Player Matchup

Terra
Terra
BiG NoL69
Terra
Level 94
God Stats
0W - 2L
1,264 SR
Queue Stats
55W - 55L
1,478 Elo+
Solo
Ishtar
Ishtar
Dr-Vega-Punk-
Ishtar
Level 143
God Stats
2W - 6L
1,297 SR
Queue Stats
186W - 190L
1,446 Elo+
Solo
Merlin
Merlin
Exclusiv3ppl
Merlin
Level 89
God Stats
0W - 3L
1,205 SR
Queue Stats
41W - 49L
1,390 Elo+
Solo
Odin
Odin
PwnableN00b
Odin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Saytruz
Erlang Shen
Level 148
God Stats
1W - 2L
1,505 SR
Queue Stats
163W - 186L
1,481 Elo+
Solo
Team Averages
Level 122
1,354 SR
1,454 Elo+

VS

Team Averages
Level 81
1,447 SR
1,402 Elo+
Terra
Terra
 
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BGboz
Jing Wei
Level 123
God Stats
5W - 3L
1,403 SR
Queue Stats
233W - 232L
1,514 Elo+
Solo
Cernunnos
Cernunnos
NotTheOnlyMe
Cernunnos
Level 123
God Stats
2W - 1L
1,555 SR
Queue Stats
147W - 163L
1,390 Elo+
Solo
Chiron
Chiron
maddi951731
Chiron
Level 15
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 6L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BiG NoL69
Terra
1
0 / 0 / 0
1,212
242
0
0
0
11
2 / 2 / 4
5,191
1,038
4,985
4,609
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
6
0 / 2 / 1
4,381
876
563
1,641
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 5
5,041
1,008
2,465
4,772
2,878
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Saytruz
Erlang Shen
13
4 / 0 / 3
5,636
1,127
3,367
3,296
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 4
6,229
1,246
1,889
7,218
3,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
 
King Arthur
10
0 / 2 / 4
5,595
1,119
2,430
7,281
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
BGboz
Jing Wei
10
0 / 1 / 4
5,536
1,107
1,376
2,495
790
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
NotTheOnlyMe
Cernunnos
9
1 / 2 / 3
5,336
1,067
3,255
3,815
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
12
5 / 1 / 0
6,716
1,343
4,135
5,335
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
7
Kills
7
7
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
4
3
W
King Arthur
 
King Arthur
0
2
4
1
W
Jing Wei
BGboz
Jing Wei
0
1
4
2
L
Terra
BiG NoL69
Terra
0
0
0
0
L
2
2
4
2
L
Merlin
0
2
1
0.25
W
Cernunnos
NotTheOnlyMe
Cernunnos
1
2
3
1.25
L
1
3
5
1.17
L
Erlang Shen
Saytruz
Erlang Shen
4
0
3
5.5
W
Chiron
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
13,085
14,318
Taken
26,144
8,339
Mitigated
12,884
3,983
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,889
182
2,887
3,186
7,218
3,413
150
0
7,092
2,363
9
W
King Arthur
 
King Arthur
2,430
95
0
1,474
7,281
5,481
0
104
7,077
0
6,926
W
Jing Wei
BGboz
Jing Wei
1,376
525
182
175
2,495
790
302
0
2,495
0
6,593
L
Terra
BiG NoL69
Terra
0
0
0
0
0
0
0
0
0
0
0
L
4,985
1,952
79
1,499
4,609
1,504
0
702
3,907
0
12,152
L
Merlin
563
0
0
20
1,641
409
0
161
1,480
1,917
0
W
Cernunnos
NotTheOnlyMe
Cernunnos
3,255
957
308
473
3,815
1,201
200
91
3,609
0
8,093
L
2,465
510
274
453
4,772
2,878
0
513
4,259
0
5,951
L
Erlang Shen
Saytruz
Erlang Shen
3,367
1,485
96
1,562
3,296
3,548
0
509
2,787
0
5,054
W
Chiron
4,135
1,056
433
1,050
5,335
1,999
524
368
4,855
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
29,412
32
Minions Killed
46
0
Camps Cleared
0
307,786
Distance Traveled
501,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,229
1,246
2
0
0
106,094
0
W
King Arthur
5,595
1,119
8
2
0
105,404
0
W
Jing Wei
5,536
1,107
12
2
0
100,925
0
L
Terra
1,212
242
0
0
0
0
0
L
Ishtar
5,191
1,038
12
2
0
90,565
0
L
Merlin
4,381
876
2
0
0
25,477
0
W
Cernunnos
5,336
1,067
4
1
0
81,003
0
L
Odin
5,041
1,008
10
2
0
94,802
0
L
Erlang Shen
5,636
1,127
8
2
0
96,942
0
W
Chiron
6,716
1,343
20
4
0
108,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role