445
3,997
392
2,449
4,996
14,010
2,136
L
Hercules
2,298
680
0
2,352
6,890
3,385
0
3,369
2,975
0
26,398
L
Serqet
2,003
250
0
500
7,146
2,448
0
1,461
5,613
0
27,146
W
Ah Puch
Thats Zaddy
Ah Puch
4,633
289
0
2,409
5,338
1,901
0
247
4,858
43,480
1,304
W
Awilix
7,610
2,995
0
2,490
6,045
1,531
0
2,059
3,812
0
39,794
L
Athena
mateo28
Athena
2,406
576
0
2,186
7,189
5,271
0
1,779
5,330
18,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
31,501
299
Minions Killed
350
0
Camps Cleared
0
991,975
Distance Traveled
1,061,274
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,691
569
73
7
0
184,797
2
L
Anubis
5,616
562
79
8
0
174,168
1
W
Rama
5,651
565
82
8
0
177,913
0
W
Vulcan
6,401
640
103
10
0
210,970
2
W
Geb
5,529
553
18
2
0
228,130
0
L
Hercules
5,378
538
66
7
0
175,321
0
L
Serqet
4,856
486
55
6
0
235,175
3
W
Ah Puch
6,897
690
86
9
0
188,077
1
W
Awilix
7,023
702
61
6
0
256,184
0
L
Athena
5,204
520
26
3
0
222,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role